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We need to write a interface class.
It should contain:
The ability to let the game continue while drawing clickable interface somewhere on the screen.
I think thinking good about it before starting could make it easy to implement.
1 Class that is general interface. That handles all the generic stuff.
2. Then we can create classes inheriting from first one, that can specify stuff like WHERE to draw the interface and what it contains. An example could be the game menu. Another one could be a "You just parked your vehicle in a town and can buy gear interface".