How would I compile raylib for OpenGL 3.1 #4287
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Cube5x59999
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To change OpenGL versions you would want to change the But 3.1 does not seem like a valid selection. The following are choices: taken from https://github.com/raysan5/raylib/blob/master/src/Makefile#L235 |
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I saw the wiki to compile for another versions on opengl and it says using notepad++, so I installed it and the wiki has no like which file to open first, so I'm stuck, does it mean compiling my program or which main library file?
I use vscode for my program
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