diff --git a/src/Smithbox.Data/Assets/PARAM/ER/Param Annotations/English/EQUIP_PARAM_WEAPON_ST.json b/src/Smithbox.Data/Assets/PARAM/ER/Param Annotations/English/EQUIP_PARAM_WEAPON_ST.json index ccd3b01c1..e60a95373 100644 --- a/src/Smithbox.Data/Assets/PARAM/ER/Param Annotations/English/EQUIP_PARAM_WEAPON_ST.json +++ b/src/Smithbox.Data/Assets/PARAM/ER/Param Annotations/English/EQUIP_PARAM_WEAPON_ST.json @@ -62,42 +62,42 @@ { "Field": "correctStrength", "Name": "Correction: STR", - "Description": "Charapara correction value." + "Description": "Strength Scaling value." }, { "Field": "correctAgility", "Name": "Correction: DEX", - "Description": "Charapara correction value." + "Description": "Dexterity Scaling value." }, { "Field": "correctMagic", "Name": "Correction: INT", - "Description": "Charapara correction value." + "Description": "Intelligence Scaling value." }, { "Field": "correctFaith", "Name": "Correction: FTH", - "Description": "Charapara correction value." + "Description": "Faith Scaling value." }, { "Field": "physGuardCutRate", "Name": "Guard Absorption: Physical", - "Description": "Set the damage cut rate when guarding for each attack" + "Description": "Sets the damage absorption rate (%) when guarding an attack" }, { "Field": "magGuardCutRate", "Name": "Guard Absorption: Magic", - "Description": "If it is not a guard attack, enter 0" + "Description": "Sets the damage absorption rate (%) when guarding a magic attack" }, { "Field": "fireGuardCutRate", "Name": "Guard Absorption: Fire", - "Description": "How much to cut the fire attack?" + "Description": "Sets the damage absorption rate (%) when guarding a fire attack" }, { "Field": "thunGuardCutRate", "Name": "Guard Absorption: Lightning", - "Description": "How much to cut the electric shock attack?" + "Description": "Sets the damage absorption rate (%) when guarding a lightning attack" }, { "Field": "spEffectBehaviorId0", @@ -247,7 +247,7 @@ { "Field": "saWeaponDamage", "Name": "Poise Damage", - "Description": "Super Armor Basic Attack Power" + "Description": "Super Armor (poise) Basic Attack Power" }, { "Field": "equipModelId", @@ -297,7 +297,7 @@ { "Field": "attackBaseThunder", "Name": "Damage: Lightning", - "Description": "Basic value of electric shock attribute attack that damages the enemy's HP" + "Description": "Basic value of lightning attribute attack that damages the enemy's HP" }, { "Field": "attackBaseStamina", @@ -307,12 +307,12 @@ { "Field": "guardAngle", "Name": "Guard Angle", - "Description": "Defense occurrence range angle when guarding weapons" + "Description": "Defense angle range when guarding weapons" }, { "Field": "saDurability", "Name": "Poise Durability", - "Description": "Additional SA durability used during attack motion" + "Description": "Poise durability when attacking" }, { "Field": "staminaGuardDef", @@ -407,22 +407,22 @@ { "Field": "properStrength", "Name": "Requirement: STR", - "Description": "Equipment appropriate value." + "Description": "Required strength to use the equipment." }, { "Field": "properAgility", "Name": "Requirement: DEX", - "Description": "Equipment appropriate value." + "Description": "Required dexterity to use the equipment." }, { "Field": "properMagic", "Name": "Requirement: INT", - "Description": "Equipment appropriate value." + "Description": "Required intelligence to use the equipment." }, { "Field": "properFaith", "Name": "Requirement: FTH", - "Description": "Equipment appropriate value." + "Description": "Required faith to use the equipment." }, { "Field": "overStrength", @@ -452,47 +452,47 @@ { "Field": "guardCutCancelRate", "Name": "Guard Bypass %", - "Description": "Magnification that invalidates the opponent's guard cut. -100 is completely invalid. Double the defense effect of the opponent at 100." + "Description": "Enemy guard absorption modifier when they guard an attack. Negative values make their guarding less effective. Positive values make their guarding more effective (You do less damage)." }, { "Field": "guardLevel", "Name": "Guard Level", - "Description": "When guarding, which guard motion will the enemy attack? Decide" + "Description": "How strong this weapon's guarding is." }, { "Field": "slashGuardCutRate", "Name": "Guard Absorption: Slash", - "Description": "Looking at the attack type, what percentage of the damage of the slashing attribute is cut? Specify" + "Description": "How much slash damage is negated when guarding (50 would be 50%, half)" }, { "Field": "blowGuardCutRate", "Name": "Guard Absorption: Strike", - "Description": "Looking at the attack type, what percentage of the damage of the hit attribute is cut? Specify" + "Description": "How much strike damage is negated when guarding (50 would be 50%, half)" }, { "Field": "thrustGuardCutRate", "Name": "Guard Absorption: Thrust", - "Description": "Looking at the attack type, what percentage of the damage of the piercing attribute is cut? Specify" + "Description": "How much thrust damage is negated when guarding (50 would be 50%, half)" }, { "Field": "poisonGuardResist", "Name": "Guard Resist: Poison", - "Description": "How much to cut the attack power to poison (set to the special effect parameter)" + "Description": "How much poison buildup is negated when guarding (50 would be 50%, half)" }, { "Field": "diseaseGuardResist", "Name": "Guard Resist: Scarlet Rot", - "Description": "How much to cut the attack power (set as a special effect parameter) to make it a plague" + "Description": "How much Scarlet Rot buildup is negated when guarding (50 would be 50%, half)" }, { "Field": "bloodGuardResist", "Name": "Guard Resist: Blood Loss", - "Description": "How much to cut the attack power (set as a special effect parameter) to make bleeding" + "Description": "How much blood loss buildup is negated when guarding (50 would be 50%, half)" }, { "Field": "curseGuardResist", "Name": "Guard Resist: Death Blight", - "Description": "How much to cut the attack power (set as a special effect parameter) to curse" + "Description": "How much death blight buildup is negated when guarding (50 would be 50%, half)" }, { "Field": "atkAttribute", @@ -502,27 +502,27 @@ { "Field": "rightHandEquipable", "Name": "Can wield in Right Hand", - "Description": "Is it possible to equip it with the right hand?" + "Description": "whether it is possible to equip it with the right hand" }, { "Field": "leftHandEquipable", "Name": "Can wield in Left Hand", - "Description": "Is it possible to equip it with the left hand?" + "Description": "whether it is possible to equip it with the left hand" }, { "Field": "bothHandEquipable", "Name": "Can wield in Both Hands", - "Description": "Is it possible to equip with both hands?" + "Description": "whether it is possible to equip with both hands" }, { "Field": "arrowSlotEquipable", "Name": "Can wield in Arrow Slot", - "Description": "Is it possible to equip a bow bullet?" + "Description": "whether it is possible to equip it on arrow slot" }, { "Field": "boltSlotEquipable", "Name": "Can wield in Bolt Slot", - "Description": "Is it possible to equip a crossbow bullet?" + "Description": "whether it is possible to equip it on bolt slot" }, { "Field": "enableGuard", @@ -557,22 +557,22 @@ { "Field": "isNormalAttackType", "Name": "Type Display: Normal", - "Description": "Attack type for menu display. Is it normal?" + "Description": "Wether it counts as a normal, physical attack" }, { "Field": "isBlowAttackType", "Name": "Type Display: Strike", - "Description": "Attack type for menu display. Is it a blow?" + "Description": "Wether it counts as a strike attack" }, { "Field": "isSlashAttackType", "Name": "Type Display: Slash", - "Description": "Attack type for menu display. Is it a slash?" + "Description": "Wether it counts as a slash attack" }, { "Field": "isThrustAttackType", "Name": "Type Display: Thrust", - "Description": "Attack type for menu display. Is it a piercing?" + "Description": "Wether it counts as a thrust attack" }, { "Field": "isEnhance", @@ -632,7 +632,7 @@ { "Field": "isDeposit", "Name": "Can Deposit", - "Description": "Can you leave it in the warehouse?" + "Description": "wether you can store it in your inventory" }, { "Field": "disableMultiDropShare", @@ -642,12 +642,12 @@ { "Field": "isDiscard", "Name": "Can Discard", - "Description": "Can you throw away the item? TRUE = thrown away" + "Description": "Wether this item can be discarded" }, { "Field": "isDrop", "Name": "Can Drop", - "Description": "Can I put the item on the spot? TRUE = can be placed" + "Description": "Wether the item can be dropped on the ground" }, { "Field": "showLogCondType", @@ -907,12 +907,12 @@ { "Field": "darkGuardCutRate", "Name": "Guard Absorption: Holy", - "Description": "How much to cut the dark attack?" + "Description": "How much Holy damage is absorbed when guarding" }, { "Field": "attackBaseDark", "Name": "Damage: Holy", - "Description": "Basic value of darkness attack that damages the enemy's HP" + "Description": "Basic value of Holy attack that damages the enemy's HP" }, { "Field": "correctType_Dark", @@ -937,12 +937,12 @@ { "Field": "sleepGuardResist", "Name": "Guard Resist: Sleep", - "Description": "How much to cut the attack power (set as a special effect parameter) to sleep" + "Description": "How much sleep buildup is negated when guarding" }, { "Field": "madnessGuardResist", "Name": "Guard Resist: Madness", - "Description": "How much to cut the attack power (set to the special effect parameter) that makes you go mad" + "Description": "How much madness buildup is negated when guarding" }, { "Field": "correctType_Blood", @@ -952,12 +952,12 @@ { "Field": "properLuck", "Name": "Requirement: ARC", - "Description": "Equipment appropriate value." + "Description": "How much Arcane is required to equip this weapon" }, { "Field": "freezeGuardResist", "Name": "Guard Resist: Frostbite", - "Description": "How much to cut the attack power (set to the special effect parameter) to cool down" + "Description": "How much frostbite buildup is negated when guarding" }, { "Field": "autoReplenishType", @@ -972,7 +972,7 @@ { "Field": "correctLuck", "Name": "Correction: ARC", - "Description": "Charapara correction value." + "Description": "Arcane Scaling value" }, { "Field": "arrowBoltEquipId", @@ -992,7 +992,7 @@ { "Field": "wepType", "Name": "Weapon Type", - "Description": "Weapon type. Used for linking text and magic stones (* It is now used for other than text)" + "Description": "Weapon type." }, { "Field": "physGuardCutRate_MaxCorrect", @@ -1247,7 +1247,7 @@ { "Field": "rarity", "Name": "Rarity", - "Description": "Rarity used in item acquisition logs" + "Description": "How rare this weapon is, goes up to 3 (Legendary)" }, { "Field": "gemMountType", @@ -1337,7 +1337,7 @@ { "Field": "saGuardCutRate", "Name": "Poise Damage - Guard Absorption", - "Description": "SA damage cut rate when guard is successful" + "Description": "Poise damage absorption when guard is successful" }, { "Field": "defMaterialVariationValue", diff --git a/src/Smithbox.Data/Assets/PARAM/ER/Param Annotations/English/SP_EFFECT_PARAM_ST.json b/src/Smithbox.Data/Assets/PARAM/ER/Param Annotations/English/SP_EFFECT_PARAM_ST.json index 1f3b72279..598d68ac4 100644 --- a/src/Smithbox.Data/Assets/PARAM/ER/Param Annotations/English/SP_EFFECT_PARAM_ST.json +++ b/src/Smithbox.Data/Assets/PARAM/ER/Param Annotations/English/SP_EFFECT_PARAM_ST.json @@ -12,7 +12,7 @@ { "Field": "conditionHp", "Name": "Trigger at HP Below %", - "Description": "Set what percentage of maxHP the remaining HP will be activated" + "Description": "Set at what percentage of maxHP the effect will be activated" }, { "Field": "effectEndurance", @@ -22,127 +22,127 @@ { "Field": "motionInterval", "Name": "Trigger Interval", - "Description": "Set how many seconds it occurs" + "Description": "Set how often it gets activated (In seconds)" }, { "Field": "maxHpRate", "Name": "Max HP %", - "Description": "Correct the maximum HP" + "Description": "Maximum HP multiplier" }, { "Field": "maxMpRate", "Name": "Max FP %", - "Description": "Correct the maximum MP" + "Description": "Maximum FP multiplier" }, { "Field": "maxStaminaRate", "Name": "Max Stamina %", - "Description": "Correct the maximum SP" + "Description": "Maximum stamina multiplier" }, { "Field": "slashDamageCutRate", "Name": "Absorption %: Slash", - "Description": "Slash damage ratio: Correct the calculated damage by XX times. 1 is normal." + "Description": "Slash damage ratio: multiply the calculated slash damage received by the value. 1 is x1 (No change), 1.2 is x1.2 (+20%)." }, { "Field": "blowDamageCutRate", "Name": "Absorption %: Strike", - "Description": "Batter damage ratio: The calculated damage is corrected by XX times. 1 is normal." + "Description": "Blow damage ratio: multiply the calculated blow damage received by the value. 1 is x1 (No change), 1.2 is x1.2 (+20%)." }, { "Field": "thrustDamageCutRate", "Name": "Absorption %: Thrust", - "Description": "Puncture damage ratio: Correct the calculated damage by XX times. 1 is normal." + "Description": "Thrust damage absorption: multiply the calculated damage received by the value. 1 is x1 (No change), 1.2 is x1.2 (+20%)." }, { "Field": "neutralDamageCutRate", "Name": "Absorption %: Standard", - "Description": "Non-attribute damage ratio: Correct the calculated damage by XX times. 1 is normal." + "Description": "Non-attribute damage ratio: multiply the non-physical calculated damage received by the value. 1 is x1 (No change), 1.2 is x1.2 (+20%)." }, { "Field": "magicDamageCutRate", "Name": "Absorption %: Magic", - "Description": "Magic damage multiplier: The calculated damage is corrected by XX times. 1 is normal." + "Description": "Magic damage multiplier: multiply the magical calculated damage received by the value. 1 is x1 (No change), 1.2 is x1.2 (+20%)." }, { "Field": "fireDamageCutRate", "Name": "Absorption %: Fire", - "Description": "Flame damage ratio: Correct the calculated damage by XX times. 1 is normal." + "Description": "Fire damage ratio: multiply the calculated damage received by the value. 1 is x1 (No change), 1.2 is x1.2 (+20%)." }, { "Field": "thunderDamageCutRate", "Name": "Absorption %: Lightning", - "Description": "Electric shock damage ratio: Correct the calculated damage by XX times. 1 is normal." + "Description": "Lightning damage ratio: multiply the calculated damage received by the value. 1 is x1 (No change), 1.2 is x1.2 (+20%)." }, { "Field": "physicsAttackRate", "Name": "Attack %: Physical", - "Description": "Physical damage ratio: Correct the calculated damage by XX times. 1 is normal." + "Description": "Physical damage ratio: multiply the physical calculated damage by the set value. 1 is x1 (No change), 1.2 is x1.2 (+20%)." }, { "Field": "magicAttackRate", "Name": "Attack %: Magic", - "Description": "Magic damage multiplier: The calculated damage is corrected by XX times. 1 is normal." + "Description": "Magic damage multiplier: multiply the magical calculated damage received by the set value. 1 is x1 (No change), 1.2 is x1.2 (+20%)." }, { "Field": "fireAttackRate", "Name": "Attack %: Fire", - "Description": "Flame damage ratio: Correct the calculated damage by XX times. 1 is normal." + "Description": "Fire damage ratio: multiply the calculated fire damage by the set value. 1 is x1 (No change), 1.2 is x1.2 (+20%)." }, { "Field": "thunderAttackRate", "Name": "Attack %: Lightning", - "Description": "Electric shock damage ratio: Correct the calculated damage by XX times. 1 is normal." + "Description": "Lightning damage ratio: multiply the calculated lightning damage by the set value. 1 is x1 (No change), 1.2 is x1.2 (+20%)." }, { "Field": "physicsAttackPowerRate", "Name": "Power %: Physical", - "Description": "Multiply the physical attack power by the set value" + "Description": "Multiply your weapon's physical attack power by the set value" }, { "Field": "magicAttackPowerRate", "Name": "Power %: Magic", - "Description": "Multiply the magic attack power by the set value" + "Description": "Multiply your weapon's magic attack power by the set value" }, { "Field": "fireAttackPowerRate", "Name": "Power %: Fire", - "Description": "Multiply the fire attack power by the set value" + "Description": "Multiply your weapon's fire attack power by the set value" }, { "Field": "thunderAttackPowerRate", "Name": "Power %: Lightning", - "Description": "Multiply the electric shock attack power by the set value" + "Description": "Multiply your weapon's lightning attack power by the set value" }, { "Field": "physicsAttackPower", "Name": "Damage +: Physical", - "Description": "Add or subtract the value set for physical attack power" + "Description": "Add or subtract the set value to your physical attack power" }, { "Field": "magicAttackPower", "Name": "Damage +: Magic", - "Description": "Add or subtract the value set for the magic attack power" + "Description": "Add or subtract the set value to your magic attack power" }, { "Field": "fireAttackPower", "Name": "Damage +: Fire", - "Description": "Add or subtract the value set for the flame attack power" + "Description": "Add or subtract the set value to your fire attack power" }, { "Field": "thunderAttackPower", - "Name": "Damage +: Lighting", - "Description": "Add or subtract the value set for the electric shock attack power" + "Name": "Damage +: Lightning", + "Description": "Add or subtract the set value to your lightning attack power" }, { "Field": "physicsDiffenceRate", "Name": "Defence %: Physical", - "Description": "Multiply the set value for physical defense" + "Description": "Multiply the physical defense by the set value" }, { "Field": "magicDiffenceRate", "Name": "Defence %: Magic", - "Description": "Multiply the value set for magic defense" + "Description": "Multiply the magic defense by the set value" }, { "Field": "fireDiffenceRate", @@ -152,27 +152,27 @@ { "Field": "thunderDiffenceRate", "Name": "Defence %: Lightning", - "Description": "Multiply the value set for the electric shock defense" + "Description": "Multiply the lightning defense by the set value" }, { "Field": "physicsDiffence", "Name": "Defence +: Physical", - "Description": "Add or subtract the value set for physical defense" + "Description": "Add or subtract the set value to the physical defense" }, { "Field": "magicDiffence", "Name": "Defence +: Magic", - "Description": "Add or subtract the value set for magic defense" + "Description": "Add or subtract the set value to the magic defense" }, { "Field": "fireDiffence", "Name": "Defence +: Fire", - "Description": "Add or subtract the value set for the fire defense" + "Description": "Add or subtract the set value to the fire defense" }, { "Field": "thunderDiffence", "Name": "Defence +: Lightning", - "Description": "Add or subtract the value set for the electric shock defense" + "Description": "Add or subtract the set value to the lightning defense" }, { "Field": "NoGuardDamageRate", @@ -287,22 +287,22 @@ { "Field": "soulRate", "Name": "Rune Gain %", - "Description": "The amount of soul acquired when defeating an enemy is added by the specified multiple.\nRequires State Info 76" + "Description": "The amount of soul acquired when defeating an enemy is multiplied by the specified value.\nRequires State Info 76" }, { "Field": "equipWeightChangeRate", "Name": "Max Equip Load %", - "Description": "Multiply the maximum equipment weight by the set magnification" + "Description": "Multiply the maximum equipment weight by the set value" }, { "Field": "allItemWeightChangeRate", "Name": "Item Weight %", - "Description": "Multiply the maximum weight you have by the set magnification" + "Description": "Multiply the maximum weight you have by the set value" }, { "Field": "soul", "Name": "Rune Gain +", - "Description": "Add the set value to the possessed soul" + "Description": "Add the set value to the runes earned" }, { "Field": "animIdOffset", @@ -342,12 +342,12 @@ { "Field": "registDiseaseChangeRate", "Name": "Aux Resist %: Scarlet Rot", - "Description": "Multiply the plague resistance value by the set magnification" + "Description": "Multiply the plague resistance value by the set multiplier" }, { "Field": "registBloodChangeRate", "Name": "Aux Resist %: Blood Loss", - "Description": "Multiply the bleeding resistance value by the set magnification" + "Description": "Multiply the bleeding resistance value by the set multiplier" }, { "Field": "registCurseChangeRate", @@ -372,22 +372,22 @@ { "Field": "replaceSpEffectId", "Name": "Chain SpEffect ID", - "Description": "Special effect ID added at the end of life (-1 is ignored)" + "Description": "Special effect ID added at the end of life (-1 means this is ignored)" }, { "Field": "cycleOccurrenceSpEffectId", "Name": "Cycle SpEffect ID", - "Description": "Special effect ID that occurs in each activation cycle (-1 is ignored)" + "Description": "Special effect ID that occurs in each activation cycle (-1 means this is ignored)" }, { "Field": "atkOccurrenceSpEffectId", "Name": "Attack SpEffect ID", - "Description": "Special effect ID that occurs when hitting an attack (-1 is ignored)" + "Description": "Special effect ID that occurs when hitting an attack (-1 means this is ignored)" }, { "Field": "guardDefFlickPowerRate", "Name": "Guard Defense - Weapon Repel Power %", - "Description": "Repellent defense correction value when guarding" + "Description": "Weapon repel defense correction value when guarding" }, { "Field": "guardStaminaCutRate", @@ -432,7 +432,7 @@ { "Field": "changeMagicSlot", "Name": "Magic Attunement Slot", - "Description": "You can increase the specified number of magic registration slots" + "Description": "How many memory slots are added while the effect is active." }, { "Field": "changeMiracleSlot", @@ -447,7 +447,7 @@ { "Field": "defFlickPower", "Name": "Weapon Repel Defence +", - "Description": "Set a value that overwrites the repelling defense" + "Description": "Add how much weapon repel force you have\n(Per example, 255 will make enemies always flinch upon hitting you, as if they hit a shield)" }, { "Field": "flickDamageCutRate", @@ -567,47 +567,47 @@ { "Field": "effectTargetSelf", "Name": "Target Self", - "Description": "Only the target for which this judgment is checked is effective, the default is " + "Description": "If checked, the effect will target the user" }, { "Field": "effectTargetFriend", "Name": "Target Friend", - "Description": "Only the target for which this judgment is checked is effective, the default is " + "Description": "If checked, allies will be targeted" }, { "Field": "effectTargetEnemy", "Name": "Target Enemy", - "Description": "Only the target for which this judgment is checked is effective, the default is " + "Description": "If checked, enemies will be targeted" }, { "Field": "effectTargetPlayer", "Name": "Target Player", - "Description": "Only the target for which this judgment is checked is effective, the default is " + "Description": "If checked, the player will be targeted" }, { "Field": "effectTargetAI", "Name": "Target AI", - "Description": "Only the target for which this judgment is checked is effective, the default is " + "Description": "If checked, the AI will be targeted" }, { "Field": "effectTargetLive", "Name": "Target Live", - "Description": "Only the target for which this judgment is checked is effective, the default is " + "Description": "If checked, live entities will be targeted?" }, { "Field": "effectTargetGhost", "Name": "Target Ghost", - "Description": "Only the target for which this judgment is checked is effective, the default is " + "Description": "If checked, ghosts will be targeted (???)" }, { "Field": "disableSleep", "Name": "Disable Sleep", - "Description": "If this effect is applied, you will not sleep" + "Description": "If this effect is applied, you will be immune to sleep" }, { "Field": "disableMadness", "Name": "Disable Madness", - "Description": "With this effect, you won't go mad" + "Description": "If this effect is applied, you will be immune to madness" }, { "Field": "effectTargetAttacker", @@ -652,7 +652,7 @@ { "Field": "clearSoul", "Name": "Clear Held Runes", - "Description": "Possession soul becomes 0." + "Description": "If checked, the number of held runes becomes 0." }, { "Field": "requestSOS", @@ -687,7 +687,7 @@ { "Field": "noDead", "Name": "Is No Dead", - "Description": "Whether you can be corpse. With this check, you will not be dead" + "Description": "Whether you can be killed? (doesnt work)" }, { "Field": "bCurrHPIndependeMaxHP", @@ -737,22 +737,22 @@ { "Field": "disablePoison", "Name": "Disable Poison", - "Description": "If this effect is applied, it will not be poisoned." + "Description": "If this effect is applied, you will be immune to poison" }, { "Field": "disableDisease", "Name": "Disable Scarlet Rot", - "Description": "If this effect is applied, you will not get plague" + "Description": "If this effect is applied, you will be immune to scarlet rot" }, { "Field": "disableBlood", "Name": "Disable Blood Loss", - "Description": "With this effect, you won't get bleeding" + "Description": "If this effect is applied, you will be immune to bleeding" }, { "Field": "disableCurse", "Name": "Disable Death Blight", - "Description": "With this effect, you won't be cursed" + "Description": "If this effect is applied, you will be immune to death blight" }, { "Field": "enableCharm", @@ -1087,12 +1087,12 @@ { "Field": "darkDamageCutRate", "Name": "Absorption %: Holy", - "Description": "Dark damage multiplier: Correct the calculated damage by XX times. 1 is normal." + "Description": "Dark (Holy) damage multiplier: multiply the calculated damage received by the set value. 1 is x1, 1.2 is x1.2 (+20%)." }, { "Field": "darkDiffenceRate", "Name": "Defence %: Holy", - "Description": "Multiply the darkness defense by the set value" + "Description": "Multiply the darkness (Holy) defense by the set value" }, { "Field": "darkDiffence", @@ -1102,17 +1102,17 @@ { "Field": "darkAttackRate", "Name": "Attack %: Holy", - "Description": "Dark damage multiplier: Correct the calculated damage by XX times. 1 is normal." + "Description": "Dark (Holy) damage multiplier: multiply the physical calculated damage by the set value. 1 is x1 (No change), 1.2 is x1.2 (+20%)." }, { "Field": "darkAttackPowerRate", "Name": "Power %: Holy", - "Description": "Multiply the dark attack power by the set value" + "Description": "Multiply the dark (Holy) attack power by the set value" }, { "Field": "darkAttackPower", "Name": "Damage +: Holy", - "Description": "Add or subtract the value set for the dark attack power" + "Description": "Add or subtract the value set for the dark (Holy) attack power" }, { "Field": "antiDarkSightRadius", @@ -1167,22 +1167,22 @@ { "Field": "slashAttackRate", "Name": "Attack %: Slash", - "Description": "Slash damage ratio: Correct the calculated damage by XX times. 1 is normal." + "Description": "Slash damage ratio: multiply the slash calculated damage by the set value. 1 is x1 (No change), 1.2 is x1.2 (+20%)." }, { "Field": "blowAttackRate", "Name": "Attack %: Strike", - "Description": "Batter damage ratio: The calculated damage is corrected by XX times. 1 is normal." + "Description": "Strike damage ratio: multiply the physical calculated damage by the set value. 1 is x1 (No change), 1.2 is x1.2 (+20%)." }, { "Field": "thrustAttackRate", "Name": "Attack %: Thrust", - "Description": "Puncture damage ratio: Correct the calculated damage by XX times. 1 is normal." + "Description": "Puncture damage ratio: multiply the calculated thrust damage by the set value. 1 is x1 (No change), 1.2 is x1.2 (+20%)." }, { "Field": "neutralAttackRate", "Name": "Attack %: Standard", - "Description": "Non-attribute damage ratio: Correct the calculated damage by XX times. 1 is normal." + "Description": "Non-attribute damage ratio: multiply the calculated non-physical damage by the set value. 1 is x1 (No change), 1.2 is x1.2 (+20%)." }, { "Field": "slashAttackPowerRate", @@ -1200,7 +1200,8 @@ "Description": "Multiply the piercing attack power by the set value" }, { - "Field": "neutralAttackPowerRate", + "Field": "neutral + PowerRate", "Name": "Power %: Standard", "Description": "Multiply the non-attribute attack power by the set value" }, @@ -1292,7 +1293,7 @@ { "Field": "disableFreeze", "Name": "Disable Frostbite", - "Description": "When this effect is applied, it will not be cold" + "Description": "When this effect is applied, you will be immune to frostbite." }, { "Field": "isDisableNetSync", @@ -1322,112 +1323,112 @@ { "Field": "saReceiveDamageRate", "Name": "Absorption %: Poise Damage", - "Description": "Multiplier for SA damage" + "Description": "Multiplier for receive poise damage" }, { "Field": "defPlayerDmgCorrectRate_Physics", "Name": "PVP Absorption %: Physical", - "Description": "Damage correction for the damage value received from the player." + "Description": "Damage multiplier for the damage value received from other players." }, { "Field": "defPlayerDmgCorrectRate_Magic", "Name": "PVP Absorption %: Magic", - "Description": "Damage correction for the damage value received from the player." + "Description": "Damage multiplier for the damage value received from other players." }, { "Field": "defPlayerDmgCorrectRate_Fire", "Name": "PVP Absorption %: Fire", - "Description": "Damage correction for the damage value received from the player." + "Description": "Damage multiplier for the damage value received from other players." }, { "Field": "defPlayerDmgCorrectRate_Thunder", "Name": "PVP Absorption %: Lightning", - "Description": "Damage correction for the damage value received from the player." + "Description": "Damage multiplier for the damage value received from other players." }, { "Field": "defPlayerDmgCorrectRate_Dark", "Name": "PVP Absorption %: Holy", - "Description": "Damage correction for the damage value received from the player." + "Description": "Damage multiplier for the damage value received from other players." }, { "Field": "defEnemyDmgCorrectRate_Physics", "Name": "Absorption %: Physical", - "Description": "Damage correction for the damage value received from the enemy." + "Description": "Damage multiplier for the damage value received from the enemy." }, { "Field": "defEnemyDmgCorrectRate_Magic", "Name": "Absorption %: Magic", - "Description": "Damage correction for the damage value received from the enemy." + "Description": "Damage multiplier for the damage value received from the enemy." }, { "Field": "defEnemyDmgCorrectRate_Fire", "Name": "Absorption %: Fire", - "Description": "Damage correction for the damage value received from the enemy." + "Description": "Damage multiplier for the damage value received from the enemy." }, { "Field": "defEnemyDmgCorrectRate_Thunder", "Name": "Absorption %: Lightning", - "Description": "Damage correction for the damage value received from the enemy." + "Description": "Damage multiplier for the damage value received from the enemy." }, { "Field": "defEnemyDmgCorrectRate_Dark", "Name": "Absorption %: Holy", - "Description": "Damage correction for the damage value received from the enemy." + "Description": "Damage multiplier for the damage value received from the enemy." }, { "Field": "defObjDmgCorrectRate", "Name": "Absorption %: Object", - "Description": "Damage correction for the damage value received from OBJ." + "Description": "Damage multiplier for the damage value received from OBJ." }, { "Field": "atkPlayerDmgCorrectRate_Physics", "Name": "PVP Damage %: Physical", - "Description": "Damage correction for the damage value given to the player." + "Description": "Damage multiplier for the damage value dealt to other players." }, { "Field": "atkPlayerDmgCorrectRate_Magic", "Name": "PVP Damage %: Magic", - "Description": "Damage correction for the damage value given to the player." + "Description": "Damage multiplier for the damage value dealt to other players." }, { "Field": "atkPlayerDmgCorrectRate_Fire", "Name": "PVP Damage %: Fire", - "Description": "Damage correction for the damage value given to the player." + "Description": "Damage multiplier for the damage value dealt to other players." }, { "Field": "atkPlayerDmgCorrectRate_Thunder", "Name": "PVP Damage %: Lightning", - "Description": "Damage correction for the damage value given to the player." + "Description": "Damage multiplier for the damage value dealt to other players." }, { "Field": "atkPlayerDmgCorrectRate_Dark", "Name": "PVP Damage %: Holy", - "Description": "Damage correction for the damage value given to the player." + "Description": "Damage multiplier for the damage value dealt to other players." }, { "Field": "atkEnemyDmgCorrectRate_Physics", "Name": "Damage %: Physical", - "Description": "Damage correction for the damage value given to the enemy." + "Description": "Physical damage multiplier for the damage value dealt to the enemy." }, { "Field": "atkEnemyDmgCorrectRate_Magic", "Name": "Damage %: Magic", - "Description": "Damage correction for the damage value given to the enemy." + "Description": "Magic damage multiplier for the damage value dealt to the enemy." }, { "Field": "atkEnemyDmgCorrectRate_Fire", "Name": "Damage %: Fire", - "Description": "Damage correction for the damage value given to the enemy." + "Description": "Fire damage multiplier for the damage value dealt to the enemy." }, { "Field": "atkEnemyDmgCorrectRate_Thunder", "Name": "Damage %: Lightning", - "Description": "Damage correction for the damage value given to the enemy." + "Description": "Lightning damage multiplier for the damage value dealt to the enemy." }, { "Field": "atkEnemyDmgCorrectRate_Dark", "Name": "Damage %: Holy", - "Description": "Damage correction for the damage value given to the enemy." + "Description": "Holy damage multiplier for the damage value dealt to the enemy." }, { "Field": "registFreezeChangeRate", @@ -1502,22 +1503,22 @@ { "Field": "artsConsumptionRate", "Name": "Skill FP Consumption %", - "Description": "Arts MP consumption multiplier [%]" + "Description": "Arts FP consumption multiplier [%]" }, { "Field": "magicConsumptionRate", "Name": "Sorcery FP Consumption %", - "Description": "Magic consumption MP multiplier [%]" + "Description": "Magic consumption FP multiplier [%]" }, { "Field": "shamanConsumptionRate", "Name": "Pyromancy FP Consumption %", - "Description": "Magic consumption MP multiplier [%]" + "Description": "Shaman consumption FP multiplier [%]" }, { "Field": "miracleConsumptionRate", "Name": "Incantation FP Consumption %", - "Description": "Miracle consumption MP magnification [%]" + "Description": "Miracle consumption FP magnification [%]" }, { "Field": "changeHpEstusFlaskRate", @@ -1577,47 +1578,47 @@ { "Field": "addLifeForceStatus", "Name": "Vigor", - "Description": "Add value to growth status" + "Description": "Adds value to Vigor stat" }, { "Field": "addWillpowerStatus", "Name": "Mind", - "Description": "Add value to growth status" + "Description": "Add value to Mind stat" }, { "Field": "addEndureStatus", "Name": "Endurance", - "Description": "Add value to growth status" + "Description": "Add value to Endurance stat" }, { "Field": "addVitalityStatus", "Name": "Vitality", - "Description": "Add value to growth status" + "Description": "Add value to Vitality stat" }, { "Field": "addStrengthStatus", "Name": "Strength", - "Description": "Add value to growth status" + "Description": "Add value to Strength stat" }, { "Field": "addDexterityStatus", "Name": "Dexterity", - "Description": "Add value to growth status" + "Description": "Add value to Dexterity stat" }, { "Field": "addMagicStatus", "Name": "Intelligence", - "Description": "Add value to growth status" + "Description": "Add value to Intelligence stat" }, { "Field": "addFaithStatus", "Name": "Faith", - "Description": "Add value to growth status" + "Description": "Add value to Faith stat" }, { "Field": "addLuckStatus", "Name": "Arcane", - "Description": "Addalue to growth status" + "Description": "Add value to Arcane stat" }, { "Field": "deleteCriteriaDamage", @@ -1637,7 +1638,7 @@ { "Field": "atkFlickPower", "Name": "Weapon Repel Power +", - "Description": "Set a value that overwrites the repelling attack power" + "Description": "Add anti weapon repel force. The higher this is, the less likely you are to be repelled when the enemy guards." }, { "Field": "wetConditionDepth", @@ -1647,7 +1648,7 @@ { "Field": "changeSaRecoveryVelocity", "Name": "Poise Recovery Time %", - "Description": "Change the recovery speed of SA durability" + "Description": "Change the recovery speed of poise" }, { "Field": "regainRate", @@ -1657,7 +1658,7 @@ { "Field": "saAttackPowerRate", "Name": "Poise Damage %", - "Description": "SA attack power multiplier" + "Description": "Poise damage multiplier" }, { "Field": "sleepAttackPower", @@ -1852,7 +1853,7 @@ { "Field": "goodsConsumptionRate", "Name": "Item FP Consumption %", - "Description": "Item consumption MP multiplier" + "Description": "Item consumption FP multiplier" }, { "Field": "guardStaminaMult",