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144 lines (122 loc) · 3.79 KB
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Copy pathclock.js
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144 lines (122 loc) · 3.79 KB
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// Copied and changed from:
// https://developer.mozilla.org/en-US/docs/Web/API/Canvas_API/Tutorial/Basic_animations#An_animated_clock
//
//
function Clock() {
var canvas = document.createElement('canvas');
canvas.style.backgroundColor = "#FFF";
canvas.className = 'clock';
this.getElement = function() {
return canvas;
};
var oldSec = -1;
var ctx = canvas.getContext('2d');
// If a Date object is passed in we use that Date and do
// not request another AnimationFrame, and let the user
// call run at regular intervals.
function run(now_in=null) {
if(now_in === null) {
var now = new Date();
requestAnimationFrame(function() {run(null); });
} else
var now = now_in;
var sec = now.getSeconds();
var w = canvas.width;
var h = canvas.height;
if(canvas.offsetWidth === w && canvas.offsetHeight === h
&& oldSec === sec)
// Nothing new to draw. We do not draw if there is no change
// in what we would draw.
return;
else if(canvas.offsetWidth === 0 || canvas.offsetHeight === 0)
// It must be hidden
return;
else {
//console.log("w,h=" + w + ',' + h);
w = canvas.width = canvas.offsetWidth;
h = canvas.height = canvas.offsetHeight;
oldSec = sec;
}
ctx.save();
ctx.clearRect(0, 0, w, h);
ctx.translate(w/2, h/2);
ctx.scale(w/300,h/300);
ctx.rotate(-Math.PI / 2);
ctx.strokeStyle = 'black';
ctx.fillStyle = 'white';
ctx.lineWidth = 8;
ctx.lineCap = 'round';
// Hour marks
ctx.save();
for (var i = 0; i < 12; i++) {
ctx.beginPath();
ctx.rotate(Math.PI / 6);
ctx.moveTo(100, 0);
ctx.lineTo(120, 0);
ctx.stroke();
}
ctx.restore();
// Minute marks
ctx.save();
ctx.lineWidth = 5;
for (i = 0; i < 60; i++) {
if (i % 5!= 0) {
ctx.beginPath();
ctx.moveTo(117, 0);
ctx.lineTo(120, 0);
ctx.stroke();
}
ctx.rotate(Math.PI / 30);
}
ctx.restore();
var min = now.getMinutes();
var hr = now.getHours();
hr = hr >= 12 ? hr - 12 : hr;
ctx.fillStyle = 'black';
// write Hours
ctx.save();
ctx.rotate(hr * (Math.PI / 6) + (Math.PI / 360) * min + (Math.PI / 21600) *sec);
ctx.lineWidth = 14;
ctx.beginPath();
ctx.moveTo(-20, 0);
ctx.lineTo(80, 0);
ctx.stroke();
ctx.restore();
// write Minutes
ctx.save();
ctx.rotate((Math.PI / 30) * min + (Math.PI / 1800) * sec);
ctx.lineWidth = 10;
ctx.beginPath();
ctx.moveTo(-28, 0);
ctx.lineTo(112, 0);
ctx.stroke();
ctx.restore();
// Write seconds
ctx.save();
ctx.rotate(sec * Math.PI / 30);
ctx.strokeStyle = '#D40000';
ctx.fillStyle = '#D40000';
ctx.lineWidth = 6;
ctx.beginPath();
ctx.moveTo(-30, 0);
ctx.lineTo(83, 0);
ctx.stroke();
ctx.beginPath();
ctx.arc(0, 0, 10, 0, Math.PI * 2, true);
ctx.fill();
ctx.beginPath();
ctx.arc(95, 0, 10, 0, Math.PI * 2, true);
ctx.stroke();
ctx.fillStyle = 'rgba(0, 0, 0, 0)';
ctx.arc(0, 0, 3, 0, Math.PI * 2, true);
ctx.fill();
ctx.restore();
ctx.beginPath();
ctx.lineWidth = 14;
ctx.strokeStyle = '#325FA2';
ctx.arc(0, 0, 142, 0, Math.PI * 2, true);
ctx.stroke();
ctx.restore();
}
this.run = run;
}