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Fix WebGL 1 vs 2 inconsistency.
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dom/src/main/scala/org/scalajs/dom/WebGL2RenderingContext.scala

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@@ -3681,7 +3681,7 @@ class WebGL2RenderingContext extends WebGLRenderingContext {
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* - Uint8Array (must be used if type is [[WebGLRenderingContext.UNSIGNED_BYTE]])
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* - Uint16Array (must be used if type is either [[WebGLRenderingContext.UNSIGNED_SHORT_5_6_5]],
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* [[WebGLRenderingContext.UNSIGNED_SHORT_4_4_4_4]], [[WebGLRenderingContext.UNSIGNED_SHORT_5_5_5_1]], or
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* ext.HALF_FLOAT_OES)
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* [[WebGL2RenderingContext$.HALF_FLOAT]])
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* - Float32Array (must be used if type is [[WebGLRenderingContext.FLOAT]])
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* - [[ImageBitmap]]
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* - [[ImageData]]

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