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background.js
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const { app, BrowserWindow, dialog } = require('electron');
const path = require('path');
process.env.NODE_ENV = 'production';
const isDevelopment = process.env.NODE_ENV !== 'production';
let win;
function createWindow() {
// Create main window, Do not display the window until it's fully loaded.
win = new BrowserWindow({
width: 800,
height: 600,
show: false,
icon: path.join(__dirname, 'icon.png'),
webPreferences: {
nodeIntegration: true,
devTools: isDevelopment,
// contextIsolation: true,
},
});
win.loadFile('index.html');
// Open the DevTools when run in dev mode.
if (isDevelopment) {
win.webContents.openDevTools();
} else {
win.removeMenu();
}
// Emitted when the window is closed.
win.on('closed', () => {
win = null;
});
// Emitted before close
win.on('close', (event) => {
let choice = dialog.showMessageBoxSync(win, {
type: 'question',
buttons: ['Yes', 'No'],
title: 'Confirm Quit',
message:
'If you close the App, your progress will be lost.\nAre you sure you want to quit?',
});
if (choice == 1) {
event.preventDefault();
}
});
// Emitted when loaded. Display main window.
win.once('ready-to-show', () => {
win.maximize();
win.show();
});
}
app.on('ready', createWindow);
app.on('window-all-closed', () => {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit();
}
});
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (win === null) {
createWindow();
}
});