@@ -121,6 +121,34 @@ _Check out the [web examples][chuot-examples]!_
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## Library Updates
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+ ### Godot Rapier: Rewrite it in Rust
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+
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+ {{ video_figure(
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+ type="video/mp4",
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+ alt="Godot + Rapier logo make up the 'Godot Rapier' logo ; a few balls fall on it, showing off soft physics.",
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+ src="godot_rapier.mp4",
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+ caption="Godot Rapier showcase") }}
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+
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+ [ Godot Rapier] [ godot_rapier_github ] written by [ @Ughuuu ] ( https://github.com/Ughuuu )
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+ is a physics plugin for [ Godot] [ godot ] that uses [ Rapier] [ rapier ] , a popular
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+ physics engine written in Rust.
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+
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+ Godot Rapier was originally written in C++,
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+ and is now in the final stage of being completely rewritten in Rust.
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+
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+ Its author wrote [ an article on Reddit] [ godot_rapier_reddit ]
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+ about their experience with the rewrite.
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+ Note that in the meantime the web exports have been fixed.
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+
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+ Godot Rapier's website was adopted as a Rapier subdomain at
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+ [ https://godot.rapier.rs/ ] ( https://godot.rapier.rs/ ) .
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+ There you can also find a [ progress overview] ( https://godot.rapier.rs/docs/progress ) .
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+
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+ [ rapier ] : https://rapier.rs/
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+ [ godot_rapier_github ] : https://github.com/appsinacup/godot-rapier-physics
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+ [ godot_rapier_reddit ] : https://www.reddit.com/r/godot/comments/1dtoufn/rewriting_godots_physics_server_in_rust/
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+ [ godot ] : https://godotengine.org/
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+
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## Popular Workgroup Issues in GitHub
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<!-- Up to 10 links to interesting issues -->
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