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Merge pull request #44 from aclysma/master
Add known_issues.md for tracking core language issues
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known_issues.md

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# Known Issues
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One of the goals of this working group is to improve the user experience of people using rust for game development.
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**This document tracks issues that we as a group would like to raise for the core Rust language team.** This may
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include missing functionality, or problems that impede productivity. This is not an exhaustive list, and only
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includes language-level issues.
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If you feel that something should be added to this list:
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* Please open an issue on this or another repository so that we can link to it
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* Submit a PR to this document
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If you're not sure, just open an issue in this repo. We're happy to help!
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## IDE/Debugging Experience
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* [wg #20](https://github.com/rust-gamedev/wg/issues/20): Map/Set in .natvis files
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* [wg #22](https://github.com/rust-gamedev/wg/issues/22): RLS for huge projects
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* [embark-rust-ecosystem #8](https://github.com/EmbarkStudios/rust-ecosystem/issues/8): RLS in VS Code robustness & performance
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* [embark-rust-ecosystem #9](https://github.com/EmbarkStudios/rust-ecosystem/issues/9): Better debugger experience in VS Code
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## Debug Performance
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* [wg #32](https://github.com/rust-gamedev/wg/issues/32): Selective Enabling/Disabling optimizations at a crate/file/function level
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* [rust-lang #63484](https://github.com/rust-lang/rust/issues/63484): Profile overrides do not work for code using generics (such as nphysics)
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* [embark-rust-ecosystem #5](https://github.com/EmbarkStudios/rust-ecosystem/issues/5): More efficient runtime code generation for debug builds
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## Iteration Times
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* [embark-rust-ecosystem #13](https://github.com/EmbarkStudios/rust-ecosystem/issues/13): Dynamic libraries (dll/dylib) for fast iteration
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* [embark-rust-ecosystem #11](https://github.com/EmbarkStudios/rust-ecosystem/issues/11): Distributed compilation for fast iteration
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## Runtime Performance
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* [embark-rust-ecosystem #2](https://github.com/EmbarkStudios/rust-ecosystem/issues/2): Fast fp math support

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