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So this is actually quite interesting.

Basically, the current PCam tweening setup just interpolates from one rotation to another, so the more flat that transition bézier is, the more predictable and accurate it will look.

But it looks like what you're after is applying the PCam logic to the camera while it's transitioning; effectively ignoring the tweening altogether for the rotation / look at. So on a fundamental level, the current tweening system wouldn't work quite as you show it above, as it's a bit more deterministic in how it interpolates the rotation.

Normally, I can't see changing the tweening system making sense; however, I think this might be an exception. Where if the Look At Mode

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@vsky84
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@ramokz
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@vsky84
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@ramokz
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