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210.FindOrder.cs
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// 210. Course Schedule II
// There are a total of numCourses courses you have to take, labeled from 0 to numCourses - 1.
// You are given an array prerequisites where prerequisites[i] = [ai, bi] indicates that you must take course bi first if
// you want to take course ai.
// For example, the pair [0, 1], indicates that to take course 0 you have to first take course 1.
// Return the ordering of courses you should take to finish all courses. If there are many valid answers, return any of them.
// If it is impossible to finish all courses, return an empty array.
// Example 1:
// Input: numCourses = 2, prerequisites = [[1,0]]
// Output: [0,1]
// Explanation: There are a total of 2 courses to take. To take course 1 you should have finished course 0. So the correct course order is [0,1].
// Example 2:
// Input: numCourses = 4, prerequisites = [[1,0],[2,0],[3,1],[3,2]]
// Output: [0,2,1,3]
// Explanation: There are a total of 4 courses to take. To take course 3 you should have finished both courses 1 and 2. Both courses 1 and 2 should be taken after you finished course 0.
// So one correct course order is [0,1,2,3]. Another correct ordering is [0,2,1,3].
// Example 3:
// Input: numCourses = 1, prerequisites = []
// Output: [0]
//Detect Cycle & Reverse Topological Sort
public class Solution {
Stack<int> stack = new Stack<int>();
int[] Process = new int[2000];
//unprocessed ->0
//processed ->1
//processing ->2
public int[] FindOrder(int numCourses, int[][] prerequisites)
{
List<int>[] path = new List<int>[numCourses];
for (int i = 0; i < numCourses; i++)
{
path[i] = new List<int>();
}
foreach (var item in prerequisites)
{
path[item[0]].Add(item[1]);
}
for (int i = 0; i < numCourses; i++)
{
if(Process[i] == 0)
{
if (IsCycleAndTopologicalSort(i, path))
return new int[0];
}
}
int[] result = new int[numCourses];
for(int i = numCourses-1; i >=0; i--)
{
result[i] = stack.Pop();
}
return result;
}
public bool IsCycleAndTopologicalSort(int Vertice, List<int>[] path)
{
if (Process[Vertice] == 2)
return true;
Process[Vertice] = 2;
foreach (var item in path[Vertice])
{
if (Process[item] != 1)
if (IsCycleAndTopologicalSort(item, path))
return true;
}
Process[Vertice] = 1;
stack.Push(Vertice);
return false;
}
}