You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I haven't looked at the code yet, only tested on my Mac, and it Segfaults when I press escape to close the game. Here is what's printed on the console:
raylib-cpp-cmake-template(6419,0x1dc7d5ec0) malloc: *** error for object 0x6000030053e0: pointer being freed was not allocated
raylib-cpp-cmake-template(6419,0x1dc7d5ec0) malloc: *** set a breakpoint in malloc_error_break to debug
[1] 6419 abort build/raylib-cpp-cmake-template
The text was updated successfully, but these errors were encountered:
I haven't looked at the code yet, only tested on my Mac, and it Segfaults when I press escape to close the game. Here is what's printed on the console:
The text was updated successfully, but these errors were encountered: