Telling if an event occured from the user, not a script #2747
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therathatter
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Is there a proper way to tell if a play/pause/seek event occurred as a result of something the user did? I need a way to differentiate between me manually calling player.pause() versus someone clicking the pause button and I can't find a consistent way to tell if an event was the result of my script or the result of the user interacting with the player controls.
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