-
-
Notifications
You must be signed in to change notification settings - Fork 13
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Nextfest 2022 is only running 1 game #42
Comments
what are it printing in the console when running? |
that's all it shows. The blurred out bit is my steam login name. this is how my modules are looking in the main.js file //add moduels order
//modules.push(require('./modules/chanceProfileImage'));
//modules.push(require('./modules/joinGroup'));
//modules.push(require('./modules/chanceAccountSettings'));
//modules.push(require('./modules/gameRecommend'));
//modules.push(require('./modules/events/winter-sale-vote'));
//modules.push(require('./modules/queue'));
//modules.push(require('./modules/events/FreeDailySticker'));
modules.push(require('./modules/events/nextFest-2022')); I'm on windows 11 if that makes any sort of difference in this? |
i will look into it, hold on :) |
Could you edit var demoAppIdList = fs.readFileSync(__dirname+'/nextFest-2022-demo-Appid.txt', {encoding:'utf8', flag:'r'});
demoAppIdList = demoAppIdList.split("\r\n")
var clustedeList = []; to var demoAppIdList = fs.readFileSync(__dirname+'/nextFest-2022-demo-Appid.txt', {encoding:'utf8', flag:'r'});
demoAppIdList = demoAppIdList.split("\r\n")
console.log(demoAppIdList);
var clustedeList = []; I'm guessing it has something to do with spaces in your script path |
hard to get a picture with how much lines there are, but that's the output (minus having my login name) |
the problem is that i split whit. when pushed to Github it removed the just replace it and run it agirn, i will update the module now |
@quer looks like that all fixed it up :D Going to close this now as it has been fixed. |
Not sure if I'm doing something wrong, or the code is just messed up but one reason or another it seems to only run 1 game and not the 30 that is set in the
runAtOnce
bit.The text was updated successfully, but these errors were encountered: