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I need to take care the lifetime cycle of a realtime channel and make the player wait if it is not connected yet.
export enum CHANNEL_STATES { closed = 'closed', errored = 'errored', joined = 'joined', joining = 'joining', leaving = 'leaving', }
inside of constants.
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supabase/supabase-js#893
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Chore
Describe the chore
I need to take care the lifetime cycle of a realtime channel and make the player wait if it is not connected yet.
inside of constants.
The text was updated successfully, but these errors were encountered: