An online Xiang Qi (Chinese Chess) game web app frontend
The project is a web application implements an AI using Monte Carlo Tree Search algorithm with a Convolutional Neural Network in a Chinese Chess Game.
The tree-based AI has a reasonable performance when the rollout times is larger than 50 and depth limit is larger than 100. However, the tree-based AI integrated with NN has worse performance than the tree-based AI without NN, which is possibly due to the inappropriate utility evaluation and the incorrect design of NN model.
The project contains three modules: backend server, frontend application, and NN module.
- Docker (version = 20.10.17)
- Clone the repository:
$ git clone https://github.com/snail-inO/online-xiang-qi.git
- Go to the project code directory:
$ cd online-xiang-qi/code
- Start Docker client
- Run containers:
$ docker-compose up
(need to run after building Docker image of frontend, Frontend step4)
- Clone the repository:
$ git clone https://github.com/snail-inO/online-xiang-qi-frontend.git
- Go to the project directory:
$ cd online-xiang-qi-frontend
- Start Docker client
- Build docker image:
$ docker build -t front .
- Access http://localhost:3000 on a browser
- Enter a user name
- Select game modes and problem size (opponet mode cannot set to user mode if your mode isn't user mode)
- Red player moves first
- Perform a move
- (User mode) Click on the piece of your color to select the piece (click one more time to unselect) and click on a valid position on the board to move
- (AI mode) Click
Next
button to perform a move (Do not click the button if opponent's move is not completed) - Wait until opponent's move is completed, then repeat step 5
- If you do not perform an action longer than 60 seconds, you will lose the game
This project is licensed under the GPLv2 License.