Looking for a Way to See Which Unity Objects Were Modified Between Commits #41
wave-rider
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I came across this project while searching for a way to identify which objects in a scene have been modified. Occasionally I make changes that unintentionally break certain functions. With git bisect I can track down the exact commit where the issue started, and I can review the changes in that commit—but I still can’t tell which objects the GUIDs refer to.
Is it something that can be done using git-for-unity?
Or do you know of any plugin or tool that makes reviewing these kinds of changes easier? Thanks!
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