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perf issue with render #4

@ttim

Description

@ttim

before (at clojurecup tag):
nothing changed (start screen): 0-1 ms
nothing changed (game screen): 0-1 ms
initial shuffle charge: 30 ms
left/right/up/down/space: 30 ms
rocket flying: 10 ms, one time 70 ms

after (with sprites framework):
nothing changed (start screen): 0 ms
nothing changed (game screen): 0-1 ms
initial shuffle charge: 50 ms
left/right/up/down/space: 50-70 ms
rocket flying: 50 ms, one time 70 ms

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