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AVL-Tree.cpp
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576 lines (501 loc) · 21 KB
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// AVL-Tree.cpp : Этот файл содержит функцию "main". Здесь начинается и заканчивается выполнение программы.
//
#include <iostream>
#include<fstream>
#include<string>
using namespace std;
class Node {
public:
long long int data;
Node* left, * right, *parent;
int d_balance;
Node(long long int x);
};
Node::Node(long long int x) {
data = x;
left = nullptr;
parent = nullptr;
right = nullptr;
d_balance = 0;
}
class AVL_Tree {
public:
Node* root;
AVL_Tree() {
root = nullptr;
}
void Add(long long int elem) {
Node* current_node = root;
Node* parent_node = nullptr;
bool Left_Right;
while (current_node != nullptr) {
parent_node = current_node;
if (current_node->data < elem) {
current_node = current_node->right;
Left_Right = false;
}
else {
current_node = current_node->left;
Left_Right = true;
}
}
current_node = new Node(elem);
current_node->parent = parent_node;
if (parent_node == nullptr) {
root = current_node;
}
else {
if (Left_Right) {
parent_node->left = current_node;
Balance(parent_node->left);
}
else {
parent_node->right = current_node;
Balance(parent_node->right);
}
}
};
void Left_Rotation(Node* node) {
Node* a = node->parent;
Node* b = node;
Node* c = node->left;
node->parent->right = node->left;
if (node->left != nullptr) node->left->parent = node->parent;
node->left = node->parent;
if (node->left != root) {
node->parent = node->left->parent;
if (node->parent->left == node->left) node->parent->left = node;
else node->parent->right = node;
}
else {
root = node;
node->parent = nullptr;
}
node->left->parent = node;
}
void Right_Rotation(Node* node) {
node->parent->left = node->right;
if (node->right != nullptr) node->right->parent = node->parent;
node->right = node->parent;
if (node->right != root) {
node->parent = node->right->parent;
if (node->parent->left == node->right) node->parent->left = node;
else node->parent->right = node;
}
else {
root = node;
node->parent = nullptr;
}
node->right->parent = node;
}
void Double_Left_Rotation(Node* node) {
Right_Rotation(node);
Left_Rotation(node);
}
void Double_Right_Rotation(Node* node) {
Left_Rotation(node);
Right_Rotation(node);
}
void Balance(Node* node) {
Node* parent_node = node->parent;
Node* current_node = node;
bool left_right; // left = true, right = false
do {
if (current_node != root) {
if (parent_node->left == current_node) parent_node->d_balance--;
else parent_node->d_balance++;
}
current_node = parent_node;
parent_node = current_node->parent;
switch (current_node->d_balance)
{
case 2:
switch (current_node->right->d_balance)
{
case 1:
Left_Rotation(current_node->right);
//current_node = current_node->parent;
/*if(current_node != root) current_node->parent->d_balance--;*/ //высота поддерева уменьшилась на 1, значит надо об этом сообщить родителю
current_node->parent->left->d_balance = 0;
current_node->parent->d_balance = 0;
break;
case -1:
switch (current_node->right->left->d_balance)
{
case 1:
Double_Left_Rotation(current_node->right->left);
//current_node = current_node->parent;
current_node->parent->left->d_balance = -1;
current_node->parent->right->d_balance = 0;
current_node->parent->d_balance = 0;
/*if (current_node != root) current_node->parent->d_balance--;*/
break;
case 0:
Double_Left_Rotation(current_node->right->left);
//current_node = current_node->parent;
current_node->parent->left->d_balance = 0;
current_node->parent->right->d_balance = 0;
current_node->parent->d_balance = 0;
/*if (current_node != root) current_node->parent->d_balance--;*/
break;
case -1:
Double_Left_Rotation(current_node->right->left);
//current_node = current_node->parent;
current_node->parent->left->d_balance = 0;
current_node->parent->right->d_balance = 1;
current_node->parent->d_balance = 0;
/*if (current_node != root) current_node->parent->d_balance--;*/
break;
}
break;
case 0:
Left_Rotation(current_node->right);
//current_node = current_node->parent;
current_node->parent->left->d_balance = 1;
current_node->parent->d_balance = -1;
break;
}
current_node = current_node->parent;
break;
case -2:
switch (current_node->left->d_balance)
{
case 1:
switch (current_node->left->right->d_balance)
{
case -1:
Double_Right_Rotation(current_node->left->right);
current_node->parent->left->d_balance = 0;
current_node->parent->right->d_balance = 1;
current_node->parent->d_balance = 0;
/* if (current_node != root) current_node->parent->d_balance--;*/ // высота поддерева уменьшилась на 1
break;
case 0:
Double_Right_Rotation(current_node->left->right);
//current_node = current_node->parent;
current_node->parent->left->d_balance = 0;
current_node->parent->right->d_balance = 0;
current_node->parent->d_balance = 0;
/*if (current_node != root) current_node->parent->d_balance--;*/
break;
case 1:
Double_Right_Rotation(current_node->left->right);
//current_node = current_node->parent;
current_node->parent->left->d_balance = -1;
current_node->parent->right->d_balance = 0;
current_node->parent->d_balance = 0;
/* if (current_node != root) current_node->parent->d_balance--;*/
break;
}
break;
case 0:
Right_Rotation(current_node->left);
//current_node = current_node->parent;
current_node->parent->right->d_balance = -1;
current_node->parent->d_balance = 1;
break;
case -1:
Right_Rotation(current_node->left);
//current_node = current_node->parent;
/*if (current_node != root) current_node->parent->d_balance--;*/
current_node->parent->right->d_balance = 0;
current_node->parent->d_balance = 0;
break;
}
current_node = current_node->parent;
break;
default:
break;
}
}while (current_node != root && current_node->d_balance != 0);
}
void Delete(Node* node) {
Node* current_node;
bool left_right;
bool flag = false;
if (node->right && node->left) {
Node* alt = node->right;
while (alt->left) {
alt = alt->left;
}
if (alt->parent->left == alt) { left_right = true; /*alt->parent->d_balance++;*/ }
else left_right = false;
alt->d_balance = node->d_balance;
if (alt->parent == node) {
alt->parent = node->parent;
alt->left = node->left;
if (node->left) node->left->parent = alt;
current_node = alt;
}
else{
current_node = alt->parent;
alt->parent->left = alt->right;
if (alt->right) alt->right->parent = alt->parent;
alt->left = node->left;
alt->right = node->right;
alt->parent = node->parent;
if (node->left) node->left->parent = alt;
if (node->right) node->right->parent = alt;
}
if (node!= root)
if (alt->parent->left == node) alt->parent->left = alt;
else alt->parent->right = alt;
else {
root = alt;
}
delete node;
}
else {
if (node->left) {
if (node != root){if (node->parent->left == node) {
node->parent->left = node->left; left_right = true;
}
else {
node->parent->right = node->left; left_right = false;
}
node->left->parent = node->parent;
current_node = node->parent;
delete node;
}
else {
root = node->left;
root->parent = nullptr;
root->d_balance = 0;
delete node;
return;
}
}
else if (node->right) {
if(node != root){
if (node->parent->left == node) {
node->parent->left = node->right; left_right = true;
}
else {
node->parent->right = node->right; left_right = false;
}
node->right->parent = node->parent;
current_node = node->parent;
delete node;
}
else {
root = node->right;
root->parent = nullptr;
root->d_balance = 0;
delete node;
return;
}
}
else {
if(node != root){
if (node->parent->left == node) {
node->parent->left = nullptr; left_right = true;
}
else { node->parent->right = nullptr; left_right = false; }
current_node = node->parent;
delete node;
}
else {
root = nullptr;
return;
}
}
}
if (left_right) current_node->d_balance++;
else current_node->d_balance--;
do{
if (current_node != root && flag) {
if (current_node->parent->left == current_node) { /*left_right = true;*/ current_node->parent->d_balance++;
}
else /*left_right = false;*/ current_node->parent->d_balance--;
current_node = current_node->parent;
}
switch (current_node->d_balance)
{
case 2:
switch (current_node->right->d_balance)
{
case 1:
Left_Rotation(current_node->right);
current_node->parent->left->d_balance = 0;
current_node->parent->d_balance = 0;
break;
case -1:
switch (current_node->right->left->d_balance)
{
case 1:
Double_Left_Rotation(current_node->right->left);
current_node->parent->left->d_balance = -1;
current_node->parent->right->d_balance = 0;
current_node->parent->d_balance = 0;
break;
case 0:
Double_Left_Rotation(current_node->right->left);
current_node->parent->left->d_balance = 0;
current_node->parent->right->d_balance = 0;
current_node->parent->d_balance = 0;
break;
case -1:
Double_Left_Rotation(current_node->right->left);
current_node->parent->left->d_balance = 0;
current_node->parent->right->d_balance = 1;
current_node->parent->d_balance = 0;
break;
}
break;
case 0:
Left_Rotation(current_node->right);
current_node->parent->left->d_balance = 1;
current_node->parent->d_balance = -1;
break;
}
current_node = current_node->parent;
break;
case -2:
switch (current_node->left->d_balance)
{
case 1:
switch (current_node->left->right->d_balance)
{
case -1:
Double_Right_Rotation(current_node->left->right);
current_node->parent->left->d_balance = 0;
current_node->parent->right->d_balance = 1;
current_node->parent->d_balance = 0;
break;
case 0:
Double_Right_Rotation(current_node->left->right);
current_node->parent->left->d_balance = 0;
current_node->parent->right->d_balance = 0;
current_node->parent->d_balance = 0;
break;
case 1:
Double_Right_Rotation(current_node->left->right);
current_node->parent->left->d_balance = -1;
current_node->parent->right->d_balance = 0;
current_node->parent->d_balance = 0;
break;
}
break;
case 0:
Right_Rotation(current_node->left);
current_node->parent->right->d_balance = -1;
current_node->parent->d_balance = 1;
break;
case -1:
Right_Rotation(current_node->left);
current_node->parent->right->d_balance = 0;
current_node->parent->d_balance = 0;
break;
}
current_node = current_node->parent;
break;
}
flag = true;
}while (current_node != root && abs(current_node->d_balance) != 1);
}
void Print() {
cout << "root: " << &root->data << '; ' << root->d_balance << endl;
cout << "root->l: " << root->left->data << '; ' << root->left->d_balance;
/* cout << " root->r: " << root->right->data << '; ' << root->right->d_balance << endl;*/
/* cout << "root->l->l" << root->left->left->data << '; ' << root->left->left->d_balance;
cout << "root->l->r" << root->left->right->data << '; ' << root->left->right->d_balance;
cout << "root->r->l" << root->right->left->data << '; ' << root->right->left->d_balance;
cout << "root->r->r" << root->right->right->data << '; ' << root->right->right->d_balance;*/
}
Node* Search(long long int elem) {
Node* current_node = root;
if (current_node) {
while (current_node->data != elem) {
if (current_node->data > elem) {
current_node = current_node->left;
if (!current_node) return nullptr;
}
else if (current_node->data < elem) {
current_node = current_node->right;
if (!current_node) return nullptr;
}
}
return current_node;
}
else return nullptr;
}
};
//int main()
//{
//
// AVL_Tree Test;
// for (int i = 0; i < 10; i++) {
// long long int x;
// cin >> x;
// Test.Add(x);
// }
// /*Test.Delete(Test.root->right);
// Test.Delete(Test.root->right->left);
// Test.Delete(Test.root->left);
// Test.Delete(Test.root->left);
// Test.Delete(Test.root->left->left);
// Test.Delete(Test.root->left->right);
//
// int searched_elem;
// cin >> searched_elem;
//
// cout <<"\nSearch: "<< Test.Search(searched_elem)->data << endl;*/
//
// Test.Print();
// return 0;
//}
int main(int argc, char* argv[]) {
if (argc < 3) {
return 1;
}
ifstream inFile(argv[1]);
if (!inFile) {
return 2;
}
ofstream outFile(argv[2]);
if (!outFile) {
return 3;
}
ifstream inFile("test.txt");
ofstream outFile("result.txt");
int n;
AVL_Tree Tree;
inFile >> n;
for (int i = 0; i < n; i++) {
string command;
long long int x;
inFile >> command;
switch (command[0])
{
case '+':
inFile >> x;
Tree.Add(x);
if (Tree.root)outFile << Tree.root->d_balance<< '\n';
else outFile << 0 << endl;
break;
case '-':
inFile >> x;
Tree.Delete(Tree.Search(x));
if (Tree.root) outFile << Tree.root->d_balance << '\n';
else outFile << 0 << endl;
break;
case '?':
inFile >> x;
if (Tree.Search(x)) outFile << "true" << endl;
else outFile << "false" << endl;
break;
}
}
inFile.close();
outFile.close();
return 0;
}
// Запуск программы: CTRL+F5 или меню "Отладка" > "Запуск без отладки"
// Отладка программы: F5 или меню "Отладка" > "Запустить отладку"
// Советы по началу работы
// 1. В окне обозревателя решений можно добавлять файлы и управлять ими.
// 2. В окне Team Explorer можно подключиться к системе управления версиями.
// 3. В окне "Выходные данные" можно просматривать выходные данные сборки и другие сообщения.
// 4. В окне "Список ошибок" можно просматривать ошибки.
// 5. Последовательно выберите пункты меню "Проект" > "Добавить новый элемент", чтобы создать файлы кода, или "Проект" > "Добавить существующий элемент", чтобы добавить в проект существующие файлы кода.
// 6. Чтобы снова открыть этот проект позже, выберите пункты меню "Файл" > "Открыть" > "Проект" и выберите SLN-файл.