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Add struct for common frametime
build #302: Pull request #331 opened by res2k
November 5, 2023 23:14 4m 1s res2k:frametime-struct
November 5, 2023 23:14 4m 1s
Fix too early exit when one of the streams is shorter.
build #301: Commit 9442417 pushed by skullernet
November 1, 2023 23:40 3m 20s master
November 1, 2023 23:40 3m 20s
Fix some issues with libavcodec cinematics.
build #300: Commit d79867f pushed by skullernet
November 1, 2023 19:12 4m 11s master
November 1, 2023 19:12 4m 11s
Add support for playing cinematics via libavcodec.
build #299: Commit 4d298af pushed by skullernet
October 30, 2023 21:44 4m 0s master
October 30, 2023 21:44 4m 0s
Add support for playing cinematics via libavcodec.
build #298: Commit 4c10757 pushed by skullernet
October 30, 2023 18:54 3m 10s ci
ci
October 30, 2023 18:54 3m 10s
Update CI workflow.
build #297: Commit a9fe0d1 pushed by skullernet
October 30, 2023 18:37 3m 17s ci
ci
October 30, 2023 18:37 3m 17s
WIP: Rerelease game interface
build #296: Pull request #310 synchronize by res2k
October 30, 2023 16:17 3m 15s res2k:rerelease-game
October 30, 2023 16:17 3m 15s
WIP: Rerelease game interface
build #295: Pull request #310 synchronize by res2k
October 30, 2023 16:16 3m 21s res2k:rerelease-game
October 30, 2023 16:16 3m 21s
WIP: Rerelease game interface
build #294: Pull request #310 synchronize by res2k
October 30, 2023 14:58 3m 16s res2k:rerelease-game
October 30, 2023 14:58 3m 16s
WIP: Rerelease game interface
build #293: Pull request #310 synchronize by res2k
October 30, 2023 12:19 3m 8s res2k:rerelease-game
October 30, 2023 12:19 3m 8s
WIP: Rerelease game interface
build #292: Pull request #310 synchronize by res2k
October 30, 2023 11:36 3m 17s res2k:rerelease-game
October 30, 2023 11:36 3m 17s
Give R_RegisterPic2() more descriptive name.
build #291: Commit 3538367 pushed by skullernet
October 28, 2023 16:13 3m 52s master
October 28, 2023 16:13 3m 52s
Disable HRTF by default with OpenAL Soft.
build #290: Commit ee89c1b pushed by skullernet
October 27, 2023 18:33 3m 30s master
October 27, 2023 18:33 3m 30s
Allow up to 48 buffers in AL raw samples queue.
build #289: Commit 51c0ba0 pushed by skullernet
October 26, 2023 20:20 3m 49s master
October 26, 2023 20:20 3m 49s
Reduce RF_BEAM_LIGHTNING tearing.
build #288: Commit 0fb27b5 pushed by skullernet
October 25, 2023 20:38 3m 10s master
October 25, 2023 20:38 3m 10s
Implement RF_BEAM_LIGHTNING.
build #287: Commit 121b6bd pushed by skullernet
October 25, 2023 00:04 11m 39s master
October 25, 2023 00:04 11m 39s
October 24, 2023 18:31 3m 51s
Build with ‘-fno-math-errno’.
build #284: Commit 76633a6 pushed by skullernet
October 23, 2023 22:29 4m 53s master
October 23, 2023 22:29 4m 53s
Add support for lightgrid interpolation.
build #281: Commit 594a8d0 pushed by skullernet
October 19, 2023 22:06 3m 36s master
October 19, 2023 22:06 3m 36s
Fix projection shadows with lightgrid.
build #280: Commit f304016 pushed by skullernet
October 19, 2023 19:28 4m 40s master
October 19, 2023 19:28 4m 40s
Rename function.
build #279: Commit be96602 pushed by skullernet
October 18, 2023 23:22 3m 51s master
October 18, 2023 23:22 3m 51s
Reduce size of image_t.
build #278: Commit 1d3c69d pushed by skullernet
October 18, 2023 20:22 5m 7s master
October 18, 2023 20:22 5m 7s
Rename CHECK macro to OOM_CHECK.
build #276: Commit d6ef210 pushed by skullernet
October 17, 2023 14:39 4m 4s master
October 17, 2023 14:39 4m 4s
Add support for MD5 replacement models.
build #275: Commit 1df6c15 pushed by skullernet
October 17, 2023 14:01 3m 53s ci
ci
October 17, 2023 14:01 3m 53s
Enable lit liquids support.
build #274: Commit 547f253 pushed by skullernet
October 16, 2023 00:03 4m 34s master
October 16, 2023 00:03 4m 34s