BUG: always cast enzo units to float #5074
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PR Summary
In some cases, the mass units set in enzo's
_set_code_unit_attributes
can remain integers. and if that integer is too large, you end up with overflow errors during unyt operations. This PR ensures the base units are all floats.original bug
Reported on slack, here's the stack trace:
The underlying problem is that
171601543693000000000000000000000000
is too big... e.g.,if you force a type int you get an error:
but casting to float is fine.