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Copy path225.MyStack.cs
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225.MyStack.cs
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// 225. Implement Stack using Queues
// Implement a last-in-first-out (LIFO) stack using only two queues. The implemented stack should support all the functions of a normal stack (push, top, pop, and empty).
// Implement the MyStack class:
// void push(int x) Pushes element x to the top of the stack.
// int pop() Removes the element on the top of the stack and returns it.
// int top() Returns the element on the top of the stack.
// boolean empty() Returns true if the stack is empty, false otherwise.
// Notes:
// You must use only standard operations of a queue, which means that only push to back, peek/pop from front, size and is empty operations are valid.
// Depending on your language, the queue may not be supported natively. You may simulate a queue using a list or deque (double-ended queue) as long as you use only a queue's standard operations.
// Example 1:
// Input
// ["MyStack", "push", "push", "top", "pop", "empty"]
// [[], [1], [2], [], [], []]
// Output
// [null, null, null, 2, 2, false]
// Explanation
// MyStack myStack = new MyStack();
// myStack.push(1);
// myStack.push(2);
// myStack.top(); // return 2
// myStack.pop(); // return 2
// myStack.empty(); // return False
// Constraints:
// 1 <= x <= 9
// At most 100 calls will be made to push, pop, top, and empty.
// All the calls to pop and top are valid.
public class MyStack {
Queue<int> first;
Queue<int> second;
public MyStack() {
first = new();
second = new();
}
public void Push(int x) {
first.Enqueue(x);
}
public int Pop() {
while(first.Count > 1){
second.Enqueue(first.Dequeue());
}
int result = first.Dequeue();
while(second.Any()){
first.Enqueue(second.Dequeue());
}
return result;
}
public int Top() {
int result = -1;
while(first.Count > 0){
result = first.Dequeue();
second.Enqueue(result);
}
while(second.Any()){
first.Enqueue(second.Dequeue());
}
return result;
}
public bool Empty() {
return !first.Any();
}
}
/**
* Your MyStack object will be instantiated and called as such:
* MyStack obj = new MyStack();
* obj.Push(x);
* int param_2 = obj.Pop();
* int param_3 = obj.Top();
* bool param_4 = obj.Empty();
*/
public class MyStack {
Queue<int> first;
Queue<int> second;
public MyStack() {
first = new();
second = new();
}
public void Push(int x) {
var currQueue = second.Any() ? second : first;
currQueue.Enqueue(x);
}
public int Pop() {
Queue<int> currQueue;
Queue<int> nextQueue;
if(second.Any()){
currQueue = second;
nextQueue = first;
}
else{
nextQueue = second;
currQueue = first;
}
while(currQueue.Count > 1){
nextQueue.Enqueue(currQueue.Dequeue());
}
int result = currQueue.Dequeue();
return result;
}
public int Top() {
int result = -1;
Queue<int> currQueue;
Queue<int> nextQueue;
if(second.Any()){
currQueue = second;
nextQueue = first;
}
else{
nextQueue = second;
currQueue = first;
}
while(currQueue.Count > 0){
result = currQueue.Dequeue();
nextQueue.Enqueue(result);
}
return result;
}
public bool Empty() {
return !first.Any() && !second.Any();
}
}