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Upgrading standalone rlgl #1882

Answered by sponge
sponge asked this question in Q&A
Jul 18, 2021 · 2 comments · 1 reply
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Mentioning the standalone mode example did it, didn't know this existed! I went through and compared it and immediately found that I just needed a rlLoadExtensions(&SDL_GL_GetProcAddress); before rlglInit.

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@raysan5
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