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Orb3dLB.C
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Orb3dLB.C
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#include <charm++.h>
#include "cklists.h"
#include "Orb3dLB.h"
#include "ParallelGravity.h"
#include "TopoManager.h"
#include "Vector3D.h"
extern CProxy_TreePiece treeProxy;
CkpvExtern(int, _lb_obj_index);
using namespace std;
CreateLBFunc_Def(Orb3dLB, "3d ORB mapping of tree piece space onto 3d processor mesh");
static int comparx(const void *a, const void *b){
const TPObject *ta = (const TPObject*)(a);
const TPObject *tb = (const TPObject*)(b);
return ta->centroid.x < tb->centroid.x ? -1 : ta->centroid.x > tb->centroid.x ? 1 : 0;
}
static int compary(const void *a, const void *b){
const TPObject *ta = (const TPObject*)(a);
const TPObject *tb = (const TPObject*)(b);
return ta->centroid.y < tb->centroid.y ? -1 : ta->centroid.y > tb->centroid.y ? 1 : 0;
}
static int comparz(const void *a, const void *b){
const TPObject *ta = (const TPObject*)(a);
const TPObject *tb = (const TPObject*)(b);
return ta->centroid.z < tb->centroid.z ? -1 : ta->centroid.z > tb->centroid.z ? 1 : 0;
}
static int pcx(const void *a, const void *b){
const Node *ta = (const Node*)(a);
const Node *tb = (const Node*)(b);
return ta->x < tb->x ? -1 : ta->x > tb->x ? 1 : 0;
}
static int pcy(const void *a, const void *b){
const Node *ta = (const Node*)(a);
const Node *tb = (const Node*)(b);
return ta->y < tb->y ? -1 : ta->y > tb->y ? 1 : 0;
}
static int pcz(const void *a, const void *b){
const Node *ta = (const Node*)(a);
const Node *tb = (const Node*)(b);
return ta->z < tb->z ? -1 : ta->z > tb->z ? 1 : 0;
}
void Orb3dLB::init() {
lbname = "Orb3dLB";
if (CkpvAccess(_lb_obj_index) == -1)
CkpvAccess(_lb_obj_index) = LBRegisterObjUserData(sizeof(TaggedVector3D));
compares[0] = comparx;
compares[1] = compary;
compares[2] = comparz;
pc[0] = pcx;
pc[1] = pcy;
pc[2] = pcz;
}
Orb3dLB::Orb3dLB(const CkLBOptions &opt): CBase_Orb3dLB(opt) {
init();
if (CkMyPe() == 0){
CkPrintf("[%d] Orb3dLB created\n",CkMyPe());
TopoManager tmgr;
int ppn = tmgr.getDimNT();
int nx = tmgr.getDimNX();
int ny = tmgr.getDimNY();
int nz = tmgr.getDimNZ();
int numnodes = nx*ny*nz;
CkPrintf("[%d] Orb3dLB Topo %d %d %d %d %d \n",CkMyPe(), nx, ny, nz, numnodes, ppn);
}
}
//jetley
bool Orb3dLB::QueryBalanceNow(int step){
/*
if(step == 0){
if(CkMyPe() == 0){ // only one group member need broadcast
CkPrintf("Orb3dLB: Step 0, calling treeProxy.receiveProxy(thisgroup)\n");
treeProxy.receiveProxy(thisgroup); // broadcast proxy to all treepieces
}
firstRound = true;
return false;
}
*/
// Now, by the first step, we already have
// centroids. of course, since no gravity has
// been calculated yet, load can only be
// estimated via num particles in treepiece
if(CkMyPe() == 0)
CkPrintf("Orb3dLB: Step %d\n", step);
//return true;
if(step == 0){
return false;
}
else{
return true;
}
}
void Orb3dLB::work(BaseLB::LDStats* stats)
{
int numobjs = stats->n_objs;
CkPrintf("[orb3dlb] %d objects allocating %d bytes for tp\n", numobjs, numobjs*sizeof(TPObject));
tps.resize(numobjs);
for(int i = 0; i < numobjs; i++){
if(!stats->objData[i].migratable) continue;
LDObjData &odata = stats->objData[i];
TaggedVector3D* udata = (TaggedVector3D *)odata.getUserData(CkpvAccess(_lb_obj_index));
tps[i].centroid = udata->vec;
/*
CkPrintf("[orb3dlb] tree piece %d centroid %f %f %f\n",
data->tag,
data->vec.x,
data->vec.y,
data->vec.z
);
*/
tps[i].migratable = stats->objData[i].migratable;
if(step() == 0){
tps[i].load = udata->myNumParticles;
}
else{
tps[i].load = stats->objData[i].wallTime;
}
tps[i].lbindex = i;
/*
if(step() == 1){
CkPrintf("[tpinfo] %f %f %f %f %d %d\n",
tp[tag].centroid.x,
tp[tag].centroid.y,
tp[tag].centroid.z,
tp[tag].load,
tpCentroids[i].numActiveParticles,
tp[tag].lbindex
);
}
*/
}
mapping = &stats->to_proc;
//mapping.resize(numobjs);
int dim = 0;
TopoManager tmgr;
procsPerNode = tmgr.getDimNT();
int nx = tmgr.getDimNX();
int ny = tmgr.getDimNY();
int nz = tmgr.getDimNZ();
int numnodes = nx*ny*nz;
CkPrintf("[orb3dlb] %d numnodes allocating %d bytes for nodes\n", numnodes, numnodes*sizeof(Node));
nodes.resize(numnodes);
for(int i = 0; i < stats->count; i++){
int t;
int x,y,z;
int node;
tmgr.rankToCoordinates(i,x,y,z,t);
node = z*nx*ny + y*nx + x;
nodes[node].x = x;
nodes[node].y = y;
nodes[node].z = z;
nodes[node].procRanks.push_back(i);
//CkPrintf("node %d,%d,%d (%d) gets t %d\n", nodes[node].x, nodes[node].y, nodes[node].z, node, t);
}
CkPrintf("[orb3dlb] map\n");
int tpstart = 0;
int tpend = numobjs;
int nodestart = 0;
int nodeend = numnodes;
map(tpstart,tpend,nodestart,nodeend,nx,ny,nz,dim);
#ifdef PRINT_BOUNDING_BOXES
for(int i = 0; i < numnodes; i++){
CkPrintf("bb of node %d %f %f %f %f %f %f\n", i,
nodes[i].box.lesser_corner.x,
nodes[i].box.lesser_corner.y,
nodes[i].box.lesser_corner.z,
nodes[i].box.greater_corner.x,
nodes[i].box.greater_corner.y,
nodes[i].box.greater_corner.z
);
}
#endif
/*
int migr = 0;
float *objload = new float[stats->count];
for(int i = 0; i < stats->count; i++){
objload[i] = 0.0;
}
for(int i = 0; i < numobjs; i++){
objload[stats->from_proc[i]] += stats->objData[i].wallTime;
if(stats->to_proc[i] != stats->from_proc[i]) migr++;
}
CkPrintf("***************************\n");
CkPrintf("Before LB step %d\n", step());
CkPrintf("***************************\n");
CkPrintf("i pe wall cpu idle bg_wall bg_cpu objload\n");
for(int i = 0; i < stats->count; i++){
CkPrintf("[pestats] %d %d %f %f %f %f\n",
i,
stats->procs[i].pe,
stats->procs[i].total_walltime,
stats->procs[i].idletime,
stats->procs[i].bg_walltime,
objload[i]);
}
CkPrintf("%d objects migrating\n", migr);
*/
//delete[] objload;
}
void Orb3dLB::map(int tpstart, int tpend, int nodestart, int nodeend, int xs, int ys, int zs, int dim){
//CkPrintf("ntp: %d np: %d dim: %d path: 0x%x\n",ntp,np,dim,path);
int nn = nodeend-nodestart;
CkAssert(nn > 0);
if(nn == 1){
directMap(tpstart,tpend,nodestart,nodeend);
}
else{
int totalTp = tpend-tpstart;
float tpload = 0.0;
for(int i = tpstart; i < tpend; i++){
tpload += tps[i].load;
}
int numProcRanks = nodes[nodestart].procRanks.length();
for(int i = nodestart+1; i < nodeend; i++){
CkAssert(nodes[i].procRanks.length() == numProcRanks);
}
qsort(tps.getVec()+tpstart,totalTp,sizeof(TPObject),compares[dim]);
qsort(nodes.getVec()+nodestart,nn,sizeof(Node),pc[dim]);
// tp and ntp are modified to hold the particulars of
// the left/dn/near partitions
// tp2 and totalTp-ntp hold the objects in the
// right/up/far partitions
int tpmid;
int nodemid;
partitionEvenLoad(tpstart, tpend, tpmid);
halveNodes(nodestart, nodeend, nodemid);
int d = nextDim(dim,xs,ys,zs);
if(d == 0){
xs >>= 1;
}
else if(d == 1){
ys >>= 1;
}
else{
zs >>= 1;
}
map(tpstart,tpmid,nodestart,nodemid,xs,ys,zs,d);
map(tpmid,tpend,nodemid,nodeend,xs,ys,zs,d);
}
}
#define ZERO_THRESHOLD 0.00001
void Orb3dLB::directMap(int tpstart, int tpend, int nodestart, int nodeend){
//CkPrintf("[Orb3dLB] mapping %d objects to Node (%d,%d,%d)\n", ntp, nodes[0].x, nodes[0].y, nodes[0].z);
std::priority_queue<TPObject> pq_obj;
std::priority_queue<Processor> pq_proc;
float load = 0.0;
CkAssert(nodestart==(nodeend-1));
for(int i = tpstart; i < tpend; i++){
//CkPrintf("obj %d thisindex %d %d %f %f %f %f to node %d %d %d\n", tp[i].lbindex, tp[i].index, tp[i].nparticles, tp[i].load, tp[i].centroid.x, tp[i].centroid.y, tp[i].centroid.z, nodes[0].x, nodes[0].y, nodes[0].z);
load += tps[i].load;
pq_obj.push(tps[i]);
}
//CkPrintf("node %d %d %d total load %f\n", nodes[0].x, nodes[0].y, nodes[0].z, load);
for(int i = 0; i < procsPerNode; i++){
Processor p;
p.load = 0.0;
p.t = i;
pq_proc.push(p);
}
// int currentZeroProc = 0;
while(!pq_obj.empty()){
TPObject tp = pq_obj.top();
pq_obj.pop();
// spread around zero-load objects
// disabled to reduce the number of migrations, and
// check whether this might solve the BG/P crash
if(tp.load < ZERO_THRESHOLD){
/*
(*mapping)[tp.lbindex] = nodes[0].procRanks[currentZeroProc];
currentZeroProc = currentZeroProc+1;
if(currentZeroProc == procsPerNode){
currentZeroProc = 0;
}
*/
}
else{
// if object has some non-zero load, assign it to a proc greedily
Processor p = pq_proc.top();
pq_proc.pop();
//CkPrintf("proc %d load %f gets obj %d load %f\n", p.t, p.load, tp.lbindex, tp.load);
p.load += tp.load;
(*mapping)[tp.lbindex] = nodes[nodestart].procRanks[p.t];
#ifdef PRINT_BOUNDING_BOXES
nodes[nodestart].box.grow(tp.centroid);
#endif
pq_proc.push(p);
}
}
}
int Orb3dLB::nextDim(int dim_, int xs, int ys, int zs){
int max = xs;
int dim = 0;
if(max < ys){
max = ys;
dim = 1;
}
if(max < zs){
max = zs;
dim = 2;
}
return dim;
}
#define LOAD_EQUAL_TOLERANCE 1.02
void Orb3dLB::partitionEvenLoad(int tpstart, int tpend, int &tpmid){
float totalLoad = 0.0;
for(int i = tpstart; i < tpend; i++){
totalLoad += tps[i].load;
}
//CkPrintf("************************************************************\n");
//CkPrintf("partitionEvenLoad start %d end %d total %f\n", tpstart, tpend, totalLoad);
float lload = 0.0;
float rload = totalLoad;
float prevDiff = lload-rload;
if(prevDiff < 0.0){
prevDiff = -prevDiff;
}
int consider;
for(consider = tpstart; consider < tpend;){
float newll = lload + tps[consider].load;
float newrl = rload - tps[consider].load;
float newdiff = newll-newrl;
if(newdiff < 0.0){
newdiff = -newdiff;
}
//CkPrintf("consider load %f newdiff %f prevdiff %f\n", tps[consider].load, newdiff, prevDiff);
if(newdiff > prevDiff){
break;
}
else{
consider++;
lload = newll;
rload = newrl;
prevDiff = newdiff;
}
}
tpmid = consider;
//CkPrintf("partitionEvenLoad mid %d lload %f rload %f\n", tpmid, lload, rload);
}
void Orb3dLB::halveNodes(int nodestart, int nodeend, int &nodemid){
int np = nodeend-nodestart;
nodemid = nodestart+np/2;
}
#include "Orb3dLB.def.h"