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Multiple viewports #2345

Answered by raysan5
mohandarsi asked this question in Q&A
Feb 16, 2022 · 1 comments · 2 replies
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@mohandarsi You can accomplish that using 4 RenderTextures, render each 3d view in a separate RenderTexture and then draw all them to the main framebuffer.

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@RonenNess
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@raysan5
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