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gdbtypes.c
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/* Support routines for manipulating internal types for GDB.
Copyright (C) 1992-2015 Free Software Foundation, Inc.
Contributed by Cygnus Support, using pieces from other GDB modules.
This file is part of GDB.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. */
#include "defs.h"
#include "bfd.h"
#include "symtab.h"
#include "symfile.h"
#include "objfiles.h"
#include "gdbtypes.h"
#include "expression.h"
#include "language.h"
#include "target.h"
#include "value.h"
#include "demangle.h"
#include "complaints.h"
#include "gdbcmd.h"
#include "cp-abi.h"
#include "hashtab.h"
#include "cp-support.h"
#include "bcache.h"
#include "dwarf2loc.h"
#include "gdbcore.h"
/* Initialize BADNESS constants. */
const struct rank LENGTH_MISMATCH_BADNESS = {100,0};
const struct rank TOO_FEW_PARAMS_BADNESS = {100,0};
const struct rank INCOMPATIBLE_TYPE_BADNESS = {100,0};
const struct rank EXACT_MATCH_BADNESS = {0,0};
const struct rank INTEGER_PROMOTION_BADNESS = {1,0};
const struct rank FLOAT_PROMOTION_BADNESS = {1,0};
const struct rank BASE_PTR_CONVERSION_BADNESS = {1,0};
const struct rank INTEGER_CONVERSION_BADNESS = {2,0};
const struct rank FLOAT_CONVERSION_BADNESS = {2,0};
const struct rank INT_FLOAT_CONVERSION_BADNESS = {2,0};
const struct rank VOID_PTR_CONVERSION_BADNESS = {2,0};
const struct rank BOOL_CONVERSION_BADNESS = {3,0};
const struct rank BASE_CONVERSION_BADNESS = {2,0};
const struct rank REFERENCE_CONVERSION_BADNESS = {2,0};
const struct rank NULL_POINTER_CONVERSION_BADNESS = {2,0};
const struct rank NS_POINTER_CONVERSION_BADNESS = {10,0};
const struct rank NS_INTEGER_POINTER_CONVERSION_BADNESS = {3,0};
/* Floatformat pairs. */
const struct floatformat *floatformats_ieee_half[BFD_ENDIAN_UNKNOWN] = {
&floatformat_ieee_half_big,
&floatformat_ieee_half_little
};
const struct floatformat *floatformats_ieee_single[BFD_ENDIAN_UNKNOWN] = {
&floatformat_ieee_single_big,
&floatformat_ieee_single_little
};
const struct floatformat *floatformats_ieee_double[BFD_ENDIAN_UNKNOWN] = {
&floatformat_ieee_double_big,
&floatformat_ieee_double_little
};
const struct floatformat *floatformats_ieee_double_littlebyte_bigword[BFD_ENDIAN_UNKNOWN] = {
&floatformat_ieee_double_big,
&floatformat_ieee_double_littlebyte_bigword
};
const struct floatformat *floatformats_i387_ext[BFD_ENDIAN_UNKNOWN] = {
&floatformat_i387_ext,
&floatformat_i387_ext
};
const struct floatformat *floatformats_m68881_ext[BFD_ENDIAN_UNKNOWN] = {
&floatformat_m68881_ext,
&floatformat_m68881_ext
};
const struct floatformat *floatformats_arm_ext[BFD_ENDIAN_UNKNOWN] = {
&floatformat_arm_ext_big,
&floatformat_arm_ext_littlebyte_bigword
};
const struct floatformat *floatformats_ia64_spill[BFD_ENDIAN_UNKNOWN] = {
&floatformat_ia64_spill_big,
&floatformat_ia64_spill_little
};
const struct floatformat *floatformats_ia64_quad[BFD_ENDIAN_UNKNOWN] = {
&floatformat_ia64_quad_big,
&floatformat_ia64_quad_little
};
const struct floatformat *floatformats_vax_f[BFD_ENDIAN_UNKNOWN] = {
&floatformat_vax_f,
&floatformat_vax_f
};
const struct floatformat *floatformats_vax_d[BFD_ENDIAN_UNKNOWN] = {
&floatformat_vax_d,
&floatformat_vax_d
};
const struct floatformat *floatformats_ibm_long_double[BFD_ENDIAN_UNKNOWN] = {
&floatformat_ibm_long_double_big,
&floatformat_ibm_long_double_little
};
/* Should opaque types be resolved? */
static int opaque_type_resolution = 1;
/* A flag to enable printing of debugging information of C++
overloading. */
unsigned int overload_debug = 0;
/* A flag to enable strict type checking. */
static int strict_type_checking = 1;
/* A function to show whether opaque types are resolved. */
static void
show_opaque_type_resolution (struct ui_file *file, int from_tty,
struct cmd_list_element *c,
const char *value)
{
fprintf_filtered (file, _("Resolution of opaque struct/class/union types "
"(if set before loading symbols) is %s.\n"),
value);
}
/* A function to show whether C++ overload debugging is enabled. */
static void
show_overload_debug (struct ui_file *file, int from_tty,
struct cmd_list_element *c, const char *value)
{
fprintf_filtered (file, _("Debugging of C++ overloading is %s.\n"),
value);
}
/* A function to show the status of strict type checking. */
static void
show_strict_type_checking (struct ui_file *file, int from_tty,
struct cmd_list_element *c, const char *value)
{
fprintf_filtered (file, _("Strict type checking is %s.\n"), value);
}
/* Allocate a new OBJFILE-associated type structure and fill it
with some defaults. Space for the type structure is allocated
on the objfile's objfile_obstack. */
struct type *
alloc_type (struct objfile *objfile)
{
struct type *type;
gdb_assert (objfile != NULL);
/* Alloc the structure and start off with all fields zeroed. */
type = OBSTACK_ZALLOC (&objfile->objfile_obstack, struct type);
TYPE_MAIN_TYPE (type) = OBSTACK_ZALLOC (&objfile->objfile_obstack,
struct main_type);
OBJSTAT (objfile, n_types++);
TYPE_OBJFILE_OWNED (type) = 1;
TYPE_OWNER (type).objfile = objfile;
/* Initialize the fields that might not be zero. */
TYPE_CODE (type) = TYPE_CODE_UNDEF;
TYPE_CHAIN (type) = type; /* Chain back to itself. */
return type;
}
/* Allocate a new GDBARCH-associated type structure and fill it
with some defaults. Space for the type structure is allocated
on the obstack associated with GDBARCH. */
struct type *
alloc_type_arch (struct gdbarch *gdbarch)
{
struct type *type;
gdb_assert (gdbarch != NULL);
/* Alloc the structure and start off with all fields zeroed. */
type = GDBARCH_OBSTACK_ZALLOC (gdbarch, struct type);
TYPE_MAIN_TYPE (type) = GDBARCH_OBSTACK_ZALLOC (gdbarch, struct main_type);
TYPE_OBJFILE_OWNED (type) = 0;
TYPE_OWNER (type).gdbarch = gdbarch;
/* Initialize the fields that might not be zero. */
TYPE_CODE (type) = TYPE_CODE_UNDEF;
TYPE_CHAIN (type) = type; /* Chain back to itself. */
return type;
}
/* If TYPE is objfile-associated, allocate a new type structure
associated with the same objfile. If TYPE is gdbarch-associated,
allocate a new type structure associated with the same gdbarch. */
struct type *
alloc_type_copy (const struct type *type)
{
if (TYPE_OBJFILE_OWNED (type))
return alloc_type (TYPE_OWNER (type).objfile);
else
return alloc_type_arch (TYPE_OWNER (type).gdbarch);
}
/* If TYPE is gdbarch-associated, return that architecture.
If TYPE is objfile-associated, return that objfile's architecture. */
struct gdbarch *
get_type_arch (const struct type *type)
{
if (TYPE_OBJFILE_OWNED (type))
return get_objfile_arch (TYPE_OWNER (type).objfile);
else
return TYPE_OWNER (type).gdbarch;
}
/* See gdbtypes.h. */
struct type *
get_target_type (struct type *type)
{
if (type != NULL)
{
type = TYPE_TARGET_TYPE (type);
if (type != NULL)
type = check_typedef (type);
}
return type;
}
/* See gdbtypes.h. */
unsigned int
type_length_units (struct type *type)
{
struct gdbarch *arch = get_type_arch (type);
int unit_size = gdbarch_addressable_memory_unit_size (arch);
return TYPE_LENGTH (type) / unit_size;
}
/* Alloc a new type instance structure, fill it with some defaults,
and point it at OLDTYPE. Allocate the new type instance from the
same place as OLDTYPE. */
static struct type *
alloc_type_instance (struct type *oldtype)
{
struct type *type;
/* Allocate the structure. */
if (! TYPE_OBJFILE_OWNED (oldtype))
type = XCNEW (struct type);
else
type = OBSTACK_ZALLOC (&TYPE_OBJFILE (oldtype)->objfile_obstack,
struct type);
TYPE_MAIN_TYPE (type) = TYPE_MAIN_TYPE (oldtype);
TYPE_CHAIN (type) = type; /* Chain back to itself for now. */
return type;
}
/* Clear all remnants of the previous type at TYPE, in preparation for
replacing it with something else. Preserve owner information. */
static void
smash_type (struct type *type)
{
int objfile_owned = TYPE_OBJFILE_OWNED (type);
union type_owner owner = TYPE_OWNER (type);
memset (TYPE_MAIN_TYPE (type), 0, sizeof (struct main_type));
/* Restore owner information. */
TYPE_OBJFILE_OWNED (type) = objfile_owned;
TYPE_OWNER (type) = owner;
/* For now, delete the rings. */
TYPE_CHAIN (type) = type;
/* For now, leave the pointer/reference types alone. */
}
/* Lookup a pointer to a type TYPE. TYPEPTR, if nonzero, points
to a pointer to memory where the pointer type should be stored.
If *TYPEPTR is zero, update it to point to the pointer type we return.
We allocate new memory if needed. */
struct type *
make_pointer_type (struct type *type, struct type **typeptr)
{
struct type *ntype; /* New type */
struct type *chain;
ntype = TYPE_POINTER_TYPE (type);
if (ntype)
{
if (typeptr == 0)
return ntype; /* Don't care about alloc,
and have new type. */
else if (*typeptr == 0)
{
*typeptr = ntype; /* Tracking alloc, and have new type. */
return ntype;
}
}
if (typeptr == 0 || *typeptr == 0) /* We'll need to allocate one. */
{
ntype = alloc_type_copy (type);
if (typeptr)
*typeptr = ntype;
}
else /* We have storage, but need to reset it. */
{
ntype = *typeptr;
chain = TYPE_CHAIN (ntype);
smash_type (ntype);
TYPE_CHAIN (ntype) = chain;
}
TYPE_TARGET_TYPE (ntype) = type;
TYPE_POINTER_TYPE (type) = ntype;
/* FIXME! Assumes the machine has only one representation for pointers! */
TYPE_LENGTH (ntype)
= gdbarch_ptr_bit (get_type_arch (type)) / TARGET_CHAR_BIT;
TYPE_CODE (ntype) = TYPE_CODE_PTR;
/* Mark pointers as unsigned. The target converts between pointers
and addresses (CORE_ADDRs) using gdbarch_pointer_to_address and
gdbarch_address_to_pointer. */
TYPE_UNSIGNED (ntype) = 1;
/* Update the length of all the other variants of this type. */
chain = TYPE_CHAIN (ntype);
while (chain != ntype)
{
TYPE_LENGTH (chain) = TYPE_LENGTH (ntype);
chain = TYPE_CHAIN (chain);
}
return ntype;
}
/* Given a type TYPE, return a type of pointers to that type.
May need to construct such a type if this is the first use. */
struct type *
lookup_pointer_type (struct type *type)
{
return make_pointer_type (type, (struct type **) 0);
}
/* Lookup a C++ `reference' to a type TYPE. TYPEPTR, if nonzero,
points to a pointer to memory where the reference type should be
stored. If *TYPEPTR is zero, update it to point to the reference
type we return. We allocate new memory if needed. */
struct type *
make_reference_type (struct type *type, struct type **typeptr)
{
struct type *ntype; /* New type */
struct type *chain;
ntype = TYPE_REFERENCE_TYPE (type);
if (ntype)
{
if (typeptr == 0)
return ntype; /* Don't care about alloc,
and have new type. */
else if (*typeptr == 0)
{
*typeptr = ntype; /* Tracking alloc, and have new type. */
return ntype;
}
}
if (typeptr == 0 || *typeptr == 0) /* We'll need to allocate one. */
{
ntype = alloc_type_copy (type);
if (typeptr)
*typeptr = ntype;
}
else /* We have storage, but need to reset it. */
{
ntype = *typeptr;
chain = TYPE_CHAIN (ntype);
smash_type (ntype);
TYPE_CHAIN (ntype) = chain;
}
TYPE_TARGET_TYPE (ntype) = type;
TYPE_REFERENCE_TYPE (type) = ntype;
/* FIXME! Assume the machine has only one representation for
references, and that it matches the (only) representation for
pointers! */
TYPE_LENGTH (ntype) =
gdbarch_ptr_bit (get_type_arch (type)) / TARGET_CHAR_BIT;
TYPE_CODE (ntype) = TYPE_CODE_REF;
if (!TYPE_REFERENCE_TYPE (type)) /* Remember it, if don't have one. */
TYPE_REFERENCE_TYPE (type) = ntype;
/* Update the length of all the other variants of this type. */
chain = TYPE_CHAIN (ntype);
while (chain != ntype)
{
TYPE_LENGTH (chain) = TYPE_LENGTH (ntype);
chain = TYPE_CHAIN (chain);
}
return ntype;
}
/* Same as above, but caller doesn't care about memory allocation
details. */
struct type *
lookup_reference_type (struct type *type)
{
return make_reference_type (type, (struct type **) 0);
}
/* Lookup a function type that returns type TYPE. TYPEPTR, if
nonzero, points to a pointer to memory where the function type
should be stored. If *TYPEPTR is zero, update it to point to the
function type we return. We allocate new memory if needed. */
struct type *
make_function_type (struct type *type, struct type **typeptr)
{
struct type *ntype; /* New type */
if (typeptr == 0 || *typeptr == 0) /* We'll need to allocate one. */
{
ntype = alloc_type_copy (type);
if (typeptr)
*typeptr = ntype;
}
else /* We have storage, but need to reset it. */
{
ntype = *typeptr;
smash_type (ntype);
}
TYPE_TARGET_TYPE (ntype) = type;
TYPE_LENGTH (ntype) = 1;
TYPE_CODE (ntype) = TYPE_CODE_FUNC;
INIT_FUNC_SPECIFIC (ntype);
return ntype;
}
/* Given a type TYPE, return a type of functions that return that type.
May need to construct such a type if this is the first use. */
struct type *
lookup_function_type (struct type *type)
{
return make_function_type (type, (struct type **) 0);
}
/* Given a type TYPE and argument types, return the appropriate
function type. If the final type in PARAM_TYPES is NULL, make a
varargs function. */
struct type *
lookup_function_type_with_arguments (struct type *type,
int nparams,
struct type **param_types)
{
struct type *fn = make_function_type (type, (struct type **) 0);
int i;
if (nparams > 0)
{
if (param_types[nparams - 1] == NULL)
{
--nparams;
TYPE_VARARGS (fn) = 1;
}
else if (TYPE_CODE (check_typedef (param_types[nparams - 1]))
== TYPE_CODE_VOID)
{
--nparams;
/* Caller should have ensured this. */
gdb_assert (nparams == 0);
TYPE_PROTOTYPED (fn) = 1;
}
}
TYPE_NFIELDS (fn) = nparams;
TYPE_FIELDS (fn) = TYPE_ZALLOC (fn, nparams * sizeof (struct field));
for (i = 0; i < nparams; ++i)
TYPE_FIELD_TYPE (fn, i) = param_types[i];
return fn;
}
/* Identify address space identifier by name --
return the integer flag defined in gdbtypes.h. */
int
address_space_name_to_int (struct gdbarch *gdbarch, char *space_identifier)
{
int type_flags;
/* Check for known address space delimiters. */
if (!strcmp (space_identifier, "code"))
return TYPE_INSTANCE_FLAG_CODE_SPACE;
else if (!strcmp (space_identifier, "data"))
return TYPE_INSTANCE_FLAG_DATA_SPACE;
else if (gdbarch_address_class_name_to_type_flags_p (gdbarch)
&& gdbarch_address_class_name_to_type_flags (gdbarch,
space_identifier,
&type_flags))
return type_flags;
else
error (_("Unknown address space specifier: \"%s\""), space_identifier);
}
/* Identify address space identifier by integer flag as defined in
gdbtypes.h -- return the string version of the adress space name. */
const char *
address_space_int_to_name (struct gdbarch *gdbarch, int space_flag)
{
if (space_flag & TYPE_INSTANCE_FLAG_CODE_SPACE)
return "code";
else if (space_flag & TYPE_INSTANCE_FLAG_DATA_SPACE)
return "data";
else if ((space_flag & TYPE_INSTANCE_FLAG_ADDRESS_CLASS_ALL)
&& gdbarch_address_class_type_flags_to_name_p (gdbarch))
return gdbarch_address_class_type_flags_to_name (gdbarch, space_flag);
else
return NULL;
}
/* Create a new type with instance flags NEW_FLAGS, based on TYPE.
If STORAGE is non-NULL, create the new type instance there.
STORAGE must be in the same obstack as TYPE. */
static struct type *
make_qualified_type (struct type *type, int new_flags,
struct type *storage)
{
struct type *ntype;
ntype = type;
do
{
if (TYPE_INSTANCE_FLAGS (ntype) == new_flags)
return ntype;
ntype = TYPE_CHAIN (ntype);
}
while (ntype != type);
/* Create a new type instance. */
if (storage == NULL)
ntype = alloc_type_instance (type);
else
{
/* If STORAGE was provided, it had better be in the same objfile
as TYPE. Otherwise, we can't link it into TYPE's cv chain:
if one objfile is freed and the other kept, we'd have
dangling pointers. */
gdb_assert (TYPE_OBJFILE (type) == TYPE_OBJFILE (storage));
ntype = storage;
TYPE_MAIN_TYPE (ntype) = TYPE_MAIN_TYPE (type);
TYPE_CHAIN (ntype) = ntype;
}
/* Pointers or references to the original type are not relevant to
the new type. */
TYPE_POINTER_TYPE (ntype) = (struct type *) 0;
TYPE_REFERENCE_TYPE (ntype) = (struct type *) 0;
/* Chain the new qualified type to the old type. */
TYPE_CHAIN (ntype) = TYPE_CHAIN (type);
TYPE_CHAIN (type) = ntype;
/* Now set the instance flags and return the new type. */
TYPE_INSTANCE_FLAGS (ntype) = new_flags;
/* Set length of new type to that of the original type. */
TYPE_LENGTH (ntype) = TYPE_LENGTH (type);
return ntype;
}
/* Make an address-space-delimited variant of a type -- a type that
is identical to the one supplied except that it has an address
space attribute attached to it (such as "code" or "data").
The space attributes "code" and "data" are for Harvard
architectures. The address space attributes are for architectures
which have alternately sized pointers or pointers with alternate
representations. */
struct type *
make_type_with_address_space (struct type *type, int space_flag)
{
int new_flags = ((TYPE_INSTANCE_FLAGS (type)
& ~(TYPE_INSTANCE_FLAG_CODE_SPACE
| TYPE_INSTANCE_FLAG_DATA_SPACE
| TYPE_INSTANCE_FLAG_ADDRESS_CLASS_ALL))
| space_flag);
return make_qualified_type (type, new_flags, NULL);
}
/* Make a "c-v" variant of a type -- a type that is identical to the
one supplied except that it may have const or volatile attributes
CNST is a flag for setting the const attribute
VOLTL is a flag for setting the volatile attribute
TYPE is the base type whose variant we are creating.
If TYPEPTR and *TYPEPTR are non-zero, then *TYPEPTR points to
storage to hold the new qualified type; *TYPEPTR and TYPE must be
in the same objfile. Otherwise, allocate fresh memory for the new
type whereever TYPE lives. If TYPEPTR is non-zero, set it to the
new type we construct. */
struct type *
make_cv_type (int cnst, int voltl,
struct type *type,
struct type **typeptr)
{
struct type *ntype; /* New type */
int new_flags = (TYPE_INSTANCE_FLAGS (type)
& ~(TYPE_INSTANCE_FLAG_CONST
| TYPE_INSTANCE_FLAG_VOLATILE));
if (cnst)
new_flags |= TYPE_INSTANCE_FLAG_CONST;
if (voltl)
new_flags |= TYPE_INSTANCE_FLAG_VOLATILE;
if (typeptr && *typeptr != NULL)
{
/* TYPE and *TYPEPTR must be in the same objfile. We can't have
a C-V variant chain that threads across objfiles: if one
objfile gets freed, then the other has a broken C-V chain.
This code used to try to copy over the main type from TYPE to
*TYPEPTR if they were in different objfiles, but that's
wrong, too: TYPE may have a field list or member function
lists, which refer to types of their own, etc. etc. The
whole shebang would need to be copied over recursively; you
can't have inter-objfile pointers. The only thing to do is
to leave stub types as stub types, and look them up afresh by
name each time you encounter them. */
gdb_assert (TYPE_OBJFILE (*typeptr) == TYPE_OBJFILE (type));
}
ntype = make_qualified_type (type, new_flags,
typeptr ? *typeptr : NULL);
if (typeptr != NULL)
*typeptr = ntype;
return ntype;
}
/* Make a 'restrict'-qualified version of TYPE. */
struct type *
make_restrict_type (struct type *type)
{
return make_qualified_type (type,
(TYPE_INSTANCE_FLAGS (type)
| TYPE_INSTANCE_FLAG_RESTRICT),
NULL);
}
/* Make a type without const, volatile, or restrict. */
struct type *
make_unqualified_type (struct type *type)
{
return make_qualified_type (type,
(TYPE_INSTANCE_FLAGS (type)
& ~(TYPE_INSTANCE_FLAG_CONST
| TYPE_INSTANCE_FLAG_VOLATILE
| TYPE_INSTANCE_FLAG_RESTRICT)),
NULL);
}
/* Make a '_Atomic'-qualified version of TYPE. */
struct type *
make_atomic_type (struct type *type)
{
return make_qualified_type (type,
(TYPE_INSTANCE_FLAGS (type)
| TYPE_INSTANCE_FLAG_ATOMIC),
NULL);
}
/* Replace the contents of ntype with the type *type. This changes the
contents, rather than the pointer for TYPE_MAIN_TYPE (ntype); thus
the changes are propogated to all types in the TYPE_CHAIN.
In order to build recursive types, it's inevitable that we'll need
to update types in place --- but this sort of indiscriminate
smashing is ugly, and needs to be replaced with something more
controlled. TYPE_MAIN_TYPE is a step in this direction; it's not
clear if more steps are needed. */
void
replace_type (struct type *ntype, struct type *type)
{
struct type *chain;
/* These two types had better be in the same objfile. Otherwise,
the assignment of one type's main type structure to the other
will produce a type with references to objects (names; field
lists; etc.) allocated on an objfile other than its own. */
gdb_assert (TYPE_OBJFILE (ntype) == TYPE_OBJFILE (ntype));
*TYPE_MAIN_TYPE (ntype) = *TYPE_MAIN_TYPE (type);
/* The type length is not a part of the main type. Update it for
each type on the variant chain. */
chain = ntype;
do
{
/* Assert that this element of the chain has no address-class bits
set in its flags. Such type variants might have type lengths
which are supposed to be different from the non-address-class
variants. This assertion shouldn't ever be triggered because
symbol readers which do construct address-class variants don't
call replace_type(). */
gdb_assert (TYPE_ADDRESS_CLASS_ALL (chain) == 0);
TYPE_LENGTH (chain) = TYPE_LENGTH (type);
chain = TYPE_CHAIN (chain);
}
while (ntype != chain);
/* Assert that the two types have equivalent instance qualifiers.
This should be true for at least all of our debug readers. */
gdb_assert (TYPE_INSTANCE_FLAGS (ntype) == TYPE_INSTANCE_FLAGS (type));
}
/* Implement direct support for MEMBER_TYPE in GNU C++.
May need to construct such a type if this is the first use.
The TYPE is the type of the member. The DOMAIN is the type
of the aggregate that the member belongs to. */
struct type *
lookup_memberptr_type (struct type *type, struct type *domain)
{
struct type *mtype;
mtype = alloc_type_copy (type);
smash_to_memberptr_type (mtype, domain, type);
return mtype;
}
/* Return a pointer-to-method type, for a method of type TO_TYPE. */
struct type *
lookup_methodptr_type (struct type *to_type)
{
struct type *mtype;
mtype = alloc_type_copy (to_type);
smash_to_methodptr_type (mtype, to_type);
return mtype;
}
/* Allocate a stub method whose return type is TYPE. This apparently
happens for speed of symbol reading, since parsing out the
arguments to the method is cpu-intensive, the way we are doing it.
So, we will fill in arguments later. This always returns a fresh
type. */
struct type *
allocate_stub_method (struct type *type)
{
struct type *mtype;
mtype = alloc_type_copy (type);
TYPE_CODE (mtype) = TYPE_CODE_METHOD;
TYPE_LENGTH (mtype) = 1;
TYPE_STUB (mtype) = 1;
TYPE_TARGET_TYPE (mtype) = type;
/* TYPE_SELF_TYPE (mtype) = unknown yet */
return mtype;
}
/* Create a range type with a dynamic range from LOW_BOUND to
HIGH_BOUND, inclusive. See create_range_type for further details. */
struct type *
create_range_type (struct type *result_type, struct type *index_type,
const struct dynamic_prop *low_bound,
const struct dynamic_prop *high_bound)
{
if (result_type == NULL)
result_type = alloc_type_copy (index_type);
TYPE_CODE (result_type) = TYPE_CODE_RANGE;
TYPE_TARGET_TYPE (result_type) = index_type;
if (TYPE_STUB (index_type))
TYPE_TARGET_STUB (result_type) = 1;
else
TYPE_LENGTH (result_type) = TYPE_LENGTH (check_typedef (index_type));
TYPE_RANGE_DATA (result_type) = (struct range_bounds *)
TYPE_ZALLOC (result_type, sizeof (struct range_bounds));
TYPE_RANGE_DATA (result_type)->low = *low_bound;
TYPE_RANGE_DATA (result_type)->high = *high_bound;
if (low_bound->kind == PROP_CONST && low_bound->data.const_val >= 0)
TYPE_UNSIGNED (result_type) = 1;
/* Ada allows the declaration of range types whose upper bound is
less than the lower bound, so checking the lower bound is not
enough. Make sure we do not mark a range type whose upper bound
is negative as unsigned. */
if (high_bound->kind == PROP_CONST && high_bound->data.const_val < 0)
TYPE_UNSIGNED (result_type) = 0;
return result_type;
}
/* Create a range type using either a blank type supplied in
RESULT_TYPE, or creating a new type, inheriting the objfile from
INDEX_TYPE.
Indices will be of type INDEX_TYPE, and will range from LOW_BOUND
to HIGH_BOUND, inclusive.
FIXME: Maybe we should check the TYPE_CODE of RESULT_TYPE to make
sure it is TYPE_CODE_UNDEF before we bash it into a range type? */
struct type *
create_static_range_type (struct type *result_type, struct type *index_type,
LONGEST low_bound, LONGEST high_bound)
{
struct dynamic_prop low, high;
low.kind = PROP_CONST;
low.data.const_val = low_bound;
high.kind = PROP_CONST;
high.data.const_val = high_bound;
result_type = create_range_type (result_type, index_type, &low, &high);
return result_type;
}
/* Predicate tests whether BOUNDS are static. Returns 1 if all bounds values
are static, otherwise returns 0. */
static int
has_static_range (const struct range_bounds *bounds)
{
return (bounds->low.kind == PROP_CONST
&& bounds->high.kind == PROP_CONST);
}
/* Set *LOWP and *HIGHP to the lower and upper bounds of discrete type
TYPE. Return 1 if type is a range type, 0 if it is discrete (and
bounds will fit in LONGEST), or -1 otherwise. */
int
get_discrete_bounds (struct type *type, LONGEST *lowp, LONGEST *highp)
{
type = check_typedef (type);
switch (TYPE_CODE (type))
{
case TYPE_CODE_RANGE:
*lowp = TYPE_LOW_BOUND (type);
*highp = TYPE_HIGH_BOUND (type);
return 1;
case TYPE_CODE_ENUM:
if (TYPE_NFIELDS (type) > 0)
{
/* The enums may not be sorted by value, so search all
entries. */
int i;
*lowp = *highp = TYPE_FIELD_ENUMVAL (type, 0);
for (i = 0; i < TYPE_NFIELDS (type); i++)
{
if (TYPE_FIELD_ENUMVAL (type, i) < *lowp)
*lowp = TYPE_FIELD_ENUMVAL (type, i);
if (TYPE_FIELD_ENUMVAL (type, i) > *highp)
*highp = TYPE_FIELD_ENUMVAL (type, i);
}
/* Set unsigned indicator if warranted. */
if (*lowp >= 0)
{
TYPE_UNSIGNED (type) = 1;
}
}
else
{
*lowp = 0;
*highp = -1;
}
return 0;
case TYPE_CODE_BOOL:
*lowp = 0;
*highp = 1;
return 0;
case TYPE_CODE_INT:
if (TYPE_LENGTH (type) > sizeof (LONGEST)) /* Too big */
return -1;
if (!TYPE_UNSIGNED (type))
{
*lowp = -(1 << (TYPE_LENGTH (type) * TARGET_CHAR_BIT - 1));
*highp = -*lowp - 1;
return 0;
}
/* ... fall through for unsigned ints ... */
case TYPE_CODE_CHAR:
*lowp = 0;
/* This round-about calculation is to avoid shifting by
TYPE_LENGTH (type) * TARGET_CHAR_BIT, which will not work
if TYPE_LENGTH (type) == sizeof (LONGEST). */
*highp = 1 << (TYPE_LENGTH (type) * TARGET_CHAR_BIT - 1);
*highp = (*highp - 1) | *highp;
return 0;
default:
return -1;
}
}
/* Assuming TYPE is a simple, non-empty array type, compute its upper
and lower bound. Save the low bound into LOW_BOUND if not NULL.
Save the high bound into HIGH_BOUND if not NULL.
Return 1 if the operation was successful. Return zero otherwise,
in which case the values of LOW_BOUND and HIGH_BOUNDS are unmodified.
We now simply use get_discrete_bounds call to get the values
of the low and high bounds.
get_discrete_bounds can return three values:
1, meaning that index is a range,
0, meaning that index is a discrete type,
or -1 for failure. */
int
get_array_bounds (struct type *type, LONGEST *low_bound, LONGEST *high_bound)
{
struct type *index = TYPE_INDEX_TYPE (type);
LONGEST low = 0;
LONGEST high = 0;
int res;
if (index == NULL)
return 0;
res = get_discrete_bounds (index, &low, &high);
if (res == -1)