Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Bug] The Game Menu seems to be dark in terms of brightness and blue #7830

Open
RhythmBlade opened this issue Dec 7, 2024 · 2 comments
Open

Comments

@RhythmBlade
Copy link

When using complimentary imagined shader with the latest optifine the game seems to have a low brightness and blue hued menu. It turns blue during the daytime and turns back to its normal color but with lower brightness at night. HOWEVER this only happens with shaders enabled. this DOES NOT happen with shaders disabled. Unsure if this is a lightmap issue thats already being currently worked on (im very new to this whole shader and lightmap thing)

Optifine version: J3 pre4 for 1.21.4

Screenshot (1234)
Screenshot (1235)

@RhythmBlade
Copy link
Author

Adding another thing to this. The menu eventually turns entirely black as the night progresses. You can actively see it decrease in brightness. To the point if u exit the world your entire game goes black.

1207.2.mp4

@RhythmBlade
Copy link
Author

bump

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant