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It seems that applications in Termux (all of them?) cannot use the Gamepad. A suggestion we've established on the Termux X11 channel is that Gamepad buttons be converted to keyboard and mouse buttons (predefined? or let the user choose), so the app would think it's the keyboard that's being used, and gamers could use most of the functionality of the game controllers.
What steps will reproduce the bug?
What is the expected behavior?
No response
The text was updated successfully, but these errors were encountered:
Problem description
It seems that applications in Termux (all of them?) cannot use the Gamepad. A suggestion we've established on the Termux X11 channel is that Gamepad buttons be converted to keyboard and mouse buttons (predefined? or let the user choose), so the app would think it's the keyboard that's being used, and gamers could use most of the functionality of the game controllers.
What steps will reproduce the bug?
What is the expected behavior?
No response
The text was updated successfully, but these errors were encountered: