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You are using
Of course, you must have raylib compiled/installed for Android, and you should tell pkg-config where to find them, or use a standalone Android toolchain where you would install the library, etc. What advantages do you think AndroidStudio could provide you? The raylib is using NativeActivity and "native_app_glue", IMO you are better off with some good C editor/IDE instead. There is a Makefile that can build apk for you, and there was some contribution that works with bash and tools only, not even |
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So I Have been trying to figure out how to do this, but I am Having problems with the CMakeFile in AndroidStudio and Kinda of confused on how to set things up. Here is the CMakeFile.txt
Here is the Error i get in Android Studio
CMake Error at CMakeLists.txt:16 (find_package):
By not providing "Findraylib.cmake" in CMAKE_MODULE_PATH this project has
asked CMake to find a package configuration file provided by "raylib", but
CMake did not find one.
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