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Inherits: :ref:`Object<class_Object>`
Exposes the internal debugger.
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EngineDebugger handles the communication between the editor and the running game. It is active in the running game. Messages can be sent/received through it. It also manages the profilers.
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:ref:`bool<class_bool>` has_capture ( :ref:`StringName<class_StringName>` name )
Returns true
if a capture with the given name is present otherwise false
.
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:ref:`bool<class_bool>` has_profiler ( :ref:`StringName<class_StringName>` name )
Returns true
if a profiler with the given name is present otherwise false
.
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:ref:`bool<class_bool>` is_active ( )
Returns true
if the debugger is active otherwise false
.
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:ref:`bool<class_bool>` is_profiling ( :ref:`StringName<class_StringName>` name )
Returns true
if a profiler with the given name is present and active otherwise false
.
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void profiler_add_frame_data ( :ref:`StringName<class_StringName>` name, :ref:`Array<class_Array>` data )
Calls the add
callable of the profiler with given name
and data
.
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void profiler_enable ( :ref:`StringName<class_StringName>` name, :ref:`bool<class_bool>` enable, :ref:`Array<class_Array>` arguments=[] )
Calls the toggle
callable of the profiler with given name
and arguments
. Enables/Disables the same profiler depending on enable
argument.
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void register_message_capture ( :ref:`StringName<class_StringName>` name, :ref:`Callable<class_Callable>` callable )
Registers a message capture with given name
. If name
is "my_message" then messages starting with "my_message:" will be called with the given callable.
Callable must accept a message string and a data array as argument. If the message and data are valid then callable must return true
otherwise false
.
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void register_profiler ( :ref:`StringName<class_StringName>` name, :ref:`EngineProfiler<class_EngineProfiler>` profiler )
Registers a profiler with the given name
. See :ref:`EngineProfiler<class_EngineProfiler>` for more information.
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void send_message ( :ref:`String<class_String>` message, :ref:`Array<class_Array>` data )
Sends a message with given message
and data
array.
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void unregister_message_capture ( :ref:`StringName<class_StringName>` name )
Unregisters the message capture with given name
.
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void unregister_profiler ( :ref:`StringName<class_StringName>` name )
Unregisters a profiler with given name
.