-
Nice question liked to ask, Feel free to answer it @raysan5 ! |
Beta Was this translation helpful? Give feedback.
Replies: 1 comment 4 replies
-
Actually, it's a bit difficult to get a reliable measure. I mean, you can measure the lines of code with, for example, cloc tool, but those measures do not reflect many aspects of the library. Keep in mind that most of the work done in raylib along the year has not been adding many new features but reviewing and improving the internal codebase. Best improvements usually reduced the line count. github/raysan5/raylib/src - Including all external libraries (depending on platform and config, some are not used).
github/raysan5/raylib/src - Only base code files
As you can see, raylib is a very thin layer over base technologies like OpenGL or system libraries. Also note that those measures do not include all the examples, templates, build configurations or games created for raylib. |
Beta Was this translation helpful? Give feedback.
Actually, it's a bit difficult to get a reliable measure. I mean, you can measure the lines of code with, for example, cloc tool, but those measures do not reflect many aspects of the library. Keep in mind that most of the work done in raylib along the year has not been adding many new features but reviewing and improving the internal codebase. Best improvements usually reduced the line count.
github/raysan5/raylib/src - Including all external libraries (depending on platform and config, some are not used).