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ax-gdb.c
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/* GDB-specific functions for operating on agent expressions.
Copyright (C) 1998-2015 Free Software Foundation, Inc.
This file is part of GDB.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. */
#include "defs.h"
#include "symtab.h"
#include "symfile.h"
#include "gdbtypes.h"
#include "language.h"
#include "value.h"
#include "expression.h"
#include "command.h"
#include "gdbcmd.h"
#include "frame.h"
#include "target.h"
#include "ax.h"
#include "ax-gdb.h"
#include "block.h"
#include "regcache.h"
#include "user-regs.h"
#include "dictionary.h"
#include "breakpoint.h"
#include "tracepoint.h"
#include "cp-support.h"
#include "arch-utils.h"
#include "cli/cli-utils.h"
#include "linespec.h"
#include "location.h"
#include "objfiles.h"
#include "valprint.h"
#include "c-lang.h"
#include "format.h"
/* To make sense of this file, you should read doc/agentexpr.texi.
Then look at the types and enums in ax-gdb.h. For the code itself,
look at gen_expr, towards the bottom; that's the main function that
looks at the GDB expressions and calls everything else to generate
code.
I'm beginning to wonder whether it wouldn't be nicer to internally
generate trees, with types, and then spit out the bytecode in
linear form afterwards; we could generate fewer `swap', `ext', and
`zero_ext' bytecodes that way; it would make good constant folding
easier, too. But at the moment, I think we should be willing to
pay for the simplicity of this code with less-than-optimal bytecode
strings.
Remember, "GBD" stands for "Great Britain, Dammit!" So be careful. */
/* Prototypes for local functions. */
/* There's a standard order to the arguments of these functions:
union exp_element ** --- pointer into expression
struct agent_expr * --- agent expression buffer to generate code into
struct axs_value * --- describes value left on top of stack */
static struct value *const_var_ref (struct symbol *var);
static struct value *const_expr (union exp_element **pc);
static struct value *maybe_const_expr (union exp_element **pc);
static void gen_traced_pop (struct gdbarch *, struct agent_expr *,
struct axs_value *);
static void gen_sign_extend (struct agent_expr *, struct type *);
static void gen_extend (struct agent_expr *, struct type *);
static void gen_fetch (struct agent_expr *, struct type *);
static void gen_left_shift (struct agent_expr *, int);
static void gen_frame_args_address (struct gdbarch *, struct agent_expr *);
static void gen_frame_locals_address (struct gdbarch *, struct agent_expr *);
static void gen_offset (struct agent_expr *ax, int offset);
static void gen_sym_offset (struct agent_expr *, struct symbol *);
static void gen_var_ref (struct gdbarch *, struct agent_expr *ax,
struct axs_value *value, struct symbol *var);
static void gen_int_literal (struct agent_expr *ax,
struct axs_value *value,
LONGEST k, struct type *type);
static void gen_usual_unary (struct expression *exp, struct agent_expr *ax,
struct axs_value *value);
static int type_wider_than (struct type *type1, struct type *type2);
static struct type *max_type (struct type *type1, struct type *type2);
static void gen_conversion (struct agent_expr *ax,
struct type *from, struct type *to);
static int is_nontrivial_conversion (struct type *from, struct type *to);
static void gen_usual_arithmetic (struct expression *exp,
struct agent_expr *ax,
struct axs_value *value1,
struct axs_value *value2);
static void gen_integral_promotions (struct expression *exp,
struct agent_expr *ax,
struct axs_value *value);
static void gen_cast (struct agent_expr *ax,
struct axs_value *value, struct type *type);
static void gen_scale (struct agent_expr *ax,
enum agent_op op, struct type *type);
static void gen_ptradd (struct agent_expr *ax, struct axs_value *value,
struct axs_value *value1, struct axs_value *value2);
static void gen_ptrsub (struct agent_expr *ax, struct axs_value *value,
struct axs_value *value1, struct axs_value *value2);
static void gen_ptrdiff (struct agent_expr *ax, struct axs_value *value,
struct axs_value *value1, struct axs_value *value2,
struct type *result_type);
static void gen_binop (struct agent_expr *ax,
struct axs_value *value,
struct axs_value *value1,
struct axs_value *value2,
enum agent_op op,
enum agent_op op_unsigned, int may_carry, char *name);
static void gen_logical_not (struct agent_expr *ax, struct axs_value *value,
struct type *result_type);
static void gen_complement (struct agent_expr *ax, struct axs_value *value);
static void gen_deref (struct agent_expr *, struct axs_value *);
static void gen_address_of (struct agent_expr *, struct axs_value *);
static void gen_bitfield_ref (struct expression *exp, struct agent_expr *ax,
struct axs_value *value,
struct type *type, int start, int end);
static void gen_primitive_field (struct expression *exp,
struct agent_expr *ax,
struct axs_value *value,
int offset, int fieldno, struct type *type);
static int gen_struct_ref_recursive (struct expression *exp,
struct agent_expr *ax,
struct axs_value *value,
char *field, int offset,
struct type *type);
static void gen_struct_ref (struct expression *exp, struct agent_expr *ax,
struct axs_value *value,
char *field,
char *operator_name, char *operand_name);
static void gen_static_field (struct gdbarch *gdbarch,
struct agent_expr *ax, struct axs_value *value,
struct type *type, int fieldno);
static void gen_repeat (struct expression *exp, union exp_element **pc,
struct agent_expr *ax, struct axs_value *value);
static void gen_sizeof (struct expression *exp, union exp_element **pc,
struct agent_expr *ax, struct axs_value *value,
struct type *size_type);
static void gen_expr_binop_rest (struct expression *exp,
enum exp_opcode op, union exp_element **pc,
struct agent_expr *ax,
struct axs_value *value,
struct axs_value *value1,
struct axs_value *value2);
static void agent_command (char *exp, int from_tty);
/* Detecting constant expressions. */
/* If the variable reference at *PC is a constant, return its value.
Otherwise, return zero.
Hey, Wally! How can a variable reference be a constant?
Well, Beav, this function really handles the OP_VAR_VALUE operator,
not specifically variable references. GDB uses OP_VAR_VALUE to
refer to any kind of symbolic reference: function names, enum
elements, and goto labels are all handled through the OP_VAR_VALUE
operator, even though they're constants. It makes sense given the
situation.
Gee, Wally, don'cha wonder sometimes if data representations that
subvert commonly accepted definitions of terms in favor of heavily
context-specific interpretations are really just a tool of the
programming hegemony to preserve their power and exclude the
proletariat? */
static struct value *
const_var_ref (struct symbol *var)
{
struct type *type = SYMBOL_TYPE (var);
switch (SYMBOL_CLASS (var))
{
case LOC_CONST:
return value_from_longest (type, (LONGEST) SYMBOL_VALUE (var));
case LOC_LABEL:
return value_from_pointer (type, (CORE_ADDR) SYMBOL_VALUE_ADDRESS (var));
default:
return 0;
}
}
/* If the expression starting at *PC has a constant value, return it.
Otherwise, return zero. If we return a value, then *PC will be
advanced to the end of it. If we return zero, *PC could be
anywhere. */
static struct value *
const_expr (union exp_element **pc)
{
enum exp_opcode op = (*pc)->opcode;
struct value *v1;
switch (op)
{
case OP_LONG:
{
struct type *type = (*pc)[1].type;
LONGEST k = (*pc)[2].longconst;
(*pc) += 4;
return value_from_longest (type, k);
}
case OP_VAR_VALUE:
{
struct value *v = const_var_ref ((*pc)[2].symbol);
(*pc) += 4;
return v;
}
/* We could add more operators in here. */
case UNOP_NEG:
(*pc)++;
v1 = const_expr (pc);
if (v1)
return value_neg (v1);
else
return 0;
default:
return 0;
}
}
/* Like const_expr, but guarantee also that *PC is undisturbed if the
expression is not constant. */
static struct value *
maybe_const_expr (union exp_element **pc)
{
union exp_element *tentative_pc = *pc;
struct value *v = const_expr (&tentative_pc);
/* If we got a value, then update the real PC. */
if (v)
*pc = tentative_pc;
return v;
}
/* Generating bytecode from GDB expressions: general assumptions */
/* Here are a few general assumptions made throughout the code; if you
want to make a change that contradicts one of these, then you'd
better scan things pretty thoroughly.
- We assume that all values occupy one stack element. For example,
sometimes we'll swap to get at the left argument to a binary
operator. If we decide that void values should occupy no stack
elements, or that synthetic arrays (whose size is determined at
run time, created by the `@' operator) should occupy two stack
elements (address and length), then this will cause trouble.
- We assume the stack elements are infinitely wide, and that we
don't have to worry what happens if the user requests an
operation that is wider than the actual interpreter's stack.
That is, it's up to the interpreter to handle directly all the
integer widths the user has access to. (Woe betide the language
with bignums!)
- We don't support side effects. Thus, we don't have to worry about
GCC's generalized lvalues, function calls, etc.
- We don't support floating point. Many places where we switch on
some type don't bother to include cases for floating point; there
may be even more subtle ways this assumption exists. For
example, the arguments to % must be integers.
- We assume all subexpressions have a static, unchanging type. If
we tried to support convenience variables, this would be a
problem.
- All values on the stack should always be fully zero- or
sign-extended.
(I wasn't sure whether to choose this or its opposite --- that
only addresses are assumed extended --- but it turns out that
neither convention completely eliminates spurious extend
operations (if everything is always extended, then you have to
extend after add, because it could overflow; if nothing is
extended, then you end up producing extends whenever you change
sizes), and this is simpler.) */
/* Scan for all static fields in the given class, including any base
classes, and generate tracing bytecodes for each. */
static void
gen_trace_static_fields (struct gdbarch *gdbarch,
struct agent_expr *ax,
struct type *type)
{
int i, nbases = TYPE_N_BASECLASSES (type);
struct axs_value value;
type = check_typedef (type);
for (i = TYPE_NFIELDS (type) - 1; i >= nbases; i--)
{
if (field_is_static (&TYPE_FIELD (type, i)))
{
gen_static_field (gdbarch, ax, &value, type, i);
if (value.optimized_out)
continue;
switch (value.kind)
{
case axs_lvalue_memory:
{
/* Initialize the TYPE_LENGTH if it is a typedef. */
check_typedef (value.type);
ax_const_l (ax, TYPE_LENGTH (value.type));
ax_simple (ax, aop_trace);
}
break;
case axs_lvalue_register:
/* We don't actually need the register's value to be pushed,
just note that we need it to be collected. */
ax_reg_mask (ax, value.u.reg);
default:
break;
}
}
}
/* Now scan through base classes recursively. */
for (i = 0; i < nbases; i++)
{
struct type *basetype = check_typedef (TYPE_BASECLASS (type, i));
gen_trace_static_fields (gdbarch, ax, basetype);
}
}
/* Trace the lvalue on the stack, if it needs it. In either case, pop
the value. Useful on the left side of a comma, and at the end of
an expression being used for tracing. */
static void
gen_traced_pop (struct gdbarch *gdbarch,
struct agent_expr *ax, struct axs_value *value)
{
int string_trace = 0;
if (ax->trace_string
&& TYPE_CODE (value->type) == TYPE_CODE_PTR
&& c_textual_element_type (check_typedef (TYPE_TARGET_TYPE (value->type)),
's'))
string_trace = 1;
if (ax->tracing)
switch (value->kind)
{
case axs_rvalue:
if (string_trace)
{
ax_const_l (ax, ax->trace_string);
ax_simple (ax, aop_tracenz);
}
else
/* We don't trace rvalues, just the lvalues necessary to
produce them. So just dispose of this value. */
ax_simple (ax, aop_pop);
break;
case axs_lvalue_memory:
{
if (string_trace)
ax_simple (ax, aop_dup);
/* Initialize the TYPE_LENGTH if it is a typedef. */
check_typedef (value->type);
/* There's no point in trying to use a trace_quick bytecode
here, since "trace_quick SIZE pop" is three bytes, whereas
"const8 SIZE trace" is also three bytes, does the same
thing, and the simplest code which generates that will also
work correctly for objects with large sizes. */
ax_const_l (ax, TYPE_LENGTH (value->type));
ax_simple (ax, aop_trace);
if (string_trace)
{
ax_simple (ax, aop_ref32);
ax_const_l (ax, ax->trace_string);
ax_simple (ax, aop_tracenz);
}
}
break;
case axs_lvalue_register:
/* We don't actually need the register's value to be on the
stack, and the target will get heartburn if the register is
larger than will fit in a stack, so just mark it for
collection and be done with it. */
ax_reg_mask (ax, value->u.reg);
/* But if the register points to a string, assume the value
will fit on the stack and push it anyway. */
if (string_trace)
{
ax_reg (ax, value->u.reg);
ax_const_l (ax, ax->trace_string);
ax_simple (ax, aop_tracenz);
}
break;
}
else
/* If we're not tracing, just pop the value. */
ax_simple (ax, aop_pop);
/* To trace C++ classes with static fields stored elsewhere. */
if (ax->tracing
&& (TYPE_CODE (value->type) == TYPE_CODE_STRUCT
|| TYPE_CODE (value->type) == TYPE_CODE_UNION))
gen_trace_static_fields (gdbarch, ax, value->type);
}
/* Generating bytecode from GDB expressions: helper functions */
/* Assume that the lower bits of the top of the stack is a value of
type TYPE, and the upper bits are zero. Sign-extend if necessary. */
static void
gen_sign_extend (struct agent_expr *ax, struct type *type)
{
/* Do we need to sign-extend this? */
if (!TYPE_UNSIGNED (type))
ax_ext (ax, TYPE_LENGTH (type) * TARGET_CHAR_BIT);
}
/* Assume the lower bits of the top of the stack hold a value of type
TYPE, and the upper bits are garbage. Sign-extend or truncate as
needed. */
static void
gen_extend (struct agent_expr *ax, struct type *type)
{
int bits = TYPE_LENGTH (type) * TARGET_CHAR_BIT;
/* I just had to. */
((TYPE_UNSIGNED (type) ? ax_zero_ext : ax_ext) (ax, bits));
}
/* Assume that the top of the stack contains a value of type "pointer
to TYPE"; generate code to fetch its value. Note that TYPE is the
target type, not the pointer type. */
static void
gen_fetch (struct agent_expr *ax, struct type *type)
{
if (ax->tracing)
{
/* Record the area of memory we're about to fetch. */
ax_trace_quick (ax, TYPE_LENGTH (type));
}
if (TYPE_CODE (type) == TYPE_CODE_RANGE)
type = TYPE_TARGET_TYPE (type);
switch (TYPE_CODE (type))
{
case TYPE_CODE_PTR:
case TYPE_CODE_REF:
case TYPE_CODE_ENUM:
case TYPE_CODE_INT:
case TYPE_CODE_CHAR:
case TYPE_CODE_BOOL:
/* It's a scalar value, so we know how to dereference it. How
many bytes long is it? */
switch (TYPE_LENGTH (type))
{
case 8 / TARGET_CHAR_BIT:
ax_simple (ax, aop_ref8);
break;
case 16 / TARGET_CHAR_BIT:
ax_simple (ax, aop_ref16);
break;
case 32 / TARGET_CHAR_BIT:
ax_simple (ax, aop_ref32);
break;
case 64 / TARGET_CHAR_BIT:
ax_simple (ax, aop_ref64);
break;
/* Either our caller shouldn't have asked us to dereference
that pointer (other code's fault), or we're not
implementing something we should be (this code's fault).
In any case, it's a bug the user shouldn't see. */
default:
internal_error (__FILE__, __LINE__,
_("gen_fetch: strange size"));
}
gen_sign_extend (ax, type);
break;
default:
/* Our caller requested us to dereference a pointer from an unsupported
type. Error out and give callers a chance to handle the failure
gracefully. */
error (_("gen_fetch: Unsupported type code `%s'."),
TYPE_NAME (type));
}
}
/* Generate code to left shift the top of the stack by DISTANCE bits, or
right shift it by -DISTANCE bits if DISTANCE < 0. This generates
unsigned (logical) right shifts. */
static void
gen_left_shift (struct agent_expr *ax, int distance)
{
if (distance > 0)
{
ax_const_l (ax, distance);
ax_simple (ax, aop_lsh);
}
else if (distance < 0)
{
ax_const_l (ax, -distance);
ax_simple (ax, aop_rsh_unsigned);
}
}
/* Generating bytecode from GDB expressions: symbol references */
/* Generate code to push the base address of the argument portion of
the top stack frame. */
static void
gen_frame_args_address (struct gdbarch *gdbarch, struct agent_expr *ax)
{
int frame_reg;
LONGEST frame_offset;
gdbarch_virtual_frame_pointer (gdbarch,
ax->scope, &frame_reg, &frame_offset);
ax_reg (ax, frame_reg);
gen_offset (ax, frame_offset);
}
/* Generate code to push the base address of the locals portion of the
top stack frame. */
static void
gen_frame_locals_address (struct gdbarch *gdbarch, struct agent_expr *ax)
{
int frame_reg;
LONGEST frame_offset;
gdbarch_virtual_frame_pointer (gdbarch,
ax->scope, &frame_reg, &frame_offset);
ax_reg (ax, frame_reg);
gen_offset (ax, frame_offset);
}
/* Generate code to add OFFSET to the top of the stack. Try to
generate short and readable code. We use this for getting to
variables on the stack, and structure members. If we were
programming in ML, it would be clearer why these are the same
thing. */
static void
gen_offset (struct agent_expr *ax, int offset)
{
/* It would suffice to simply push the offset and add it, but this
makes it easier to read positive and negative offsets in the
bytecode. */
if (offset > 0)
{
ax_const_l (ax, offset);
ax_simple (ax, aop_add);
}
else if (offset < 0)
{
ax_const_l (ax, -offset);
ax_simple (ax, aop_sub);
}
}
/* In many cases, a symbol's value is the offset from some other
address (stack frame, base register, etc.) Generate code to add
VAR's value to the top of the stack. */
static void
gen_sym_offset (struct agent_expr *ax, struct symbol *var)
{
gen_offset (ax, SYMBOL_VALUE (var));
}
/* Generate code for a variable reference to AX. The variable is the
symbol VAR. Set VALUE to describe the result. */
static void
gen_var_ref (struct gdbarch *gdbarch, struct agent_expr *ax,
struct axs_value *value, struct symbol *var)
{
/* Dereference any typedefs. */
value->type = check_typedef (SYMBOL_TYPE (var));
value->optimized_out = 0;
if (SYMBOL_COMPUTED_OPS (var) != NULL)
{
SYMBOL_COMPUTED_OPS (var)->tracepoint_var_ref (var, gdbarch, ax, value);
return;
}
/* I'm imitating the code in read_var_value. */
switch (SYMBOL_CLASS (var))
{
case LOC_CONST: /* A constant, like an enum value. */
ax_const_l (ax, (LONGEST) SYMBOL_VALUE (var));
value->kind = axs_rvalue;
break;
case LOC_LABEL: /* A goto label, being used as a value. */
ax_const_l (ax, (LONGEST) SYMBOL_VALUE_ADDRESS (var));
value->kind = axs_rvalue;
break;
case LOC_CONST_BYTES:
internal_error (__FILE__, __LINE__,
_("gen_var_ref: LOC_CONST_BYTES "
"symbols are not supported"));
/* Variable at a fixed location in memory. Easy. */
case LOC_STATIC:
/* Push the address of the variable. */
ax_const_l (ax, SYMBOL_VALUE_ADDRESS (var));
value->kind = axs_lvalue_memory;
break;
case LOC_ARG: /* var lives in argument area of frame */
gen_frame_args_address (gdbarch, ax);
gen_sym_offset (ax, var);
value->kind = axs_lvalue_memory;
break;
case LOC_REF_ARG: /* As above, but the frame slot really
holds the address of the variable. */
gen_frame_args_address (gdbarch, ax);
gen_sym_offset (ax, var);
/* Don't assume any particular pointer size. */
gen_fetch (ax, builtin_type (gdbarch)->builtin_data_ptr);
value->kind = axs_lvalue_memory;
break;
case LOC_LOCAL: /* var lives in locals area of frame */
gen_frame_locals_address (gdbarch, ax);
gen_sym_offset (ax, var);
value->kind = axs_lvalue_memory;
break;
case LOC_TYPEDEF:
error (_("Cannot compute value of typedef `%s'."),
SYMBOL_PRINT_NAME (var));
break;
case LOC_BLOCK:
ax_const_l (ax, BLOCK_START (SYMBOL_BLOCK_VALUE (var)));
value->kind = axs_rvalue;
break;
case LOC_REGISTER:
/* Don't generate any code at all; in the process of treating
this as an lvalue or rvalue, the caller will generate the
right code. */
value->kind = axs_lvalue_register;
value->u.reg = SYMBOL_REGISTER_OPS (var)->register_number (var, gdbarch);
break;
/* A lot like LOC_REF_ARG, but the pointer lives directly in a
register, not on the stack. Simpler than LOC_REGISTER
because it's just like any other case where the thing
has a real address. */
case LOC_REGPARM_ADDR:
ax_reg (ax, SYMBOL_REGISTER_OPS (var)->register_number (var, gdbarch));
value->kind = axs_lvalue_memory;
break;
case LOC_UNRESOLVED:
{
struct bound_minimal_symbol msym
= lookup_minimal_symbol (SYMBOL_LINKAGE_NAME (var), NULL, NULL);
if (!msym.minsym)
error (_("Couldn't resolve symbol `%s'."), SYMBOL_PRINT_NAME (var));
/* Push the address of the variable. */
ax_const_l (ax, BMSYMBOL_VALUE_ADDRESS (msym));
value->kind = axs_lvalue_memory;
}
break;
case LOC_COMPUTED:
gdb_assert_not_reached (_("LOC_COMPUTED variable missing a method"));
case LOC_OPTIMIZED_OUT:
/* Flag this, but don't say anything; leave it up to callers to
warn the user. */
value->optimized_out = 1;
break;
default:
error (_("Cannot find value of botched symbol `%s'."),
SYMBOL_PRINT_NAME (var));
break;
}
}
/* Generating bytecode from GDB expressions: literals */
static void
gen_int_literal (struct agent_expr *ax, struct axs_value *value, LONGEST k,
struct type *type)
{
ax_const_l (ax, k);
value->kind = axs_rvalue;
value->type = check_typedef (type);
}
/* Generating bytecode from GDB expressions: unary conversions, casts */
/* Take what's on the top of the stack (as described by VALUE), and
try to make an rvalue out of it. Signal an error if we can't do
that. */
void
require_rvalue (struct agent_expr *ax, struct axs_value *value)
{
/* Only deal with scalars, structs and such may be too large
to fit in a stack entry. */
value->type = check_typedef (value->type);
if (TYPE_CODE (value->type) == TYPE_CODE_ARRAY
|| TYPE_CODE (value->type) == TYPE_CODE_STRUCT
|| TYPE_CODE (value->type) == TYPE_CODE_UNION
|| TYPE_CODE (value->type) == TYPE_CODE_FUNC)
error (_("Value not scalar: cannot be an rvalue."));
switch (value->kind)
{
case axs_rvalue:
/* It's already an rvalue. */
break;
case axs_lvalue_memory:
/* The top of stack is the address of the object. Dereference. */
gen_fetch (ax, value->type);
break;
case axs_lvalue_register:
/* There's nothing on the stack, but value->u.reg is the
register number containing the value.
When we add floating-point support, this is going to have to
change. What about SPARC register pairs, for example? */
ax_reg (ax, value->u.reg);
gen_extend (ax, value->type);
break;
}
value->kind = axs_rvalue;
}
/* Assume the top of the stack is described by VALUE, and perform the
usual unary conversions. This is motivated by ANSI 6.2.2, but of
course GDB expressions are not ANSI; they're the mishmash union of
a bunch of languages. Rah.
NOTE! This function promises to produce an rvalue only when the
incoming value is of an appropriate type. In other words, the
consumer of the value this function produces may assume the value
is an rvalue only after checking its type.
The immediate issue is that if the user tries to use a structure or
union as an operand of, say, the `+' operator, we don't want to try
to convert that structure to an rvalue; require_rvalue will bomb on
structs and unions. Rather, we want to simply pass the struct
lvalue through unchanged, and let `+' raise an error. */
static void
gen_usual_unary (struct expression *exp, struct agent_expr *ax,
struct axs_value *value)
{
/* We don't have to generate any code for the usual integral
conversions, since values are always represented as full-width on
the stack. Should we tweak the type? */
/* Some types require special handling. */
switch (TYPE_CODE (value->type))
{
/* Functions get converted to a pointer to the function. */
case TYPE_CODE_FUNC:
value->type = lookup_pointer_type (value->type);
value->kind = axs_rvalue; /* Should always be true, but just in case. */
break;
/* Arrays get converted to a pointer to their first element, and
are no longer an lvalue. */
case TYPE_CODE_ARRAY:
{
struct type *elements = TYPE_TARGET_TYPE (value->type);
value->type = lookup_pointer_type (elements);
value->kind = axs_rvalue;
/* We don't need to generate any code; the address of the array
is also the address of its first element. */
}
break;
/* Don't try to convert structures and unions to rvalues. Let the
consumer signal an error. */
case TYPE_CODE_STRUCT:
case TYPE_CODE_UNION:
return;
}
/* If the value is an lvalue, dereference it. */
require_rvalue (ax, value);
}
/* Return non-zero iff the type TYPE1 is considered "wider" than the
type TYPE2, according to the rules described in gen_usual_arithmetic. */
static int
type_wider_than (struct type *type1, struct type *type2)
{
return (TYPE_LENGTH (type1) > TYPE_LENGTH (type2)
|| (TYPE_LENGTH (type1) == TYPE_LENGTH (type2)
&& TYPE_UNSIGNED (type1)
&& !TYPE_UNSIGNED (type2)));
}
/* Return the "wider" of the two types TYPE1 and TYPE2. */
static struct type *
max_type (struct type *type1, struct type *type2)
{
return type_wider_than (type1, type2) ? type1 : type2;
}
/* Generate code to convert a scalar value of type FROM to type TO. */
static void
gen_conversion (struct agent_expr *ax, struct type *from, struct type *to)
{
/* Perhaps there is a more graceful way to state these rules. */
/* If we're converting to a narrower type, then we need to clear out
the upper bits. */
if (TYPE_LENGTH (to) < TYPE_LENGTH (from))
gen_extend (ax, to);
/* If the two values have equal width, but different signednesses,
then we need to extend. */
else if (TYPE_LENGTH (to) == TYPE_LENGTH (from))
{
if (TYPE_UNSIGNED (from) != TYPE_UNSIGNED (to))
gen_extend (ax, to);
}
/* If we're converting to a wider type, and becoming unsigned, then
we need to zero out any possible sign bits. */
else if (TYPE_LENGTH (to) > TYPE_LENGTH (from))
{
if (TYPE_UNSIGNED (to))
gen_extend (ax, to);
}
}
/* Return non-zero iff the type FROM will require any bytecodes to be
emitted to be converted to the type TO. */
static int
is_nontrivial_conversion (struct type *from, struct type *to)
{
struct agent_expr *ax = new_agent_expr (NULL, 0);
int nontrivial;
/* Actually generate the code, and see if anything came out. At the
moment, it would be trivial to replicate the code in
gen_conversion here, but in the future, when we're supporting
floating point and the like, it may not be. Doing things this
way allows this function to be independent of the logic in
gen_conversion. */
gen_conversion (ax, from, to);
nontrivial = ax->len > 0;
free_agent_expr (ax);
return nontrivial;
}
/* Generate code to perform the "usual arithmetic conversions" (ANSI C
6.2.1.5) for the two operands of an arithmetic operator. This
effectively finds a "least upper bound" type for the two arguments,
and promotes each argument to that type. *VALUE1 and *VALUE2
describe the values as they are passed in, and as they are left. */
static void
gen_usual_arithmetic (struct expression *exp, struct agent_expr *ax,
struct axs_value *value1, struct axs_value *value2)
{
/* Do the usual binary conversions. */
if (TYPE_CODE (value1->type) == TYPE_CODE_INT
&& TYPE_CODE (value2->type) == TYPE_CODE_INT)
{
/* The ANSI integral promotions seem to work this way: Order the
integer types by size, and then by signedness: an n-bit
unsigned type is considered "wider" than an n-bit signed
type. Promote to the "wider" of the two types, and always
promote at least to int. */
struct type *target = max_type (builtin_type (exp->gdbarch)->builtin_int,
max_type (value1->type, value2->type));
/* Deal with value2, on the top of the stack. */
gen_conversion (ax, value2->type, target);
/* Deal with value1, not on the top of the stack. Don't
generate the `swap' instructions if we're not actually going
to do anything. */
if (is_nontrivial_conversion (value1->type, target))
{
ax_simple (ax, aop_swap);
gen_conversion (ax, value1->type, target);
ax_simple (ax, aop_swap);
}
value1->type = value2->type = check_typedef (target);
}
}
/* Generate code to perform the integral promotions (ANSI 6.2.1.1) on
the value on the top of the stack, as described by VALUE. Assume
the value has integral type. */
static void
gen_integral_promotions (struct expression *exp, struct agent_expr *ax,
struct axs_value *value)
{
const struct builtin_type *builtin = builtin_type (exp->gdbarch);
if (!type_wider_than (value->type, builtin->builtin_int))
{
gen_conversion (ax, value->type, builtin->builtin_int);
value->type = builtin->builtin_int;
}
else if (!type_wider_than (value->type, builtin->builtin_unsigned_int))
{
gen_conversion (ax, value->type, builtin->builtin_unsigned_int);
value->type = builtin->builtin_unsigned_int;
}
}
/* Generate code for a cast to TYPE. */
static void
gen_cast (struct agent_expr *ax, struct axs_value *value, struct type *type)
{
/* GCC does allow casts to yield lvalues, so this should be fixed
before merging these changes into the trunk. */
require_rvalue (ax, value);
/* Dereference typedefs. */
type = check_typedef (type);