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AudioSwitcher.CLI.csproj
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AudioSwitcher.CLI.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{479A75E0-AFD7-4FDD-BB2C-1F64A7A0C4B8}</ProjectGuid>
<OutputType>Exe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>AudioSwitcher.CLI</RootNamespace>
<AssemblyName>ascli</AssemblyName>
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile>
</TargetFrameworkProfile>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup>
<SignAssembly>false</SignAssembly>
</PropertyGroup>
<PropertyGroup>
<AssemblyOriginatorKeyFile>
</AssemblyOriginatorKeyFile>
</PropertyGroup>
<ItemGroup>
<Reference Include="Jurassic, Version=2.1.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\lib\Jurassic\NET40\Jurassic.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
</ItemGroup>
<ItemGroup>
<Compile Include="ConsoleScriptOutput.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\AudioSwitcher.AudioApi.CoreAudio\AudioSwitcher.AudioApi.CoreAudio.csproj">
<Project>{14bea79d-cb08-4e2c-be60-53caac98eab6}</Project>
<Name>AudioSwitcher.AudioApi.CoreAudio</Name>
</ProjectReference>
<ProjectReference Include="..\..\AudioSwitcher.AudioApi\AudioSwitcher.AudioApi.csproj">
<Project>{6f6a9223-4c92-4351-bd3e-86b3be9ba536}</Project>
<Name>AudioSwitcher.AudioApi</Name>
</ProjectReference>
<ProjectReference Include="..\..\AudioSwitcher.Scripting.JavaScript\AudioSwitcher.Scripting.JavaScript.csproj">
<Project>{A521E1F4-70D0-4E59-ABC9-CDD306D18F3F}</Project>
<Name>AudioSwitcher.Scripting.JavaScript</Name>
</ProjectReference>
<ProjectReference Include="..\..\AudioSwitcher.Scripting\AudioSwitcher.Scripting.csproj">
<Project>{99f4ce07-b44f-45c2-ae1d-3732d695d61d}</Project>
<Name>AudioSwitcher.Scripting</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Content Include="Test.js">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup>
<None Include="app.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>