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Introduce logging and migration to uv for dependency management (#48)
- Added basic logging via custom exceptions.
- Set the stages for deprecating the Constants attributes in favor of
DataItems for game data collection
- Migrated dependency management from pip to uv
-**_access_key_**: The "public" portion of the shared key used in HMAC request signing. Defaults to `None` which disables HMAC signing of requests. Can also be read from the ACCESS_KEY environment variable.
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-**_secret_key_**: The "private" portion of the key used in HMAC request signing. Defaults to `None` which disables HMAC signing of requests. Can also be read from the SECRET_KEY environment variable.
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# Logging
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Logging is handled by the [python logging module](https://docs.python.org/3/library/logging.html). For details on the
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logging implementation for this package, go [here](docs/logging.md).
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See the online [wiki](https://github.com/swgoh-utils/swgoh-comlink/wiki) for more information.
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