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For anyone who will be potentially stumbling onto this Windows 32-bit (by default) will still be used until we have official word from Chromium as to a switch to 64-bit, although we do have a 64-bit windows runtime for those who need one (contact [email protected]).
All future MacOSX builds are 64-bit as of 1.6.8. Apple will no longer be accepting 32-bit applications to the Mac App Store and are beginning to heavily deprecate all 32-bit API's. (e.g., anyone on snow leopard may be out of luck across the board, not just with Tint in another few months).
Hi @trevorlinton
I read here #79 about the possibility to compile both 32 and 64 bit.
Unfortunately 32bit computers are still alive.
I'm opening a new issue to know a little bit more about that.
Could we have the possibility to choose the 32/64 bit version during building process?
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