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When using complimentary imagined shader with the latest optifine the game seems to have a low brightness and blue hued menu. It turns blue during the daytime and turns back to its normal color but with lower brightness at night. HOWEVER this only happens with shaders enabled. this DOES NOT happen with shaders disabled. Unsure if this is a lightmap issue thats already being currently worked on (im very new to this whole shader and lightmap thing)
Optifine version: J3 pre4 for 1.21.4
The text was updated successfully, but these errors were encountered:
Adding another thing to this. The menu eventually turns entirely black as the night progresses. You can actively see it decrease in brightness. To the point if u exit the world your entire game goes black.
When using complimentary imagined shader with the latest optifine the game seems to have a low brightness and blue hued menu. It turns blue during the daytime and turns back to its normal color but with lower brightness at night. HOWEVER this only happens with shaders enabled. this DOES NOT happen with shaders disabled. Unsure if this is a lightmap issue thats already being currently worked on (im very new to this whole shader and lightmap thing)
Optifine version: J3 pre4 for 1.21.4
The text was updated successfully, but these errors were encountered: