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HouseEscape.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.28315.86
MinimumVisualStudioVersion = 10.0.40219.1
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Engine", "Engine", "{887CEFBC-5C48-4F00-B34F-7D755BEA8410}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Games", "Games", "{3191DC1B-2B82-4C1E-AA9A-81905C55E5FD}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UE4", "Intermediate\ProjectFiles\UE4.vcxproj", "{8D48C9C2-3741-427B-AAC6-7D7E2BB86312}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "HouseEscape", "Intermediate\ProjectFiles\HouseEscape.vcxproj", "{3328FCC8-BD17-4935-B02B-95A92810535D}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Visualizers", "Visualizers", "{DA824887-CC1F-4FDA-95D6-B970CABCCB31}"
ProjectSection(SolutionItems) = preProject
C:\Program Files\Epic Games\UE_4.22\Engine\Extras\VisualStudioDebugging\UE4.natvis = C:\Program Files\Epic Games\UE_4.22\Engine\Extras\VisualStudioDebugging\UE4.natvis
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
DebugGame Editor|Android = DebugGame Editor|Android
DebugGame Editor|HTML5 = DebugGame Editor|HTML5
DebugGame Editor|Win32 = DebugGame Editor|Win32
DebugGame Editor|Win64 = DebugGame Editor|Win64
DebugGame|Android = DebugGame|Android
DebugGame|HTML5 = DebugGame|HTML5
DebugGame|Win32 = DebugGame|Win32
DebugGame|Win64 = DebugGame|Win64
Development Editor|Android = Development Editor|Android
Development Editor|HTML5 = Development Editor|HTML5
Development Editor|Win32 = Development Editor|Win32
Development Editor|Win64 = Development Editor|Win64
Development|Android = Development|Android
Development|HTML5 = Development|HTML5
Development|Win32 = Development|Win32
Development|Win64 = Development|Win64
Shipping|Android = Shipping|Android
Shipping|HTML5 = Shipping|HTML5
Shipping|Win32 = Shipping|Win32
Shipping|Win64 = Shipping|Win64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{8D48C9C2-3741-427B-AAC6-7D7E2BB86312}.DebugGame Editor|Android.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{8D48C9C2-3741-427B-AAC6-7D7E2BB86312}.DebugGame Editor|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{8D48C9C2-3741-427B-AAC6-7D7E2BB86312}.DebugGame Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{8D48C9C2-3741-427B-AAC6-7D7E2BB86312}.DebugGame Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{8D48C9C2-3741-427B-AAC6-7D7E2BB86312}.DebugGame|Android.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{8D48C9C2-3741-427B-AAC6-7D7E2BB86312}.DebugGame|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{8D48C9C2-3741-427B-AAC6-7D7E2BB86312}.DebugGame|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{8D48C9C2-3741-427B-AAC6-7D7E2BB86312}.DebugGame|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{8D48C9C2-3741-427B-AAC6-7D7E2BB86312}.Development Editor|Android.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{8D48C9C2-3741-427B-AAC6-7D7E2BB86312}.Development Editor|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{8D48C9C2-3741-427B-AAC6-7D7E2BB86312}.Development Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{8D48C9C2-3741-427B-AAC6-7D7E2BB86312}.Development Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{8D48C9C2-3741-427B-AAC6-7D7E2BB86312}.Development|Android.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{8D48C9C2-3741-427B-AAC6-7D7E2BB86312}.Development|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{8D48C9C2-3741-427B-AAC6-7D7E2BB86312}.Development|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{8D48C9C2-3741-427B-AAC6-7D7E2BB86312}.Development|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{8D48C9C2-3741-427B-AAC6-7D7E2BB86312}.Shipping|Android.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{8D48C9C2-3741-427B-AAC6-7D7E2BB86312}.Shipping|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{8D48C9C2-3741-427B-AAC6-7D7E2BB86312}.Shipping|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{8D48C9C2-3741-427B-AAC6-7D7E2BB86312}.Shipping|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{3328FCC8-BD17-4935-B02B-95A92810535D}.DebugGame Editor|Android.ActiveCfg = Invalid|Win32
{3328FCC8-BD17-4935-B02B-95A92810535D}.DebugGame Editor|HTML5.ActiveCfg = Invalid|Win32
{3328FCC8-BD17-4935-B02B-95A92810535D}.DebugGame Editor|Win32.ActiveCfg = Invalid|Win32
{3328FCC8-BD17-4935-B02B-95A92810535D}.DebugGame Editor|Win64.ActiveCfg = DebugGame_Editor|x64
{3328FCC8-BD17-4935-B02B-95A92810535D}.DebugGame Editor|Win64.Build.0 = DebugGame_Editor|x64
{3328FCC8-BD17-4935-B02B-95A92810535D}.DebugGame|Android.ActiveCfg = Android_DebugGame|Win32
{3328FCC8-BD17-4935-B02B-95A92810535D}.DebugGame|Android.Build.0 = Android_DebugGame|Win32
{3328FCC8-BD17-4935-B02B-95A92810535D}.DebugGame|HTML5.ActiveCfg = HTML5_DebugGame|Win32
{3328FCC8-BD17-4935-B02B-95A92810535D}.DebugGame|HTML5.Build.0 = HTML5_DebugGame|Win32
{3328FCC8-BD17-4935-B02B-95A92810535D}.DebugGame|Win32.ActiveCfg = DebugGame|Win32
{3328FCC8-BD17-4935-B02B-95A92810535D}.DebugGame|Win32.Build.0 = DebugGame|Win32
{3328FCC8-BD17-4935-B02B-95A92810535D}.DebugGame|Win64.ActiveCfg = DebugGame|x64
{3328FCC8-BD17-4935-B02B-95A92810535D}.DebugGame|Win64.Build.0 = DebugGame|x64
{3328FCC8-BD17-4935-B02B-95A92810535D}.Development Editor|Android.ActiveCfg = Invalid|Win32
{3328FCC8-BD17-4935-B02B-95A92810535D}.Development Editor|HTML5.ActiveCfg = Invalid|Win32
{3328FCC8-BD17-4935-B02B-95A92810535D}.Development Editor|Win32.ActiveCfg = Invalid|Win32
{3328FCC8-BD17-4935-B02B-95A92810535D}.Development Editor|Win64.ActiveCfg = Development_Editor|x64
{3328FCC8-BD17-4935-B02B-95A92810535D}.Development Editor|Win64.Build.0 = Development_Editor|x64
{3328FCC8-BD17-4935-B02B-95A92810535D}.Development|Android.ActiveCfg = Android_Development|Win32
{3328FCC8-BD17-4935-B02B-95A92810535D}.Development|Android.Build.0 = Android_Development|Win32
{3328FCC8-BD17-4935-B02B-95A92810535D}.Development|HTML5.ActiveCfg = HTML5_Development|Win32
{3328FCC8-BD17-4935-B02B-95A92810535D}.Development|HTML5.Build.0 = HTML5_Development|Win32
{3328FCC8-BD17-4935-B02B-95A92810535D}.Development|Win32.ActiveCfg = Development|Win32
{3328FCC8-BD17-4935-B02B-95A92810535D}.Development|Win32.Build.0 = Development|Win32
{3328FCC8-BD17-4935-B02B-95A92810535D}.Development|Win64.ActiveCfg = Development|x64
{3328FCC8-BD17-4935-B02B-95A92810535D}.Development|Win64.Build.0 = Development|x64
{3328FCC8-BD17-4935-B02B-95A92810535D}.Shipping|Android.ActiveCfg = Android_Shipping|Win32
{3328FCC8-BD17-4935-B02B-95A92810535D}.Shipping|Android.Build.0 = Android_Shipping|Win32
{3328FCC8-BD17-4935-B02B-95A92810535D}.Shipping|HTML5.ActiveCfg = HTML5_Shipping|Win32
{3328FCC8-BD17-4935-B02B-95A92810535D}.Shipping|HTML5.Build.0 = HTML5_Shipping|Win32
{3328FCC8-BD17-4935-B02B-95A92810535D}.Shipping|Win32.ActiveCfg = Shipping|Win32
{3328FCC8-BD17-4935-B02B-95A92810535D}.Shipping|Win32.Build.0 = Shipping|Win32
{3328FCC8-BD17-4935-B02B-95A92810535D}.Shipping|Win64.ActiveCfg = Shipping|x64
{3328FCC8-BD17-4935-B02B-95A92810535D}.Shipping|Win64.Build.0 = Shipping|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(NestedProjects) = preSolution
{8D48C9C2-3741-427B-AAC6-7D7E2BB86312} = {887CEFBC-5C48-4F00-B34F-7D755BEA8410}
{3328FCC8-BD17-4935-B02B-95A92810535D} = {3191DC1B-2B82-4C1E-AA9A-81905C55E5FD}
EndGlobalSection
EndGlobal