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15 changes: 15 additions & 0 deletions src/game/classes/Ship.mjs
Original file line number Diff line number Diff line change
Expand Up @@ -154,15 +154,30 @@ export class Ship extends DynamicObject {
switch (fireCount) {
case 1:
this.addProjectile(this.pos.d, weaponId, callbacks);
this.applyRecoil(weaponId); // NEW! Apply recoil on fire
break;
case 3:
this.addProjectile(this.pos.d - 10, weaponId, callbacks);
this.addProjectile(this.pos.d, weaponId, callbacks);
this.addProjectile(this.pos.d + 10, weaponId, callbacks);
this.applyRecoil(weaponId); // NEW! Apply recoil on fire
break;
}
}

applyRecoil(weaponId) {
if (this.exploding) return;

const { knockBackForce, speed } = this.config.weapons[weaponId].data;
const recoilForce = (knockBackForce * speed) / (1000 * 1000);
const recoilDirection = this.pos.d + 180; // Opposite to firing direction

this.knockBack = {
angle: recoilDirection,
amount: recoilForce * 0.5, // 0.5 dampening factor
};
}

// FUNCTION projectile hit/collision callback
hit({ type, weapon, source }) {
const target = this;
Expand Down