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Processor.swift
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//===----------------------------------------------------------------------===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2021-2022 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See https://swift.org/LICENSE.txt for license information
//
//===----------------------------------------------------------------------===//
enum MatchMode {
case wholeString
case partialFromFront
}
/// A concrete CU. Somehow will run the concrete logic and
/// feed stuff back to generic code
struct Controller {
var pc: InstructionAddress
mutating func step() {
pc.rawValue += 1
}
}
struct Processor {
typealias Input = String
typealias Element = Input.Element
let input: Input
let matchMode: MatchMode
let instructions: InstructionList<Instruction>
// MARK: Resettable state
// The subject bounds.
//
// FIXME: This also conflates search bounds too!
var bounds: Range<Position>
// The current position in the subject
var currentPosition: Position
var controller: Controller
var registers: Registers
var savePoints: [SavePoint] = []
var callStack: [InstructionAddress] = []
var storedCaptures: Array<_StoredCapture>
var state: State = .inProgress
var failureReason: Error? = nil
// MARK: Metrics, debugging, etc.
var cycleCount = 0
var isTracingEnabled: Bool
}
extension Processor {
typealias Position = Input.Index
var start: Position { bounds.lowerBound }
var end: Position { bounds.upperBound }
}
extension Processor {
init(
program: MEProgram,
input: Input,
bounds: Range<Position>,
matchMode: MatchMode,
isTracingEnabled: Bool
) {
self.controller = Controller(pc: 0)
self.instructions = program.instructions
self.input = input
self.bounds = bounds
self.matchMode = matchMode
self.isTracingEnabled = isTracingEnabled
self.currentPosition = bounds.lowerBound
self.registers = Registers(program, bounds.upperBound)
self.storedCaptures = Array(
repeating: .init(), count: program.registerInfo.captures)
_checkInvariants()
}
mutating func reset(searchBounds: Range<Position>) {
// FIXME: We currently conflate both subject bounds and search bounds
// This should just reset search bounds
self.bounds = searchBounds
self.currentPosition = self.bounds.lowerBound
self.controller = Controller(pc: 0)
self.registers.reset(sentinel: bounds.upperBound)
self.savePoints.removeAll(keepingCapacity: true)
self.callStack.removeAll(keepingCapacity: true)
for idx in storedCaptures.indices {
storedCaptures[idx] = .init()
}
self.state = .inProgress
self.failureReason = nil
_checkInvariants()
}
func _checkInvariants() {
assert(end <= input.endIndex)
assert(start >= input.startIndex)
assert(currentPosition >= start)
assert(currentPosition <= end)
}
}
extension Processor {
var slice: Input.SubSequence {
// TODO: Should we whole-scale switch to slices, or
// does that depend on options for some anchors?
input[bounds]
}
// Advance in our input, without any checks or failure signalling
mutating func _uncheckedForcedConsumeOne() {
assert(currentPosition != end)
input.formIndex(after: ¤tPosition)
}
// Advance in our input
//
// Returns whether the advance succeeded. On failure, our
// save point was restored
mutating func consume(_ n: Distance) -> Bool {
guard let idx = input.index(
currentPosition, offsetBy: n.rawValue, limitedBy: end
) else {
signalFailure()
return false
}
currentPosition = idx
return true
}
/// Continue matching at the specified index.
///
/// - Precondition: `bounds.contains(index) || index == bounds.upperBound`
/// - Precondition: `index >= currentPosition`
mutating func resume(at index: Input.Index) {
assert(index >= bounds.lowerBound)
assert(index <= bounds.upperBound)
assert(index >= currentPosition)
currentPosition = index
}
func doPrint(_ s: String) {
var enablePrinting: Bool { false }
if enablePrinting {
print(s)
}
}
func load() -> Element? {
currentPosition < end ? input[currentPosition] : nil
}
func load(count: Int) -> Input.SubSequence? {
let slice = self.slice[currentPosition...].prefix(count)
guard slice.count == count else { return nil }
return slice
}
// Match against the current input element. Returns whether
// it succeeded vs signaling an error.
mutating func match(_ e: Element) -> Bool {
guard let cur = load(), cur == e else {
signalFailure()
return false
}
_uncheckedForcedConsumeOne()
return true
}
// Match against the current input prefix. Returns whether
// it succeeded vs signaling an error.
mutating func matchSeq<C: Collection>(
_ seq: C
) -> Bool where C.Element == Input.Element {
for e in seq {
guard match(e) else { return false }
}
return true
}
mutating func signalFailure() {
guard let (pc, pos, stackEnd, capEnds, intRegisters) =
savePoints.popLast()?.destructure
else {
state = .fail
return
}
assert(stackEnd.rawValue <= callStack.count)
assert(capEnds.count == storedCaptures.count)
controller.pc = pc
currentPosition = pos ?? currentPosition
callStack.removeLast(callStack.count - stackEnd.rawValue)
storedCaptures = capEnds
registers.ints = intRegisters
}
mutating func abort(_ e: Error? = nil) {
if let e = e {
self.failureReason = e
}
self.state = .fail
}
mutating func tryAccept() {
switch (currentPosition, matchMode) {
// When reaching the end of the match bounds or when we are only doing a
// prefix match, transition to accept.
case (bounds.upperBound, _), (_, .partialFromFront):
state = .accept
// When we are doing a full match but did not reach the end of the match
// bounds, backtrack if possible.
case (_, .wholeString):
signalFailure()
}
}
mutating func clearThrough(_ address: InstructionAddress) {
while let sp = savePoints.popLast() {
if sp.pc == address {
controller.step()
return
}
}
// TODO: What should we do here?
fatalError("Invalid code: Tried to clear save points when empty")
}
mutating func cycle() {
_checkInvariants()
assert(state == .inProgress)
if cycleCount == 0 { trace() }
defer {
cycleCount += 1
trace()
_checkInvariants()
}
let (opcode, payload) = fetch().destructure
switch opcode {
case .invalid:
fatalError("Invalid program")
case .moveImmediate:
let (imm, reg) = payload.pairedImmediateInt
let int = Int(asserting: imm)
assert(int == imm)
registers[reg] = int
controller.step()
case .branch:
controller.pc = payload.addr
case .condBranchZeroElseDecrement:
let (addr, int) = payload.pairedAddrInt
if registers[int] == 0 {
controller.pc = addr
} else {
registers[int] -= 1
controller.step()
}
case .save:
let resumeAddr = payload.addr
let sp = makeSavePoint(resumeAddr)
savePoints.append(sp)
controller.step()
case .saveAddress:
let resumeAddr = payload.addr
let sp = makeSavePoint(resumeAddr, addressOnly: true)
savePoints.append(sp)
controller.step()
case .splitSaving:
let (nextPC, resumeAddr) = payload.pairedAddrAddr
let sp = makeSavePoint(resumeAddr)
savePoints.append(sp)
controller.pc = nextPC
case .clear:
if let _ = savePoints.popLast() {
controller.step()
} else {
// TODO: What should we do here?
fatalError("Invalid code: Tried to clear save points when empty")
}
case .clearThrough:
clearThrough(payload.addr)
case .accept:
tryAccept()
case .fail:
signalFailure()
case .advance:
if consume(payload.distance) {
controller.step()
}
case .match:
let reg = payload.element
if match(registers[reg]) {
controller.step()
}
case .matchSequence:
let reg = payload.sequence
let seq = registers[reg]
if matchSeq(seq) {
controller.step()
}
case .consumeBy:
let reg = payload.consumer
guard currentPosition < bounds.upperBound,
let nextIndex = registers[reg](
input, currentPosition..<bounds.upperBound)
else {
signalFailure()
return
}
resume(at: nextIndex)
controller.step()
case .assertBy:
let reg = payload.assertion
let assertion = registers[reg]
do {
guard try assertion(input, currentPosition, bounds) else {
signalFailure()
return
}
} catch {
abort(error)
return
}
controller.step()
case .matchBy:
let (matcherReg, valReg) = payload.pairedMatcherValue
let matcher = registers[matcherReg]
do {
guard let (nextIdx, val) = try matcher(
input, currentPosition, bounds
) else {
signalFailure()
return
}
registers[valReg] = val
resume(at: nextIdx)
controller.step()
} catch {
abort(error)
return
}
case .backreference:
let capNum = Int(
asserting: payload.capture.rawValue)
guard capNum < storedCaptures.count else {
fatalError("Should this be an assert?")
}
// TODO:
// Should we assert it's not finished yet?
// What's the behavior there?
let cap = storedCaptures[capNum]
guard let range = cap.range else {
signalFailure()
return
}
if matchSeq(input[range]) {
controller.step()
}
case .beginCapture:
let capNum = Int(
asserting: payload.capture.rawValue)
storedCaptures[capNum].startCapture(currentPosition)
controller.step()
case .endCapture:
let capNum = Int(
asserting: payload.capture.rawValue)
storedCaptures[capNum].endCapture(currentPosition)
controller.step()
case .transformCapture:
let (cap, trans) = payload.pairedCaptureTransform
let transform = registers[trans]
let capNum = Int(asserting: cap.rawValue)
do {
// FIXME: Pass input or the slice?
guard let value = try transform(input, storedCaptures[capNum]) else {
signalFailure()
return
}
storedCaptures[capNum].registerValue(value)
controller.step()
} catch {
abort(error)
return
}
case .captureValue:
let (val, cap) = payload.pairedValueCapture
let value = registers[val]
let capNum = Int(asserting: cap.rawValue)
let sp = makeSavePoint(self.currentPC)
storedCaptures[capNum].registerValue(
value, overwriteInitial: sp)
controller.step()
case .beginTypeErase:
fatalError("Unimplemented")
case .endTypeErase:
fatalError("Unimplemented")
case .builtinAssertion:
builtinAssertion()
case .builtinCharacterClass:
builtinCharacterClass()
}
}
}