Skip to content

Commit 824a64c

Browse files
authored
N52: Way of Rhea (#1531)
1 parent f35e439 commit 824a64c

File tree

2 files changed

+21
-0
lines changed

2 files changed

+21
-0
lines changed

content/news/052/index.md

+21
Original file line numberDiff line numberDiff line change
@@ -91,6 +91,27 @@ killing baddies using spells powered by pixel physics. This month was focused on
9191
[pixel-wizards-update-4]: https://www.slowrush.dev/news/ragdolls/
9292
[pixel-wizards-update-5]: https://www.slowrush.dev/news/fiddling-with-fire/
9393

94+
95+
### [Way of Rhea][wor]
96+
97+
[![Way of Rhea](wor.jpg)][wor]
98+
*Way of Rhea: a puzzle game. Available on Steam and 20% off for the Steam Summer Sale!*
99+
100+
Way of Rhea ([Steam][wor], [Newsletter][wor-mail]) is a color-based puzzle game with difficult puzzles, but
101+
forgiving mechanics developed by [Mason Remaley] in a custom Rust engine. Since its release in May,
102+
Mason has fixed many bugs and implemented quality-of-life improvements.
103+
104+
They recently conducted an [AMA on /r/rust_gamedev][ama] about their experience
105+
developing and shipping a game after six years in Rust.
106+
They then curated the questions and answers into a [blog post][wor-ama].
107+
It includes questions about Rust, libraries, experiences writing a custom game engine, and game development in general.
108+
109+
[Mason Remaley]: https://masonremaley.com/
110+
[wor]: https://store.steampowered.com/app/1110620/Way_of_Rhea/?utm_campaign=tmirgd&utm_source=n52
111+
[wor-mail]: https://anthropicstudios.com/newsletter/signup/tech
112+
[ama]: https://www.reddit.com/r/rust_gamedev/comments/1cwqcfl/i_spent_6_years_developing_a_puzzle_game_in_rust/
113+
[wor-ama]: https://gamesbymason.com/2024/06/01/wor-ama/
114+
94115
### [Gunbug][gunbug]
95116

96117
[![Gunbugs shooting at a bunch of eggplants](gunbug.jpg)][gunbug]

content/news/052/wor.jpg

855 KB
Loading

0 commit comments

Comments
 (0)