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IdleHack

This is an idle game made by three friends during a hackathon.

Todo

  • Player
    • Controls
    • Health
    • Inventory
  • Enemy
    • Health
    • Attack
  • Art
    • Player
    • Enemies
    • Weapons
    • Armors
    • Accessories
  • Rounds
    • Amount of enemies
    • Boss round every 5 rounds
  • Weapon
    • Damage
  • Armor
    • Health
    • Damage reductions
  • Accessories
    • Damage
    • Crit chance
  • Måden man får bedre armor og weapon (jeg tænkte bosses kunne droppe noget man kan bruge til at købe et tilfældigt weapon eller armor og det er måske grunden til soft reset)
  • Soft reset
  • Talent tree, spells og resource(mana/rage/energy) (se classes for inspiration. Og de kan så være måden man active og true idle game play)
  • Clickable (ligesom dem i clicker hero)
  • En shop der bruger clickable currency.

Technical requirements

  • vscode
  • node.js v20.12
  • docker (docker desktop for windows)

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