Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Animation gesture performance frame drops #11

Open
nandorojo opened this issue Dec 4, 2021 · 6 comments
Open

Animation gesture performance frame drops #11

nandorojo opened this issue Dec 4, 2021 · 6 comments

Comments

@nandorojo
Copy link

When opening multiple screens with enableFreeze(true), gesture performance degrades a lot for me on the top-level screen. It gets fixed if I disable freeze. I'll put together a repro shortly, but wanted to post first to see if anyone else has had the same experience. I'll try to repro with a heavy gesture library to show the difference.

@rinoarmadiaz
Copy link

hi @nandorojo is your issue related with react-native-reanimated or Animated from react native?

@nandorojo
Copy link
Author

With Reanimated 2 and Gesture Handler

@rinoarmadiaz
Copy link

interesting, i'm about to add this library for my Chart component that uses reanimated 2.

will update here if i did experience the same thing.

@nandorojo
Copy link
Author

Which chart? It was happening to me with a chart as well. Noticeable when pushing multiple screens that had the chart.

@rinoarmadiaz
Copy link

i'm using this Chart
https://github.com/rainbow-me/react-native-animated-charts

but i move the codebase into my local repo & cherry pick some of the changes from https://github.com/rainbow-me/rainbow/tree/develop/src/react-native-animated-charts which has the latest code.

@nandorojo
Copy link
Author

Got it, I was using coinjar’s React Native WAGMI charts.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants