diff --git a/CommonLibF4/include/RE/Bethesda/BSLock.h b/CommonLibF4/include/RE/Bethesda/BSLock.h index 55e5f290..21273ad4 100644 --- a/CommonLibF4/include/RE/Bethesda/BSLock.h +++ b/CommonLibF4/include/RE/Bethesda/BSLock.h @@ -26,14 +26,14 @@ namespace RE void lock(const char* a_id = nullptr) { using func_t = decltype(&BSSpinLock::lock); - REL::Relocation func{ REL::ID(1425657) }; + REL::Relocation func{ REL::ID(2192245) }; return func(this, a_id); } [[nodiscard]] bool try_lock() { using func_t = decltype(&BSSpinLock::try_lock); - REL::Relocation func{ REL::ID(267930) }; + REL::Relocation func{ REL::ID(2267902) }; return func(this); } diff --git a/CommonLibF4/include/RE/Bethesda/GameScript.h b/CommonLibF4/include/RE/Bethesda/GameScript.h index 830fed53..88b59117 100644 --- a/CommonLibF4/include/RE/Bethesda/GameScript.h +++ b/CommonLibF4/include/RE/Bethesda/GameScript.h @@ -259,7 +259,7 @@ namespace RE void DropSaveLoadRemapData() { using func_t = decltype(&HandlePolicy::DropSaveLoadRemapData); - REL::Relocation func{ REL::ID(647657) }; + REL::Relocation func{ REL::ID(2249995) }; return func(this); } @@ -273,7 +273,7 @@ namespace RE void UpdatePersistence() { using func_t = decltype(&HandlePolicy::UpdatePersistence); - REL::Relocation func{ REL::ID(11020) }; + REL::Relocation func{ REL::ID(2249991) }; return func(this); } @@ -322,7 +322,7 @@ namespace RE void EndSaveLoad() { using func_t = decltype(&ObjectBindPolicy::EndSaveLoad); - REL::Relocation func{ REL::ID(1558837) }; + REL::Relocation func{ REL::ID(2250482) }; return func(this); } @@ -494,7 +494,7 @@ namespace RE [[nodiscard]] static GameVM* GetSingleton() { - REL::Relocation singleton{ REL::ID(996227) }; + REL::Relocation singleton{ REL::ID(2689134) }; return *singleton; } @@ -510,7 +510,7 @@ namespace RE void RegisterForAllGameEvents() { using func_t = decltype(&GameVM::RegisterForAllGameEvents); - REL::Relocation func{ REL::ID(680454) }; + REL::Relocation func{ REL::ID(2251353) }; return func(this); } diff --git a/CommonLibF4/include/RE/Bethesda/Script.h b/CommonLibF4/include/RE/Bethesda/Script.h index f45fe7e9..58c8c93d 100644 --- a/CommonLibF4/include/RE/Bethesda/Script.h +++ b/CommonLibF4/include/RE/Bethesda/Script.h @@ -318,7 +318,7 @@ namespace RE static bool GetProcessScripts() { using func_t = decltype(&Script::GetProcessScripts); - REL::Relocation func{ REL::ID(44950) }; + REL::Relocation func{ REL::ID(2192245) }; return func(); }