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This is repetitive code that can be easily fixed via adding a new function to animationSystem that returns a bool if the key was already playing. and starts an animation playing if the key is not currently occupied.
The text was updated successfully, but these errors were encountered:
This is repetitive code that can be easily fixed via adding a new function to animationSystem that returns a bool if the key was already playing. and starts an animation playing if the key is not currently occupied.
The text was updated successfully, but these errors were encountered: