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I'm currently in the progress of upgrading from WR 58.0 to 60.0 - and I've noticed that there is a new parameter called SpaceAndClipInfo
that is now needed almost everywhere. However, there doesn't seem to be a SpatialId::new()
and most examples however just generate a SpaceAndClipInfo::root_scroll()
and then copy the root_info.spatial_id
to all the nodes. So what's the point?
- How is a
SpatialId
different from aPipelineId
? - Do scroll frames need a new scroll ID?
- Is it wrong if every node has a distinct
SpatialId
? - Why is a
SpatialId
required to define a new clip? - Can there be an example of when / how to generate a new
SpatialId
?
Also I've noticed that the scrolling
example doesn't actually scroll anymore (at least on Windows), maybe it's because the spatial IDs of the scrolling and non-scrolling content are the same?
PS: A CHANGELOG.md or something like that would be great to have.