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index.html
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203 lines (165 loc) · 6.82 KB
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<html>
<head>
<script src="js/three.min.js"></script>
<script src="js/OBJMTLLoader.js"></script>
<script src="js/MTLLoader.js"></script>
</head>
<body>
<div id='animation'
style='width:auto;height:auto'>
<div id="loading" style="position:absolute;width:100%;text-align:center;top:10%;color:white;font-family:verdana;font-size:1.5em;background-color:rgba(0,0,0,0)">Loading ... </div>
</div>
<script type="text/javascript">
// define variables
var camera, scene, renderer;
var sphere;
var origin;
var stars;
var starsOrigin;
var moonOrigin;
var cameraSpeed = 0.00001;
var cameraSpeed2 = 0.00002;
var play = true;
function init() {
//loader manager
var manager = new THREE.LoadingManager();
manager.onProgress = function(item, loaded, total) {
if (loaded == total)
{
var loading = document.getElementById("loading");
loading.style.display = "none";
animate();
}
};
var panel = document.getElementById("animation");
renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
renderer.setClearColor(0x000000);
var canvas = renderer.domElement;
panel.appendChild(canvas);
//********** Camera *********//
//aspect ratio
var panelAspectRatio = window.innerWidth / window.innerHeight;
//Perspective camera
camera = new THREE.PerspectiveCamera(30, panelAspectRatio, 1, 3500000);
//position
camera.position.set(30005,350.5,1);
//look at
camera.lookAt(new THREE.Vector3(0,0,0));
//camera object
cameraOrigin = new THREE.Object3D();
cameraOrigin.add(camera);
// ******* Light Source *********//
var ambient = new THREE.AmbientLight(0x101010);
var pointLight = new THREE.PointLight( 0xffffff,1.0,300000);
pointLight.position.set(150000,0,0);
// ********* Earth *********** //
var sphereGeometry = new THREE.SphereGeometry( 1300, 150, 150 );
var earth = new THREE.ImageUtils.loadTexture("images/earth.jpg");
var earthBump = new THREE.ImageUtils.loadTexture("images/earthBump.jpg");
var earthSpecular = new THREE.ImageUtils.loadTexture('images/earthSpecular.jpg');
var specularMaterial = new THREE.Color('0x010101');
var sphereMaterial = new THREE.MeshPhongMaterial({map:earth, bumpMap: earthBump, bumpScale: 15, specularMap: earthSpecular, color: 0xffffff, specular: 0xffffff, shininess: 3.5});
var sphere = new THREE.Mesh( sphereGeometry, sphereMaterial, specularMaterial);
sphere.position.set(0,0,0);
sphere.rotation.set(0,0,0);
origin = new THREE.Object3D();
origin.add(sphere);
origin2 = new THREE.Object3D();
origin2.add(origin);
// ********* Moon *********** //
var moonGeometry = new THREE.SphereGeometry( 350, 150, 150 );
var moon = new THREE.ImageUtils.loadTexture("images/moon.jpg");
var moonMaterial = new THREE.MeshPhongMaterial({map:moon, color: 0xffffff, specular: 0xffffff, shininess: 1});
var sphereMoon = new THREE.Mesh( moonGeometry, moonMaterial );
sphereMoon.position.set(30000,0,0);
sphereMoon.rotation.set(0.5,4,0);
moonOrigin = new THREE.Object3D();
moonOrigin.add(sphereMoon);
//*******************astronaut*****************///
var loader1 = new THREE.OBJMTLLoader(manager);
loader1.load('models/astronaut.obj', 'models/astronaut.mtl',
function(object) {
astronaut = object;
astronaut.rotation.x = 0;
astronaut.rotation.z = 0;
astronaut.rotation.y = 2;
astronaut.position.y = 350;
astronaut.scale.set(0.00035,0.00035,0.00035);
astronaut.position.z = 0;
astronaut.position.x = 30000;
//add astronaut to the Moon
moonOrigin.add(astronaut);
});
//***** Stars *********
var backgroundGeometry = new THREE.SphereGeometry(3000000, 10, 10);
var starsTexture = new THREE.ImageUtils.loadTexture("images/stars.jpg");
var backgroundMaterial = new THREE.MeshBasicMaterial({map: starsTexture, color: 0x606060,side: THREE.DoubleSide});
var stars = new THREE.Mesh(backgroundGeometry, backgroundMaterial);
stars.position.set(0, 0, 0);
starsOrigin = new THREE.Object3D();
starsOrigin.add(stars);
//********* Scene ***********//
//scene is a reference to a Scene object
scene = new THREE.Scene();
scene.add(cameraOrigin);
scene.add(ambient);
scene.add(pointLight);
scene.add(origin);
scene.add(origin2);
scene.add(starsOrigin);
scene.add(moonOrigin);
// ******** render the scene ***********
animate();
}
//*****pause on keypress***//
document.addEventListener("keyup",function(event){
console.log(String.fromCharCode(event.keyCode));
if(String.fromCharCode(event.keyCode) === ' ')
{
play = !play;
}
}, true);
// animate function executed with each screen refresh
function animate()
{
// execute the function animate at the next screen refresh
window.requestAnimationFrame(animate);
// execute render function
render();
}
// render the scene
function render()
{
// pause and play
if(play){
origin.rotation.y += 0.027;
origin2.rotation.z = 0.4;
moonOrigin.rotation.y += 0.001;
starsOrigin.rotation.y += 0.0001;
//camera moves
if (cameraOrigin.position.y < 2400)
{
cameraOrigin.rotation.y += 0.001;
if (cameraOrigin.rotation.y > 0.008)
{
cameraOrigin.position.x -= cameraSpeed;
cameraOrigin.position.z += cameraSpeed2;
cameraSpeed += cameraSpeed * 0.0045;
cameraSpeed2 -= cameraSpeed * 0.0045;
}
if (cameraSpeed > 7.5)
{
cameraOrigin.position.x += cameraSpeed;
cameraOrigin.position.z -= cameraSpeed2;
cameraOrigin.position.y += 1;
}
}
}
renderer.render(scene, camera);
}
window.onload = init;
window.onresize = function(){renderer.render(scene, camera);};
</script>
</body>
</html>