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Add fully working test implementation of #1
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Alex Dunn committed Aug 18, 2014
1 parent 600db53 commit 1958c69
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183 changes: 183 additions & 0 deletions .gitignore
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## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.

# User-specific files
*.suo
*.user
*.sln.docstates

# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
x64/
x86/
build/
bld/
[Bb]in/
[Oo]bj/

# Roslyn cache directories
*.ide/

# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*

#NUNIT
*.VisualState.xml
TestResult.xml

# Build Results of an ATL Project
[Dd]ebugPS/
[Rr]eleasePS/
dlldata.c

*_i.c
*_p.c
*_i.h
*.ilk
*.meta
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*.pch
*.pdb
*.pgc
*.pgd
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*.tlb
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# Chutzpah Test files
_Chutzpah*

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ipch/
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*.cachefile

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*.vspx

# TFS 2012 Local Workspace
$tf/

# Guidance Automation Toolkit
*.gpState

# ReSharper is a .NET coding add-in
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*.[Rr]e[Ss]harper
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# MightyMoose
*.mm.*
AutoTest.Net/

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# Installshield output folder
[Ee]xpress/

# DocProject is a documentation generator add-in
DocProject/buildhelp/
DocProject/Help/*.HxT
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# Click-Once directory
publish/

# Publish Web Output
*.[Pp]ublish.xml
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# TODO: Comment the next line if you want to checkin your web deploy settings
# but database connection strings (with potential passwords) will be unencrypted
*.pubxml
*.publishproj

# NuGet Packages
*.nupkg
# The packages folder can be ignored because of Package Restore
**/packages/*
# except build/, which is used as an MSBuild target.
!**/packages/build/
# If using the old MSBuild-Integrated Package Restore, uncomment this:
#!**/packages/repositories.config

# Windows Azure Build Output
csx/
*.build.csdef

# Windows Store app package directory
AppPackages/

# Others
sql/
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*~
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# RIA/Silverlight projects
Generated_Code/

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# Business Intelligence projects
*.rdl.data
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# Microsoft Fakes
FakesAssemblies/
4 changes: 4 additions & 0 deletions README.md
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Expand Up @@ -32,6 +32,10 @@ House Mod for Skyrim
- Append onto `SResoruceArchiveList2`: `Dawnguard.bsa, HearthFires.bsa, Dragonborn.bsa`
1. Set Creation Kit Settings in SkyrimEditor.ini
- `bBlockMessageBoxes=1` (Prevent the annoying error messsgaes on Creation Kit file load)
1. Enable Papyrus Debug Logging. In Skyrim.ini:
- bEnableTrace=1
- bEnableLogging=1
- bLoadDebugInformation=1

##### Everyday Setup
1. Start Creation Kit
Expand Down
102 changes: 102 additions & 0 deletions skaar_skse_plugin/common/IArchive.cpp
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#include "IArchive.h"
#include "IErrors.h"

#if ENABLE_IDYNAMICCREATE

IDynamic * IArchive::iterator::Instantiate(void)
{
IDataSubStream subStream(owner->theStream, GetDataOffset(), GetDataLength());

return IClassRegistry::Instantiate(GetTypeID(), &subStream);
}

void * IArchive::iterator::GetBuffer(UInt32 * outLength)
{
HeaderEntry * entry = GetData();
UInt8 * buf = new UInt8[entry->dataLength];

owner->theStream->SetOffset(entry->dataOffset);
owner->theStream->ReadBuf(buf, entry->dataLength);

if(outLength)
*outLength = entry->dataLength;

return buf;
}

void IArchive::iterator::NextOfType(UInt32 typeID)
{
idx++;

while((GetData()->typeID != typeID) && (idx < owner->header.numEntries))
idx++;
}

void IArchive::iterator::PrevOfType(UInt32 typeID)
{
idx--;

while((GetData()->typeID != typeID) && (idx > 0))
idx--;
}

IArchive::IArchive()
:theStream(NULL), entries(NULL), nameTable(NULL)
{

}

IArchive::IArchive(IDataStream * stream)
:theStream(NULL), entries(NULL), nameTable(NULL)
{
AttachStream(stream);
}

IArchive::~IArchive()
{
Dispose();
}

void IArchive::AttachStream(IDataStream * inStream)
{
Dispose();

theStream = inStream;
}

void IArchive::Dispose(void)
{
if(entries)
{
delete entries;
entries = NULL;
}

if(nameTable)
{
delete nameTable;
nameTable = NULL;
}
}

void IArchive::ReadHeader(void)
{
ASSERT(theStream);

theStream->Rewind();

theStream->ReadBuf(&header, sizeof(FileHeader));

entries = new HeaderEntry[header.numEntries];
theStream->ReadBuf(entries, header.numEntries * sizeof(HeaderEntry));

if(header.nameTableLength)
{
nameTable = new char[header.nameTableLength];

theStream->SetOffset(header.nameTableOffset);
theStream->ReadBuf(nameTable, header.nameTableLength);
}
}

#endif
95 changes: 95 additions & 0 deletions skaar_skse_plugin/common/IArchive.h
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#pragma once

#include "common/IDataStream.h"
#include "common/IDynamicCreate.h"

#if ENABLE_IDYNAMICCREATE

/**
* An object archive
*
* This class implements reading and instantiating objects from an object archive.
*/
class IArchive
{
public:
class iterator;
friend iterator;

IArchive();
IArchive(IDataStream * inStream);
~IArchive();

void AttachStream(IDataStream * inStream);
void Dispose(void);

iterator begin(void) { return iterator(0, this); }
iterator end(void) { return iterator(header.numEntries, this); }

static const UInt32 kFileID = CHAR_CODE(0x00, 'A', 'R', 0x01);
static const UInt32 kCurrentVersion = VERSION_CODE(1, 0, 0);

private:
struct FileHeader
{
UInt32 fileID; // IArchive::kFileID
UInt32 version; // IArchive::kCurrentVersion
UInt32 numEntries;
UInt32 nameTableOffset;
UInt32 nameTableLength;
};

struct HeaderEntry
{
UInt32 typeID;
UInt32 subID;
UInt32 dataOffset;
UInt32 dataLength;
UInt32 nameOffset;
};

void ReadHeader(void);

IDataStream * theStream;

FileHeader header;
HeaderEntry * entries;

char * nameTable;

public:
class iterator
{
public:
iterator() { idx = 0; owner = NULL; }
iterator(UInt32 inIdx, IArchive * inArchive) { idx = inIdx; owner = inArchive; }
~iterator() { }

IDynamic * Instantiate(void);

UInt32 GetTypeID(void) { return GetData()->typeID; }
UInt32 GetSubID(void) { return GetData()->subID; }
UInt32 GetDataLength(void) { return GetData()->dataLength; }
char * GetName(void) { return &owner->nameTable[GetData()->nameOffset]; }
void * GetBuffer(UInt32 * outLength);

iterator & operator++() { Next(); return *this; }
iterator & operator--() { Prev(); return *this; }

void NextOfType(UInt32 typeID);
void Next(void) { idx++; }

void PrevOfType(UInt32 typeID);
void Prev(void) { idx--; }

private:
HeaderEntry * GetData(void) { return &owner->entries[idx]; }

UInt32 GetDataOffset(void) { return GetData()->dataOffset; }

UInt32 idx;
IArchive * owner;
};
};

#endif
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