Bug description
This might explain why the game crashes after "X" amount of time but that might be a different issue.
To Reproduce
1: Set render distance to 64 (or any render distance)
2: Walk in new chunks
3: Look back and see all the loaded chunks that are out of render distance
Expected behavior
Chunks unload as soon as they are out of render distance.
Screenshots
No response
Videos
https://www.youtube.com/watch?v=ToKYOXVQtwE
Version
Latest
Build Type
Additional context
No response