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Board Game Rules RAG with Weaviate

(requires Python 3.11+)

Overview

An end-to-end RAG workflow from data ingestion to frontend querying on board game rules.

Board Game Rules RAG System Diagram

image

  1. The board game rules are scraped from the UltraBoardGames aggregator website through a Dagster op.
  2. The Dagster job saves the rules to files as artifacts, chunks the rules (with overlap), creates a Weaviate collection, and pushes the chunks there. The Dagster job was (overkill) designed to handle large volumes of data in parallel.
  3. Documents are vectorized in Weaviate using the default text-ada-002 embeddings.
  4. The Weaviate collection is then accessed by the Streamlit web app, whose Q&A capabilities are powered by prompting LangChain + GPT3.5 and performing retrieval using Weaviate's querying capabilities.

Setup and Running

Environment Variables

Run the following command to get a fresh .env file:

cp .env.example .env

Then populate the .env file's missing values.

Feel free to request for .env values from me, especially if you want a WCD instance that already has data!

First-time Setup

Run the following commands for first-time setup:

make init
make setup

If you're setting up a local Docker instance using the docker-compose.yml in this repo, set IS_WEAVIATE_LOCAL to true and run:

make docker-up

Otherwise, make sure you have WCD .env variables set up to connect to your cloud instance, and set IS_WEAVIATE_LOCAL to false.

Data Ingestion

(If you're connected to an instance that already has the data ingested, e.g. in WCD, you can skip this section.)

To ingest the data for the board game rules RAG system, first run the following command:

make run

This will start a local Dagster instance which is accessible via localhost:3000. From the Dagster UI, click on the "Launchpad" tab, then "Launch Run".

Frontend

Once the data ingestion is completed, you can now run the Streamlit frontend via:

make streamlit

The frontend application should be accessible via localhost:8501.