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Visual issues with Connectible Chains #271

@Fyoncle

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@Fyoncle

On Fabric 1.20.1 if Entity Culling is installed alongside Connectible Chains the chains and leads get invisible over time in long standing gameplays and rare cases

legoatoom/ConnectibleChains#89 (comment)

It is not always and it also makes them disappear depending on some kind of distance so when you move in between a block they just get invisible, using the blacklist that was added with recent backports of Entity Culling fixes that issue if Connectible Chains content is blacklisted, they all work perfectly fine then.

The developer told me to report it here so maybe you can do something about it on your end!

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