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Node problems, EADDRINUSE #1

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iontom opened this issue May 14, 2013 · 1 comment
Open

Node problems, EADDRINUSE #1

iontom opened this issue May 14, 2013 · 1 comment

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@iontom
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iontom commented May 14, 2013

Hi, tried this on both Win8 and Ubuntu 12.10, seems that this port is either commonly blocked, or I'm missing something about how ports work from node. It's preventing the renderer from loading the scene on WebHexPlanet

iontom@iontombu:~/Github/terrainReferenceEngine$ node web.js
The "sys" module is now called "util". It should have a similar interface.

node.js:201
throw e; // process.nextTick error, or 'error' event on first tick
^
Error: listen EADDRINUSE
at errnoException (net.js:614:11)
at Array.0 (net.js:704:26)
at EventEmitter._tickCallback (node.js:192:40)
iontom@iontombu:~/Github/terrainReferenceEngine$

@kelsey-sorrels
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Try running netstat and posting the results here. We'll use it to see what process is already bound to that port.

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