I'd love to support a dark theme for Padawan. But at the moment I'm struggling a little bit with how to support our current NeuBrutalism vibe with the dark aspect (since the big shadows are clean black, and I don't really know how to make it look good in dark mode).
Here is an example of a color theme with corresponding screenshot.
val PadawanColorsVaderDark = PadawanColors(
background = Color(0xFF212121),
background2 = Color(0xFF1a1a1a),
accent1 = Color(0xFFE8563F), // Slightly desaturated coral/red
accent2 = Color(0xFFFF9F00), // Slightly desaturated orange
accent3 = Color(0xFFD65A00), // Brighter than your light mode accent3
accent1Light = Color(0xFFFF8A6B), // Peachy coral for highlights
text = Color(0xFFE8E8E8), // Off-white, easier on eyes than pure white
textLight = Color(0xFFa8a8a8), // Medium gray
textFaded = Color(0x40C8C8CA), // Faded light gray with transparency
goGreen = Color(0xFF6B9E6B), // Slightly desaturated green
errorRed = Color(0xFFD96B56), // Brighter error red for visibility
navigationBarUnselected = Color(0xFF6a6a6c), // Lighter gray for unselected
darkBackground = Color(0xFF000000), // True black for maximum contrast
)

I'd love to support a dark theme for Padawan. But at the moment I'm struggling a little bit with how to support our current NeuBrutalism vibe with the dark aspect (since the big shadows are clean black, and I don't really know how to make it look good in dark mode).
Here is an example of a color theme with corresponding screenshot.